1 | /** Adventure translated from Fortran to "C"
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2 | and ported to Minix by:
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3 | Robert R. Hall
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4 | San Diego, Calif 92115
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5 | hall@crash.cts.com
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6 | */
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7 |
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8 | /** program ADVENT.C *
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9 | * "advent.c" allocates GLOBAL storage space by *
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10 | * #defining EXTERN before #including "advdec.h". */
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11 |
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12 |
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13 | #include <string.h>
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14 | #include <ctype.h>
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15 | #include <stdlib.h>
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16 | #include <time.h>
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17 | #include <stdio.h>
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18 | #include <errno.h>
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19 | #include "advent.h" /* #define preprocessor equates */
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20 | #include "advdec.h"
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21 |
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22 | #ifndef TEXTDIR
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23 | #define TEXTDIR ""
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24 | #endif
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25 |
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26 | char textdir[] = TEXTDIR; /* directory where text files
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27 | live. */
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28 |
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29 | _PROTOTYPE(int main, (int, char **));
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30 | _PROTOTYPE(static void opentxt, (void));
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31 | _PROTOTYPE(static void file_error, (char *));
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32 |
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33 | int main(argc, argv)
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34 | int argc;
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35 | char **argv;
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36 | {
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37 | opentxt();
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38 | initialize();
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39 | rspeak(325);
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40 | if (argc == 2)
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41 | restore(argv[1]);
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42 | else {
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43 | g.hinted[3] = yes(65, 1, 0);
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44 | g.limit = (g.hinted[3] ? 800 : 550);
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45 | }
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46 | gaveup = FALSE;
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47 | srand((unsigned) time(NULL)); /* seed random */
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48 | while (!gaveup)
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49 | turn();
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50 | fclose(fd1);
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51 | fclose(fd2);
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52 | fclose(fd3);
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53 | fclose(fd4);
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54 | return (EXIT_SUCCESS); /* exit = ok */
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55 | } /* main */
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56 |
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57 | /*
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58 | Open advent?.txt files
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59 | */
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60 | static void opentxt()
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61 | {
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62 | static char filename[sizeof(textdir) + 16];
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63 | static FILE **fp[] = {0, &fd1, &fd2, &fd3, &fd4};
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64 | int i;
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65 | for (i = 1; i <= 4; i++) {
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66 | sprintf(filename, "%sadvent%d.dat", textdir, i);
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67 | *fp[i] = fopen(filename, "r");
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68 | if (!*fp[i])
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69 | file_error(filename);
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70 | }
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71 | }
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72 |
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73 | /*
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74 | save adventure game
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75 | */
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76 | void saveadv(username)
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77 | char *username;
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78 | {
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79 | int cnt;
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80 | FILE *savefd;
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81 |
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82 | savefd = fopen(username, "wb");
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83 | if (savefd == NULL) {
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84 | perror(username);
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85 | return;
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86 | }
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87 | cnt = fwrite((void *) &g, 1, sizeof(struct playinfo), savefd);
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88 | if (cnt != sizeof(struct playinfo)) {
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89 | fprintf(stderr, "wrote %d of %u bytes\n",
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90 | cnt, (unsigned) sizeof(struct playinfo));
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91 | if (ferror(savefd)) {
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92 | fprintf(stderr, "errno is: 0x%.4x\n", errno);
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93 | perror(username);
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94 | }
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95 | }
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96 | if (fclose(savefd) == -1) {
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97 | perror(username);
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98 | }
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99 | printf("Saved in %s.\n", username);
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100 | return;
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101 | }
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102 |
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103 | /*
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104 | restore saved game handler
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105 | */
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106 | void restore(username)
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107 | char *username;
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108 | {
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109 | int cnt;
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110 | FILE *restfd;
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111 |
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112 | restfd = fopen(username, "rb");
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113 | if (restfd == NULL)
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114 | file_error(username);
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115 | cnt = fread((void *) &g, 1, sizeof(struct playinfo), restfd);
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116 | if (cnt != sizeof(struct playinfo)) {
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117 | fprintf(stderr, "read %d bytes, expected %u\n",
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118 | cnt, (unsigned) sizeof(struct playinfo));
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119 | if (ferror(restfd)) {
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120 | fprintf(stderr, "errno is: 0x%.4x\n", errno);
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121 | perror(username);
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122 | }
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123 | }
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124 | if (fclose(restfd) == -1) {
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125 | perror(username);
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126 | }
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127 | printf("Restored from %s.\n", username);
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128 | return;
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129 | }
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130 |
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131 | static void file_error(filename)
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132 | char *filename;
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133 | {
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134 | perror(filename);
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135 | exit(EXIT_FAILURE);
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136 | }
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