[9] | 1 | /* program ITVERB.C */
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| 2 |
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| 3 |
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| 4 | #include <stdio.h>
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| 5 | #include "advent.h"
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| 6 | #include "advdec.h"
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| 7 |
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| 8 | _PROTOTYPE(void needobj, (void));
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| 9 | _PROTOTYPE(void ivtake, (void));
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| 10 | _PROTOTYPE(void ivopen, (void));
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| 11 | _PROTOTYPE(void ivkill, (void));
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| 12 | _PROTOTYPE(void ivdrink, (void));
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| 13 | _PROTOTYPE(void ivquit, (void));
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| 14 | _PROTOTYPE(void ivfoo, (void));
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| 15 | _PROTOTYPE(void inventory, (void));
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| 16 | _PROTOTYPE(void addobj, (int obj));
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| 17 | _PROTOTYPE(void ivpour, (void));
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| 18 | _PROTOTYPE(void ivfill, (void));
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| 19 | _PROTOTYPE(void ivbrief, (void));
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| 20 | _PROTOTYPE(void ivread, (void));
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| 21 | _PROTOTYPE(void ivcombo, (void));
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| 22 | _PROTOTYPE(void iveat, (void));
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| 23 | /*
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| 24 | Routines to process intransitive verbs
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| 25 | */
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| 26 | void itverb()
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| 27 | {
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| 28 | int i;
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| 29 |
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| 30 | newtravel = FALSE;
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| 31 | switch (verb) {
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| 32 | case DROP:
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| 33 | case SAY:
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| 34 | case WAVE:
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| 35 | case CALM:
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| 36 | case RUB:
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| 37 | case THROW:
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| 38 | case FIND:
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| 39 | case FEED:
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| 40 | case BREAK:
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| 41 | case WAKE:
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| 42 | case WEAR:
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| 43 | case HIT:
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| 44 | case DIAL:
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| 45 | case PLAY:
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| 46 | case PICK:
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| 47 | case PUT:
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| 48 | case TURN: needobj(); break;
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| 49 | case TAKE:
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| 50 | case YANK:
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| 51 | case GET:
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| 52 | case INSRT:
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| 53 | case REMOVE:
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| 54 | case BURN: ivtake(); break;
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| 55 | case OPEN:
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| 56 | case CLOSE:
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| 57 | case LOCK:
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| 58 | case UNLOCK: ivopen(); break;
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| 59 | case NOTHING: rspeak(54); break;
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| 60 | case ON:
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| 61 | case OFF: trverb(); break;
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| 62 | case WALK: actspk(verb); break;
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| 63 | case KILL: ivkill(); break;
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| 64 | case POUR: ivpour(); break;
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| 65 | case EAT: iveat(); break;
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| 66 | case DRINK: ivdrink(); break;
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| 67 | case QUIT: ivquit(); break;
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| 68 | case INVENTORY: inventory(); break;
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| 69 | case FILL: ivfill(); break;
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| 70 | case BLAST: ivblast(); break;
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| 71 | case SCORE: score(TRUE); break;
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| 72 | case FOO: ivfoo(); break;
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| 73 | case BRIEF: ivbrief(); break;
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| 74 | case READ: ivread(); break;
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| 75 | case SUSPEND:
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| 76 | if (g.closing)
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| 77 | rspeak(378);
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| 78 | else
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| 79 | saveadv("advent.sav");
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| 80 | break;
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| 81 | case RESTORE: restore("advent.sav"); break;
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| 82 | case ANSWER:
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| 83 | if ((g.loc != 189) || (g.prop[PHONE] != 0))
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| 84 | needobj();
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| 85 | else {
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| 86 | object = PHONE;
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| 87 | itverb();
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| 88 | }
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| 89 | break;
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| 90 | case BLOW: rspeak(268); break;
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| 91 | /* Action verb 'LEAVE' has no object */
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| 92 | case LEAVE: bug(29); break;
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| 93 | /* Call if no phone is handy, yell. */
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| 94 | case YELL:
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| 95 | if (!here(PHONE))
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| 96 | needobj();
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| 97 | else if (!g.closed)
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| 98 | rspeak(271);
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| 99 | else {
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| 100 | rspeak(283);
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| 101 | normend();
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| 102 | }
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| 103 | break;
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| 104 | /* Health. give him a diagnosis. */
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| 105 | case HEALTH:
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| 106 | if (g.numdie)
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| 107 | fprintf(stdout, "You have been killed %d times otherwise\n",
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| 108 | g.numdie);
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| 109 | if (g.health >= 95) {
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| 110 | if (pct(50))
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| 111 | rspeak(348);
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| 112 | else
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| 113 | rspeak(349);
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| 114 | } else {
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| 115 | fprintf(stdout,
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| 116 | "Your health rating is %2d out of a possible 100.\n",
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| 117 | g.health);
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| 118 | rspeak(381 + (100 - g.health) / 20);
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| 119 | }
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| 120 | break;
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| 121 | case LOOK: ivlook(); break;
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| 122 | case COMBO:
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| 123 | if (at(SAFE))
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| 124 | ivcombo();
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| 125 | break;
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| 126 | case SWEEP:
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| 127 | /* Dust/sweep */
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| 128 | if (!at(CARVNG) || !athand(BRUSH) || (g.prop[CARVNG] == 1))
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| 129 | rspeak(342);
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| 130 | else {
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| 131 | g.prop[CARVNG] = 1;
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| 132 | rspeak(363);
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| 133 | rspeak(372);
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| 134 | }
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| 135 | break;
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| 136 | case TERSE:
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| 137 | /* Terse/unterse. supress all long_form descriptions. */
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| 138 | g.terse = !g.terse;
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| 139 | g.detail = 3;
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| 140 | rspeak(54);
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| 141 | break;
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| 142 | case WIZ:
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| 143 | is_wiz = !is_wiz;
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| 144 | case MAP:
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| 145 | rspeak(54);
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| 146 | break;
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| 147 | case GATE:
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| 148 | if (is_wiz) {
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| 149 | static char buf[INPUTBUFLEN];
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| 150 | sscanf(ask("Location ? ", buf, sizeof(buf)), "%d", &g.loc);
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| 151 | }
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| 152 | rspeak(54);
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| 153 | break;
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| 154 | case PIRLOC:
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| 155 | if (is_wiz) {
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| 156 | fprintf(stdout, "The dwarfs are at locations:\n");
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| 157 | for (i = 1; i < DWARFMAX; i++)
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| 158 | fprintf(stdout, " %4d", g.dloc[i]);
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| 159 | fprintf(stdout, "\nThe pirate is at location %4d\n",
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| 160 | g.dloc[DWARFMAX]);
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| 161 | }
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| 162 | rspeak(54);
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| 163 | break;
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| 164 | default:
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| 165 | printf("This intransitive not implemented yet\n");
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| 166 | }
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| 167 | return;
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| 168 | }
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| 169 |
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| 170 | /*
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| 171 | Routine to indicate no reasonable
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| 172 | object for verb found. Used mostly by
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| 173 | intransitive verbs.
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| 174 | */
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| 175 | void needobj()
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| 176 | {
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| 177 | printf("%s what?\n", vtxt[vrbx]);
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| 178 | return;
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| 179 | }
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| 180 |
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| 181 | /*
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| 182 | CARRY, TAKE etc.
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| 183 | */
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| 184 | void ivtake()
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| 185 | {
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| 186 | int anobj, item;
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| 187 |
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| 188 | anobj = 0;
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| 189 | for (item = 1; item < MAXOBJ; ++item)
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| 190 | if (g.place[item] == g.loc)
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| 191 | if (anobj == 0)
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| 192 | anobj = item;
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| 193 | else {
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| 194 | needobj();
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| 195 | return;
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| 196 | }
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| 197 |
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| 198 | if (anobj == 0 || (dcheck() && g.dflag >= 2) || blind())
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| 199 | needobj();
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| 200 | else {
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| 201 | object = anobj;
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| 202 | if (verb == YANK)
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| 203 | vyank();
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| 204 | else if (verb == WEAR)
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| 205 | vwear();
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| 206 | else
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| 207 | vtake();
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| 208 | }
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| 209 | return;
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| 210 | }
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| 211 |
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| 212 | /*
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| 213 | OPEN, LOCK, UNLOCK
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| 214 | */
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| 215 | void ivopen()
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| 216 | {
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| 217 | int obj_cnt, item;
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| 218 |
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| 219 | for (item = 1, obj_cnt = 0; item < MAXOBJ; item++) {
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| 220 | if ((g.place[item] == g.loc) && (hinged(item))) {
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| 221 | object = item;
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| 222 | obj_cnt++;
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| 223 | }
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| 224 | }
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| 225 | if (obj_cnt != 1)
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| 226 | needobj();
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| 227 | else if (verb == LOCK)
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| 228 | vlock();
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| 229 | else if (verb == UNLOCK)
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| 230 | vunlock();
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| 231 | else if (verb == SHUT)
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| 232 | vclose();
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| 233 | else
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| 234 | vopen();
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| 235 | }
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| 236 |
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| 237 | /*
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| 238 | ATTACK, KILL etc
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| 239 | */
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| 240 | boolean previous_obj;
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| 241 |
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| 242 | void ivkill()
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| 243 | {
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| 244 | previous_obj = FALSE;
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| 245 | if (dcheck() && g.dflag >= 2)
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| 246 | object = DWARF;
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| 247 | if (here(SNAKE))
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| 248 | addobj(SNAKE);
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| 249 | if (at(DRAGON) && g.prop[DRAGON] == 0)
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| 250 | addobj(DRAGON);
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| 251 | if (at(TROLL))
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| 252 | addobj(TROLL);
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| 253 | if (here(GNOME))
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| 254 | addobj(GNOME);
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| 255 | if (here(BEAR) && g.prop[BEAR] == 0)
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| 256 | addobj(BEAR);
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| 257 | if (here(WUMPUS) && g.prop[WUMPUS] == 0)
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| 258 | addobj(WUMPUS);
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| 259 | /* Can't attack bird by throwing axe */
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| 260 | if (here(BIRD) && verb != THROW)
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| 261 | addobj(BIRD);
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| 262 | /* Clam and oyster both treated as clam for intransitive case; no
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| 263 | harm done. */
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| 264 | if (here(CLAM) || here(OYSTER))
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| 265 | addobj(CLAM);
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| 266 |
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| 267 | if ((previous_obj) || (object == 0))
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| 268 | rspeak(44);
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| 269 | else
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| 270 | vkill();
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| 271 | return;
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| 272 | }
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| 273 |
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| 274 | /*
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| 275 | POUR if no object, assume liq in container, if holding one.
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| 276 | */
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| 277 | void ivpour()
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| 278 | {
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| 279 | if ((holding(BOTTLE)) && (liq(BOTTLE) != 0) && !holding(CASK))
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| 280 | object = BOTTLE;
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| 281 | if ((holding(CASK)) && (liq(CASK) != 0) && !holding(BOTTLE))
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| 282 | object = CASK;
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| 283 |
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| 284 | if (object == 0)
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| 285 | needobj();
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| 286 | else
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| 287 | trverb();
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| 288 | }
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| 289 |
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| 290 | /*
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| 291 | EAT. intransitive: assume edible if present, else ask what.
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| 292 | If he as more than one edible, or none, 'EAT' is ambiguous
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| 293 | without an explicit object.
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| 294 | */
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| 295 | void iveat()
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| 296 | {
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| 297 | int i;
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| 298 |
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| 299 | previous_obj = FALSE;
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| 300 | for (i = 1; i < MAXOBJ; i++) {
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| 301 | if ((here(i)) && (edible(i)))
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| 302 | addobj(i);
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| 303 | }
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| 304 | if ((previous_obj) || (object == 0))
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| 305 | needobj();
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| 306 | else
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| 307 | trverb();
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| 308 | }
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| 309 |
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| 310 | /*
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| 311 | DRINK. If no object, assume water or wine and look for them here.
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| 312 | If potable is in bottle or cask, drink that. If not, see if there
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| 313 | is something drinkable nearby (stream, lake, wine fountain, etc.),
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| 314 | and drink that. If he has stuff in both containers, ask which.
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| 315 | */
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| 316 | void ivdrink()
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| 317 | {
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| 318 | int ll;
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| 319 |
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| 320 | previous_obj = FALSE;
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| 321 | ll = liqloc(g.loc);
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| 322 | if ((ll == WATER) || (ll == WINE)) {
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| 323 | object = ll;
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| 324 | iobj = -1;
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| 325 | }
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| 326 | ll = liq(BOTTLE);
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| 327 | if ((athand(BOTTLE)) && ((ll == WATER) || (ll == WINE))) {
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| 328 | object = ll;
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| 329 | iobj = BOTTLE;
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| 330 | }
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| 331 | ll = liq(CASK);
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| 332 | if ((athand(CASK)) && ((ll == WATER) || (ll == WINE))
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| 333 | && iobj != BOTTLE) {
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| 334 | object = ll;
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| 335 | iobj = CASK;
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| 336 | } else
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| 337 | object = 0;
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| 338 |
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| 339 | if (object == 0)
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| 340 | needobj();
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| 341 | else
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| 342 | trverb();
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| 343 | }
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| 344 |
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| 345 | /*
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| 346 | QUIT intransitive only. Verify intent and exit if that's what he wants
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| 347 | */
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| 348 | void ivquit()
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| 349 | {
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| 350 | gaveup = yes(22, 54, 54);
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| 351 | if (gaveup)
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| 352 | normend();
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| 353 | return;
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| 354 | }
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| 355 |
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| 356 | /*
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| 357 | INVENTORY
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| 358 | */
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| 359 | void inventory()
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| 360 | {
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| 361 | int i, msg;
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| 362 | boolean init_msg;
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| 363 |
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| 364 | init_msg = TRUE;
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| 365 | msg = 98;
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| 366 | for (i = 1; i < MAXOBJ; i++) {
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| 367 | if (!holding(i) || wearng(i) || i == BEAR || i == BOAT)
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| 368 | continue;
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| 369 | if (init_msg)
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| 370 | rspeak(99);
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| 371 | pspeak(i, -1);
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| 372 | init_msg = FALSE;
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| 373 | msg = 0;
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| 374 | lookin(i);
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| 375 | }
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| 376 |
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| 377 | /* Tell him what he is wearing */
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| 378 | init_msg = TRUE;
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| 379 | for (i = 1; i < MAXOBJ; i++) {
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| 380 | if (wearng(i)) {
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| 381 | if (init_msg)
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| 382 | fprintf(stdout, "\nYou are wearing:\n");
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| 383 | fprintf(stdout, " ");
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| 384 | pspeak(i, -1);
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| 385 | msg = 0;
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| 386 | init_msg = FALSE;
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| 387 | }
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| 388 | }
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| 389 |
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| 390 | if (holding(BOAT)) {
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| 391 | rspeak(221);
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| 392 | lookin(BOAT);
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| 393 | }
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| 394 | if (holding(BEAR))
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| 395 | msg = 141;
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| 396 |
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| 397 | if (msg)
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| 398 | rspeak(msg);
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| 399 | return;
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| 400 | }
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| 401 |
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| 402 | /*
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| 403 | FILL bottle or cask must be empty, and some liquid avaible
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| 404 | */
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| 405 | void ivfill()
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| 406 | {
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| 407 | if ((g.prop[CASK] == 1) && !here(CASK))
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| 408 | object = CASK;
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| 409 | if ((g.prop[BOTTLE] == 1) && !here(BOTTLE))
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| 410 | object = BOTTLE;
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| 411 |
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| 412 | if ((here(BOTTLE) && here(CASK)) || (object == 0))
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| 413 | needobj();
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| 414 | else
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| 415 | trverb();
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| 416 | }
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| 417 |
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| 418 | /*
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| 419 | BLAST etc.
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| 420 | */
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| 421 | void ivblast()
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| 422 | {
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| 423 | if (!g.closed)
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| 424 | actspk(verb);
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| 425 | else {
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| 426 | g.bonus = 135;
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| 427 | if (g.place[ROD2] == 212 && g.loc == 116)
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| 428 | g.bonus = 133;
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| 429 | if (g.place[ROD2] == 116 && g.loc != 116)
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| 430 | g.bonus = 134;
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| 431 | rspeak(g.bonus);
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| 432 | normend();
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| 433 | }
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| 434 | return;
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| 435 | }
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| 436 |
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| 437 | /*
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| 438 | Handle fee fie foe foo...
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| 439 | */
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| 440 | void ivfoo()
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| 441 | {
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| 442 | int k;
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| 443 | int msg;
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| 444 |
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| 445 | k = VAL(vocab(vtxt[vrbx], MISC));
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| 446 | if (g.foobar != 1 - k) {
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| 447 | if (g.foobar == 0)
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| 448 | msg = 42;
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| 449 | else
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| 450 | msg = 151;
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| 451 | rspeak(msg);
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| 452 | return;
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| 453 | }
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| 454 | g.foobar = k;
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| 455 | if (k != 4)
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| 456 | return;
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| 457 | g.foobar = 0;
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| 458 | if (g.place[EGGS] == plac[EGGS] ||
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| 459 | (toting(EGGS) && g.loc == plac[EGGS])) {
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| 460 | rspeak(42);
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| 461 | return;
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| 462 | }
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| 463 | /* Bring back troll if we steal the eggs back from him before
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| 464 | crossing */
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| 465 | if (g.place[EGGS] == 0 && g.place[TROLL] == 0 && g.prop[TROLL] == 0)
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| 466 | g.prop[TROLL] = 1;
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| 467 |
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| 468 | if (here(EGGS))
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| 469 | k = 1;
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| 470 | else if (g.loc == plac[EGGS])
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| 471 | k = 0;
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| 472 | else
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| 473 | k = 2;
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| 474 | move(EGGS, plac[EGGS]);
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| 475 | pspeak(EGGS, k);
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| 476 | return;
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| 477 | }
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| 478 |
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| 479 | /*
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| 480 | brief/unbrief. intransitive only.
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| 481 | suppress long descriptions after first time.
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| 482 | */
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| 483 | void ivbrief()
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| 484 | {
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| 485 | int msg;
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| 486 |
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| 487 | g.detail = 3;
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| 488 | g.terse = FALSE;
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| 489 | if (g.abbnum != 10000) {
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| 490 | msg = 156;
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| 491 | g.abbnum = 10000;
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| 492 | } else {
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| 493 | msg = 374;
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| 494 | g.abbnum = 5;
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| 495 | }
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| 496 | rspeak(msg);
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| 497 | }
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| 498 |
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| 499 | /*
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| 500 | read etc...
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| 501 | */
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| 502 | void ivread()
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| 503 | {
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| 504 | previous_obj = FALSE;
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| 505 | if (here(BOOK))
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| 506 | object = BOOK;
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| 507 | if (here(BOOK2))
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| 508 | addobj(BOOK2);
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| 509 | if (here(BILLBD))
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| 510 | addobj(BILLBD);
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| 511 | if (here(CARVNG))
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| 512 | addobj(CARVNG);
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| 513 | if (here(MAGAZINE))
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| 514 | addobj(MAGAZINE);
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| 515 | if (here(MESSAGE))
|
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| 516 | addobj(MESSAGE);
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| 517 | if (here(OYSTER))
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| 518 | addobj(OYSTER);
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| 519 | if (here(POSTER))
|
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| 520 | addobj(POSTER);
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| 521 | if (here(TABLET))
|
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| 522 | addobj(TABLET);
|
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| 523 |
|
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| 524 | if (previous_obj || object == 0 || dark())
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| 525 | needobj();
|
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| 526 | else
|
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| 527 | vread();
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| 528 | return;
|
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| 529 | }
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| 530 |
|
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| 531 | /*
|
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| 532 | LOOK. can't give more detail. Pretend it wasn't dark (though it may "now"
|
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| 533 | be dark) so he won't fall into a pit staring into the gloom.
|
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| 534 | */
|
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| 535 | void ivlook()
|
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| 536 | {
|
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| 537 | if (g.detail++ < 3)
|
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| 538 | rspeak(15);
|
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| 539 | g.wzdark = FALSE;
|
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| 540 | g.visited[g.loc] = 0;
|
---|
| 541 | g.newloc = g.loc;
|
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| 542 | newtravel = TRUE;
|
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| 543 | return;
|
---|
| 544 | }
|
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| 545 |
|
---|
| 546 | /*
|
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| 547 | COMBO: trying to open safe. (see comments for fee fie foe foo)
|
---|
| 548 | */
|
---|
| 549 | void ivcombo()
|
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| 550 | {
|
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| 551 | int k, msg;
|
---|
| 552 |
|
---|
| 553 | k = VAL(vocab(vtxt[vrbx], MISC)) - 10;
|
---|
| 554 | msg = 42;
|
---|
| 555 | if (g.combo != 1 - k) {
|
---|
| 556 | if (g.combo != 0)
|
---|
| 557 | msg = 366;
|
---|
| 558 | rspeak(msg);
|
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| 559 | return;
|
---|
| 560 | }
|
---|
| 561 | g.combo = k;
|
---|
| 562 | if (k != 3)
|
---|
| 563 | rspeak(371);
|
---|
| 564 | else {
|
---|
| 565 | g.combo = 0;
|
---|
| 566 | bitoff(SAFE, LOCKBT);
|
---|
| 567 | biton(SAFE, OPENBT);
|
---|
| 568 | g.prop[SAFE] = 1;
|
---|
| 569 | if (g.prop[BOOK] < 0) {
|
---|
| 570 | g.tally--;
|
---|
| 571 | g.prop[BOOK] = 0;
|
---|
| 572 | /* If remaining treasures too elusive, zap his lamp. this
|
---|
| 573 | duplicates some code, must be done here since book is
|
---|
| 574 | contained ins safe & tally stuff only works for thing
|
---|
| 575 | deposited at a location. */
|
---|
| 576 | if ((g.tally == g.tally2) && (g.tally != 0))
|
---|
| 577 | g.limit = (g.limit < 35) ? g.limit : 35;
|
---|
| 578 | }
|
---|
| 579 | rspeak(365);
|
---|
| 580 | }
|
---|
| 581 | }
|
---|
| 582 |
|
---|
| 583 | /*
|
---|
| 584 | ensure uniqueness as objects are searched
|
---|
| 585 | out for an intransitive verb
|
---|
| 586 | */
|
---|
| 587 | void addobj(obj)
|
---|
| 588 | int obj;
|
---|
| 589 | {
|
---|
| 590 | if (!previous_obj) {
|
---|
| 591 | if (object != 0)
|
---|
| 592 | previous_obj = TRUE;
|
---|
| 593 | else
|
---|
| 594 | object = obj;
|
---|
| 595 | }
|
---|
| 596 | return;
|
---|
| 597 | }
|
---|