[9] | 1 | /* header ADVENT.H *
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| 2 | * WARNING: HEADER file for all adventure modules */
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| 3 |
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| 4 | #ifndef EXIT_FAILURE
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| 5 | #define EXIT_FAILURE 1
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| 6 | #define EXIT_SUCCESS (!(EXIT_FAILURE))
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| 7 | #endif
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| 8 |
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| 9 | #define INPUTBUFLEN 80 /* Max input line length */
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| 10 |
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| 11 | typedef int boolean;
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| 12 | #define FALSE (0)
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| 13 | #define TRUE (!FALSE)
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| 14 |
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| 15 | #define MAXOBJ 123 /* max # of objects in cave */
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| 16 | #define MAXLOC 248 /* max # of cave locations */
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| 17 | #define WORDSIZE 20 /* max # of chars in commands */
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| 18 | #define MAXMSG 408 /* max # of long location descr */
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| 19 | #define HNTMAX 18 /* max # of hints */
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| 20 | #define HNTMIN 7 /* hints starting count */
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| 21 |
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| 22 | #define MAXWORDS 25
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| 23 | #define MAXITEMS 45
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| 24 |
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| 25 | #define CLASS(word) ((word)<0 ? -((-(word)) / 1000) : (word) / 1000)
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| 26 | #define VAL(word) ((word)<0 ? -((-(word)) % 1000) : (word) % 1000)
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| 27 | #define MAXTRAV (23+1) /* max # of travel directions from loc */
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| 28 | /* +1 for terminator travel[x].tdest=-1 */
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| 29 | #define DWARFMAX 6 /* max # of nasty dwarves */
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| 30 | #define MAXDIE 3 /* max # of deaths before close */
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| 31 | #define MAXTRS 79 /* max # of */
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| 32 |
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| 33 | #define Y2 33
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| 34 | /*
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| 35 | Object definitions
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| 36 | */
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| 37 | #define ANVIL 91
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| 38 | #define AXE 28
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| 39 | #define BATTERIES 39
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| 40 | #define BEAR 35
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| 41 | #define BEES 87
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| 42 | #define BILLBD 116
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| 43 | #define BIRD 101
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| 44 | #define BOAT 48
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| 45 | #define BOOK 110
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| 46 | #define BOOK2 BOOK + 1
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| 47 | #define BOOTH 93
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| 48 | #define BOTTLE 20
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| 49 | #define BRUSH 114
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| 50 | #define CAGE 4
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| 51 | #define CAKES 107
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| 52 | #define CARVNG 115
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| 53 | #define CASK 71
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| 54 | #define CHAIN 64
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| 55 | #define CHASM 21
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| 56 | #define CHASM2 CHASM + 1
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| 57 | #define CHEST 55
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| 58 | #define CLAM 14
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| 59 | #define CLOAK 47
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| 60 | #define COINS 54
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| 61 | #define CROWN 66
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| 62 | #define DOG 98
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| 63 | #define DOOR 41 /* giant door */
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| 64 | #define DRAGON 31
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| 65 | #define DWARF 17
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| 66 | #define EGGS 56
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| 67 | #define EMERALD 59
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| 68 | #define FISSURE 12
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| 69 | #define FLOWER 46
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| 70 | #define FLY 69
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| 71 | #define FOOD 19
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| 72 | #define GNOME 105
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| 73 | #define GRAIL 70
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| 74 | #define GRATE 3
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| 75 | #define HIVE 97
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| 76 | #define HONEY 96
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| 77 | #define HORN 52
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| 78 | #define JEWELS 53
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| 79 | #define KEYS 102
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| 80 | #define KNIFE 18
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| 81 | #define LAMP 2
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| 82 | #define LYRE 68
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| 83 | #define MAGAZINE 16
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| 84 | #define MESSAGE 36
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| 85 | #define MIRROR 23
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| 86 | #define MUSHRM 106
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| 87 | #define NUGGET 50
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| 88 | #define OIL 83
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| 89 | #define OIL2 OIL + 1
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| 90 | #define OYSTER 15
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| 91 | #define PLAGUE 125
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| 92 | #define PEARL 61
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| 93 | #define PHONE 94
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| 94 | #define PILLOW 10
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| 95 | #define PLANT 24
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| 96 | #define PLANT2 PLANT + 1
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| 97 | #define POLE 9
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| 98 | #define POSTER 113
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| 99 | #define PYRAMID 60
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| 100 | #define RADIUM 119
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| 101 | #define RING 72
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| 102 | #define ROCKS 92
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| 103 | #define ROD 5
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| 104 | #define ROD2 ROD + 1
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| 105 | #define RUG 62
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| 106 | #define SAFE 112
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| 107 | #define SAPPHIRE 69
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| 108 | #define SHIELD 118
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| 109 | #define SHOES 67
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| 110 | #define SKEY 90
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| 111 | #define SLUGS 95
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| 112 | #define SNAKE 11
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| 113 | #define SPHERE 120
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| 114 | #define SPICES 63
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| 115 | #define SPIDER 121
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| 116 | #define STEPS 7
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| 117 | #define STICKS 49
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| 118 | #define SWORD 65
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| 119 | #define TABLET 13
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| 120 | #define TDOOR 42 /* tiny door */
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| 121 | #define TDOOR2 TDOOR + 1 /* wrought-iron door */
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| 122 | #define PDOOR TDOOR2 + 1 /* door to phone booth */
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| 123 | #define TRIDENT 57
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| 124 | #define TROLL 33
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| 125 | #define TROLL2 TROLL + 1
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| 126 | #define VASE 58
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| 127 | #define VEND 38
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| 128 | #define WALL 88
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| 129 | #define WALL2 WALL + 1
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| 130 | #define WATER 81 /* in bottle */
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| 131 | #define WATER2 WATER + 1 /* in cask */
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| 132 | #define WINE 85 /* in bottle */
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| 133 | #define WINE2 WINE + 1 /* in cask */
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| 134 | #define WUMPUS 99
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| 135 |
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| 136 | /*
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| 137 | Verb definitions
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| 138 | */
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| 139 | #define BACK 8
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| 140 | #define CAVE 67
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| 141 | #define DEPRESSION 63
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| 142 | #define ENTRANCE 64
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| 143 | #define EXIT 11
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| 144 | #define NULLX 21
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| 145 |
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| 146 | /*
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| 147 | Action verb definitions
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| 148 | */
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| 149 | #define TAKE 1
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| 150 | #define DROP 2
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| 151 | #define SAY 3
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| 152 | #define OPEN 4
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| 153 | #define NOTHING 5
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| 154 | #define CLOSE 6
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| 155 | #define ON 7
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| 156 | #define OFF 8
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| 157 | #define WAVE 9
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| 158 | #define CALM 10
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| 159 | #define WALK 11
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| 160 | #define KILL 12
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| 161 | #define POUR 13
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| 162 | #define EAT 14
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| 163 | #define DRINK 15
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| 164 | #define RUB 16
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| 165 | #define THROW 17
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| 166 | #define QUIT 18
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| 167 | #define FIND 19
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| 168 | #define INVENTORY 20
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| 169 | #define FEED 21
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| 170 | #define FILL 22
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| 171 | #define BLAST 23
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| 172 | #define SCORE 24
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| 173 | #define FOO 25
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| 174 | #define BRIEF 26
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| 175 | #define READ 27
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| 176 | #define BREAK 28
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| 177 | #define WAKE 29
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| 178 | #define SUSPEND 30
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| 179 | #define RESTORE 31
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| 180 | #define YANK 32
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| 181 | #define WEAR 33
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| 182 | #define HIT 34
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| 183 | #define ANSWER 35
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| 184 | #define BLOW 36
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| 185 | #define LEAVE 37
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| 186 | #define YELL 38
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| 187 | #define DIAL 39
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| 188 | #define PLAY 40
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| 189 | #define PICK 41
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| 190 | #define PUT 42
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| 191 | #define TURN 43
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| 192 | #define GET 44
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| 193 | #define INSRT 45
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| 194 | #define REMOVE 46
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| 195 | #define BURN 47
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| 196 | #define GRIPE 48
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| 197 | #define LOCK 49
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| 198 | #define UNLOCK 50
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| 199 | #define HEALTH 51
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| 200 | #define LOOK 52
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| 201 | #define COMBO 53
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| 202 | #define SWEEP 54
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| 203 | #define TERSE 55
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| 204 | #define WIZ 56
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| 205 | #define MAP 57
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| 206 | #define GATE 58
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| 207 | #define PIRLOC 59
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| 208 |
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| 209 | #define GO 11
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| 210 | #define SHUT 6
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| 211 | #define LOG 33
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| 212 |
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| 213 | #define MOTION 0 /* CLASSD */
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| 214 | #define NOUN 1 /* CLASSN */
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| 215 | #define ACTION 2 /* CLASSA */
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| 216 | #define MISC 3 /* CLASSM */
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| 217 | #define PREPOSITION 4 /* CLASSP */
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| 218 | #define ADJACTIVE 5 /* CLASSJ */
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| 219 | #define CONJUNCTION 6 /* CLASSC */
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| 220 |
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| 221 | /*
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| 222 | and a few preposition. prefix PREP to distinguish them from
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| 223 | verbs or nouns
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| 224 | */
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| 225 | #define PREPAT 9
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| 226 | #define PREPDN 8
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| 227 | #define PREPIN 1
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| 228 | #define PREPFR 5
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| 229 | #define PREPOF 6
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| 230 | #define PREPOFF 6
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| 231 | #define PREPON 2
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| 232 |
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| 233 | /*
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| 234 | BIT mapping of "cond" array which indicates location status
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| 235 | */
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| 236 | #define LIGHT 1
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| 237 | #define WATOIL 2
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| 238 | #define LIQUID 4
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| 239 | #define NOPIRAT 16
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| 240 |
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| 241 | /* Object condition bit functions */
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| 242 | #define OPENBT 2
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| 243 | #define LOCKBT 4
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| 244 | #define BURNBT 6
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| 245 | #define DEADBT 10
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| 246 | #define WEARBT 12
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| 247 | /*
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| 248 | Structure definitions
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| 249 | */
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| 250 | struct wac {
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| 251 | char *aword;
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| 252 | int acode;
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| 253 | };
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| 254 |
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| 255 | struct trav {
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| 256 | int tdest;
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| 257 | int tverb;
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| 258 | int tcond;
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| 259 | };
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| 260 |
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| 261 | /* Function prototypes.
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| 262 | "#if (__STDC__)" should have been be enough,
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| 263 | but some compilers are stupid, so allow Makefile to say -DHAS_STDC=whatever.
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| 264 | */
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| 265 | #if defined(HAS_STDC) ? (HAS_STDC) : (__STDC__)
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| 266 | #undef HAS_STDC
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| 267 | #define HAS_STDC 1
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| 268 | #define _PROTOTYPE(function, params) function params
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| 269 | #define _CONST const
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| 270 | #else
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| 271 | #define _PROTOTYPE(function, params) function ()
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| 272 | #define _CONST
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| 273 | #endif
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| 274 |
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| 275 | /* Advent.c */
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| 276 |
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| 277 | _PROTOTYPE(void saveadv, (char *username));
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| 278 | _PROTOTYPE(void restore, (char *username));
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| 279 |
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| 280 | /* Initialize.c */
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| 281 |
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| 282 | _PROTOTYPE(void initialize, (void));
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| 283 |
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| 284 | /* Database.c */
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| 285 |
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| 286 | _PROTOTYPE(int yes, (int msg1, int msg2, int msg3));
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| 287 | _PROTOTYPE(void rspeak, (int msg));
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| 288 | _PROTOTYPE(void pspeak, (int item, int state));
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| 289 | _PROTOTYPE(void desclg, (int loc));
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| 290 | _PROTOTYPE(void descsh, (int loc));
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| 291 |
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| 292 | /* English.c */
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| 293 |
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| 294 | _PROTOTYPE(int english, (void));
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| 295 | _PROTOTYPE(int analyze, (char *word, int *type, int *value));
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| 296 |
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| 297 | /* Itverb.c */
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| 298 |
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| 299 | _PROTOTYPE(void itverb, (void));
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| 300 | _PROTOTYPE(void ivblast, (void));
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| 301 | _PROTOTYPE(void ivlook, (void));
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| 302 |
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| 303 | /* Turn.c */
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| 304 |
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| 305 | _PROTOTYPE(void turn, (void));
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| 306 | _PROTOTYPE(void describe, (void));
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| 307 | _PROTOTYPE(void descitem, (void));
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| 308 | _PROTOTYPE(void dwarfend, (void));
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| 309 | _PROTOTYPE(void normend, (void));
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| 310 | _PROTOTYPE(void score, (int));
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| 311 | _PROTOTYPE(void death, (void));
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| 312 | _PROTOTYPE(char *probj, (void));
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| 313 | _PROTOTYPE(void trobj, (void));
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| 314 | _PROTOTYPE(void dwarves, (void));
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| 315 | _PROTOTYPE(void dopirate, (void));
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| 316 | _PROTOTYPE(int stimer, (void));
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| 317 |
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| 318 | /* Verb.c */
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| 319 |
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| 320 | _PROTOTYPE(void trverb, (void));
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| 321 | _PROTOTYPE(void vtake, (void));
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| 322 | _PROTOTYPE(void vdrop, (void));
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| 323 | _PROTOTYPE(void vopen, (void));
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| 324 | _PROTOTYPE(void vsay, (void));
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| 325 | _PROTOTYPE(void von, (void));
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| 326 | _PROTOTYPE(void voff, (void));
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| 327 | _PROTOTYPE(void vwave, (void));
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| 328 | _PROTOTYPE(void vkill, (void));
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| 329 | _PROTOTYPE(void vpour, (void));
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| 330 | _PROTOTYPE(void veat, (void));
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| 331 | _PROTOTYPE(void vdrink, (void));
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| 332 | _PROTOTYPE(void vthrow, (void));
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| 333 | _PROTOTYPE(void vfind, (void));
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| 334 | _PROTOTYPE(void vfill, (void));
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| 335 | _PROTOTYPE(void vfeed, (void));
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| 336 | _PROTOTYPE(void vread, (void));
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| 337 | _PROTOTYPE(void vbreak, (void));
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| 338 | _PROTOTYPE(void vwake, (void));
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| 339 | _PROTOTYPE(void actspk, (int verb));
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| 340 | _PROTOTYPE(void vyank, (void));
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| 341 | _PROTOTYPE(void vwear, (void));
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| 342 | _PROTOTYPE(void vlock, (void));
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| 343 | _PROTOTYPE(void vunlock, (void));
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| 344 | _PROTOTYPE(void vclose, (void));
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| 345 |
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| 346 | /* Utility.c */
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| 347 |
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| 348 | _PROTOTYPE(boolean ajar, (int));
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| 349 | _PROTOTYPE(boolean at, (int item));
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| 350 | _PROTOTYPE(boolean athand, (int));
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| 351 | _PROTOTYPE(void bitoff, (int, int));
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| 352 | _PROTOTYPE(void biton, (int, int));
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| 353 | _PROTOTYPE(boolean bitset, (long, int));
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| 354 | _PROTOTYPE(boolean blind, (void));
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| 355 | _PROTOTYPE(int burden, (int));
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| 356 | _PROTOTYPE(void carry, (int obj, int where));
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| 357 | _PROTOTYPE(int confuz, (void));
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| 358 | _PROTOTYPE(boolean dark, (void));
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| 359 | _PROTOTYPE(boolean dcheck, (void));
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| 360 | _PROTOTYPE(boolean dead, (int));
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| 361 | _PROTOTYPE(void drop, (int obj, int where));
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| 362 | _PROTOTYPE(void destroy, (int obj));
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| 363 | _PROTOTYPE(boolean edible, (int));
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| 364 | _PROTOTYPE(boolean enclosed, (int));
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| 365 | _PROTOTYPE(void extract, (int));
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| 366 | _PROTOTYPE(boolean forced, (int atloc));
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| 367 | _PROTOTYPE(boolean here, (int item));
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| 368 | _PROTOTYPE(boolean hinged, (int));
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| 369 | _PROTOTYPE(boolean holding, (int));
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| 370 | _PROTOTYPE(void insert, (int, int));
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| 371 | _PROTOTYPE(boolean inside, (int));
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| 372 | _PROTOTYPE(void juggle, (int loc));
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| 373 | _PROTOTYPE(int liq, (int));
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| 374 | _PROTOTYPE(int liqloc, (int loc));
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| 375 | _PROTOTYPE(int liq2, (int pbottle));
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| 376 | _PROTOTYPE(boolean living, (int));
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| 377 | _PROTOTYPE(boolean locked, (int));
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| 378 | _PROTOTYPE(boolean locks, (int));
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| 379 | _PROTOTYPE(void lookin, (int));
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| 380 | _PROTOTYPE(void move, (int obj, int where));
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| 381 | _PROTOTYPE(int noway, (void));
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| 382 | _PROTOTYPE(boolean opaque, (int));
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| 383 | _PROTOTYPE(boolean outside, (int));
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| 384 | _PROTOTYPE(boolean pct, (int x));
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| 385 | _PROTOTYPE(boolean plural, (int));
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| 386 | _PROTOTYPE(boolean portal, (int));
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| 387 | _PROTOTYPE(boolean printed, (int));
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| 388 | _PROTOTYPE(int put, (int obj, int where, int pval));
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| 389 | _PROTOTYPE(int ranz, (int));
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| 390 | _PROTOTYPE(boolean small, (int));
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| 391 | _PROTOTYPE(boolean toting, (int item));
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| 392 | _PROTOTYPE(boolean treasr, (int));
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| 393 | _PROTOTYPE(boolean vessel, (int));
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| 394 | _PROTOTYPE(boolean wearng, (int));
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| 395 | _PROTOTYPE(boolean worn, (int));
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| 396 | _PROTOTYPE(void bug, (unsigned int n));
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| 397 | _PROTOTYPE(char *ask, (char *prompt, char *buf, int buflen));
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| 398 | _PROTOTYPE(void panic, (char *msg, boolean save));
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| 399 |
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| 400 | /* travel.c */
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| 401 | _PROTOTYPE(void domove, (void));
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| 402 | _PROTOTYPE(void gettrav, (int loc, struct trav *travel));
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| 403 |
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| 404 | /* vocab.c */
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| 405 | _PROTOTYPE(int vocab, (char *word, int val));
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