1 | /*
|
---|
2 | Utility Routines
|
---|
3 | the next logical funtions describe attributes of objects.
|
---|
4 | (ajar, hinged, opaque, printd, treasr, vessel, wearng)
|
---|
5 | */
|
---|
6 |
|
---|
7 | #include <stdio.h>
|
---|
8 | #include <stdlib.h>
|
---|
9 | #include <ctype.h>
|
---|
10 | #include <string.h>
|
---|
11 | #include "advent.h"
|
---|
12 | #include "advdec.h"
|
---|
13 |
|
---|
14 | /*
|
---|
15 | ajar .TRUE. if item is container and is open or unhinged
|
---|
16 | */
|
---|
17 | boolean ajar(item)
|
---|
18 | int item;
|
---|
19 | {
|
---|
20 | return ((bitset(g.obj_state[item], OPENBT))
|
---|
21 | || (vessel(item) && !hinged(item)));
|
---|
22 | }
|
---|
23 |
|
---|
24 | /*
|
---|
25 | at .TRUE. To tell if player is on either side of a two sided object.
|
---|
26 | */
|
---|
27 | boolean at(item)
|
---|
28 | int item;
|
---|
29 | {
|
---|
30 | if (item < 1 || item > MAXOBJ)
|
---|
31 | return (FALSE);
|
---|
32 | else
|
---|
33 | return (g.place[item] == g.loc || g.fixed[item] == g.loc);
|
---|
34 | }
|
---|
35 |
|
---|
36 | /*
|
---|
37 | athand .TRUE. if item readily reachable
|
---|
38 | it can be lying here, in hand or in open container.
|
---|
39 | */
|
---|
40 | boolean athand(item)
|
---|
41 | int item;
|
---|
42 | {
|
---|
43 | int contnr;
|
---|
44 | boolean aaa;
|
---|
45 |
|
---|
46 | contnr = -g.place[item];
|
---|
47 | aaa = enclosed(item) && ajar(contnr);
|
---|
48 |
|
---|
49 | return ((g.place[item] == g.loc) || holding(item)
|
---|
50 | || (aaa && ((g.place[contnr] == g.loc)
|
---|
51 | || (toting(item) && holding(contnr)))));
|
---|
52 | }
|
---|
53 |
|
---|
54 | /*
|
---|
55 | bitoff turns off (sets to 0) a bit in obj_state word
|
---|
56 | */
|
---|
57 | void bitoff(obj, bit)
|
---|
58 | int obj, bit;
|
---|
59 | {
|
---|
60 | long val;
|
---|
61 |
|
---|
62 | val = 1L << bit;
|
---|
63 | g.obj_state[obj] &= ~val;
|
---|
64 | }
|
---|
65 |
|
---|
66 | /*
|
---|
67 | biton turns on (sets to 1) a bit in obj_state word
|
---|
68 | */
|
---|
69 | void biton(obj, bit)
|
---|
70 | int obj, bit;
|
---|
71 | {
|
---|
72 | long val;
|
---|
73 |
|
---|
74 | val = 1L << bit;
|
---|
75 | g.obj_state[obj] |= val;
|
---|
76 | }
|
---|
77 |
|
---|
78 | /*
|
---|
79 | bitset .TRUE. if object_state has bit N set
|
---|
80 | */
|
---|
81 | boolean bitset(state, bit)
|
---|
82 | long state;
|
---|
83 | int bit;
|
---|
84 | {
|
---|
85 | return (((state >> bit) & 1) == 1);
|
---|
86 | }
|
---|
87 |
|
---|
88 | /*
|
---|
89 | blind .TRUE. if you can't see at this loc, (darkness of glare)
|
---|
90 | */
|
---|
91 | boolean blind()
|
---|
92 | {
|
---|
93 | return (dark() || (g.loc == 200
|
---|
94 | && athand(LAMP) && (g.prop[LAMP] == 1)));
|
---|
95 | }
|
---|
96 |
|
---|
97 | /*
|
---|
98 | burden .. returns weight of items being carried
|
---|
99 |
|
---|
100 | if obj=0, burden calculates the total weight of the adventurer's burden
|
---|
101 | including everything in all containers (except the boat) that he is
|
---|
102 | carring.
|
---|
103 |
|
---|
104 | if object is a container, calculate the weight of everything inside
|
---|
105 | the container (including the container itself). Since donkey FORTRAN
|
---|
106 | isn't recursive, we will only calculate weight of contained containers
|
---|
107 | one level down. The only serious contained container would be the sack
|
---|
108 | The only thing we'll miss will be filled VS empty bottle or cage.
|
---|
109 |
|
---|
110 | If object isn't a container, return its weight.
|
---|
111 | */
|
---|
112 | int burden(obj)
|
---|
113 | int obj;
|
---|
114 | {
|
---|
115 | int i, sum, temp;
|
---|
116 |
|
---|
117 | sum = 0;
|
---|
118 | if (obj == 0) {
|
---|
119 | for (i = 1; i < MAXOBJ; i++) {
|
---|
120 | if (toting(i) && (g.place[i] != -BOAT))
|
---|
121 | sum += g.weight[i];
|
---|
122 | }
|
---|
123 | } else {
|
---|
124 | if (obj != BOAT) {
|
---|
125 | sum = g.weight[obj];
|
---|
126 | temp = g.holder[obj];
|
---|
127 | while (temp != 0) {
|
---|
128 | sum += g.weight[temp];
|
---|
129 | temp = g.hlink[temp];
|
---|
130 | }
|
---|
131 | }
|
---|
132 | }
|
---|
133 | return (sum);
|
---|
134 | }
|
---|
135 |
|
---|
136 | /*
|
---|
137 | Routine to carry an object
|
---|
138 | start toting an object, removing it from the list of things
|
---|
139 | at its former location. If object > MAXOBJ ( moving "FIXED"
|
---|
140 | or second loc), then don't change place.
|
---|
141 | */
|
---|
142 | void carry(obj, where)
|
---|
143 | int obj, where;
|
---|
144 | {
|
---|
145 | int temp;
|
---|
146 |
|
---|
147 | if (obj < MAXOBJ) {
|
---|
148 | if (g.place[obj] == -1)
|
---|
149 | return;
|
---|
150 | g.place[obj] = -1;
|
---|
151 | }
|
---|
152 | if (g.atloc[where] == obj)
|
---|
153 | g.atloc[where] = g.link[obj];
|
---|
154 | else {
|
---|
155 | temp = g.atloc[where];
|
---|
156 | while (g.link[temp] != obj) {
|
---|
157 | temp = g.link[temp];
|
---|
158 | if (temp == 0)
|
---|
159 | bug(35);
|
---|
160 | }
|
---|
161 | g.link[temp] = g.link[obj];
|
---|
162 | }
|
---|
163 | return;
|
---|
164 | }
|
---|
165 |
|
---|
166 | /*
|
---|
167 | confuz generates some variant of "Don't understand that" message.
|
---|
168 | */
|
---|
169 | int confuz()
|
---|
170 | {
|
---|
171 | int msg;
|
---|
172 |
|
---|
173 | msg = 60;
|
---|
174 | if (pct(50))
|
---|
175 | msg = 61;
|
---|
176 | if (pct(33))
|
---|
177 | msg = 13;
|
---|
178 | if (pct(25))
|
---|
179 | msg = 347;
|
---|
180 | if (pct(20))
|
---|
181 | msg = 195;
|
---|
182 | return (msg);
|
---|
183 | }
|
---|
184 |
|
---|
185 | /*
|
---|
186 | dark .TRUE. if there is no light here
|
---|
187 | */
|
---|
188 | boolean dark()
|
---|
189 | {
|
---|
190 | return (!(g.loc_attrib[g.loc] & LIGHT) &&
|
---|
191 | (!g.prop[LAMP] || !athand(LAMP)));
|
---|
192 | }
|
---|
193 |
|
---|
194 | /*
|
---|
195 | Routine to check for presence
|
---|
196 | of dwarves..
|
---|
197 | */
|
---|
198 | int dcheck()
|
---|
199 | {
|
---|
200 | int i;
|
---|
201 |
|
---|
202 | for (i = 1; i < (DWARFMAX); ++i)
|
---|
203 | if (g.dloc[i] == g.loc)
|
---|
204 | return (i);
|
---|
205 | return (0);
|
---|
206 | }
|
---|
207 |
|
---|
208 | /*
|
---|
209 | dead .TRUE. if object is now dead
|
---|
210 | */
|
---|
211 | boolean dead(obj)
|
---|
212 | int obj;
|
---|
213 | {
|
---|
214 | return (bitset(g.obj_state[obj], 10));
|
---|
215 | }
|
---|
216 |
|
---|
217 | /*
|
---|
218 | drop Place an object at a given loc, prefixing it onto the atloc list.
|
---|
219 | */
|
---|
220 | void drop(obj, where)
|
---|
221 | int obj, where;
|
---|
222 | {
|
---|
223 | if (obj > MAXOBJ)
|
---|
224 | g.fixed[obj - MAXOBJ] = where;
|
---|
225 | else
|
---|
226 | g.place[obj] = where;
|
---|
227 | if (where > 0) {
|
---|
228 | g.link[obj] = g.atloc[where];
|
---|
229 | g.atloc[where] = obj;
|
---|
230 | }
|
---|
231 | return;
|
---|
232 | }
|
---|
233 |
|
---|
234 | /*
|
---|
235 | destroy Permanently eliminate "object" by moving it to
|
---|
236 | a non-existent location.
|
---|
237 | */
|
---|
238 | void destroy(obj)
|
---|
239 | int obj;
|
---|
240 | {
|
---|
241 | move(obj, 0);
|
---|
242 | return;
|
---|
243 | }
|
---|
244 |
|
---|
245 | /*
|
---|
246 | edible .TRUE. if obj can be eaten.
|
---|
247 | */
|
---|
248 | boolean edible(obj)
|
---|
249 | int obj;
|
---|
250 | {
|
---|
251 | return (bitset(g.obj_state[obj], 7));
|
---|
252 | }
|
---|
253 |
|
---|
254 | /*
|
---|
255 | enclosed .TRUE. If object is inside a container.
|
---|
256 | */
|
---|
257 | boolean enclosed(item)
|
---|
258 | int item;
|
---|
259 | {
|
---|
260 | if (item < 1 || item > MAXOBJ)
|
---|
261 | return (FALSE);
|
---|
262 | else
|
---|
263 | return (g.place[item] < -1);
|
---|
264 | }
|
---|
265 |
|
---|
266 | /*
|
---|
267 | extract remove "object" from a container.
|
---|
268 | origionally name "remove" but rename to avoid conflict with stdio.h
|
---|
269 | */
|
---|
270 | void extract(obj)
|
---|
271 | int obj;
|
---|
272 | {
|
---|
273 | int contnr, temp;
|
---|
274 |
|
---|
275 | contnr = -g.place[obj];
|
---|
276 | g.place[obj] = -1;
|
---|
277 | if (g.holder[contnr] == obj)
|
---|
278 | g.holder[contnr] = g.hlink[obj];
|
---|
279 | else {
|
---|
280 | temp = g.holder[contnr];
|
---|
281 | while (g.hlink[temp] != obj) {
|
---|
282 | temp = g.hlink[temp];
|
---|
283 | if (temp == 0)
|
---|
284 | bug(35);
|
---|
285 | }
|
---|
286 | g.hlink[temp] = g.hlink[obj];
|
---|
287 | }
|
---|
288 | return;
|
---|
289 | }
|
---|
290 |
|
---|
291 | /*
|
---|
292 | forced To tell if a location will causes a forced move.
|
---|
293 | A forced location is one from which he is immediately bounced
|
---|
294 | to another. Normal use is for death (forced to location zero)
|
---|
295 | and for description of journey from on place to another.
|
---|
296 | */
|
---|
297 | int forced(at_loc)
|
---|
298 | int at_loc;
|
---|
299 | {
|
---|
300 | return ((g.loc_attrib[at_loc] & 10) == 2);
|
---|
301 | }
|
---|
302 |
|
---|
303 | /*
|
---|
304 | here .TRUE. If an item is at location or is being carried.
|
---|
305 | */
|
---|
306 | boolean here(item)
|
---|
307 | int item;
|
---|
308 | {
|
---|
309 | return (g.place[item] == g.loc || toting(item));
|
---|
310 | }
|
---|
311 |
|
---|
312 | /*
|
---|
313 | hinged .TRUE. If object can be opened or shut.
|
---|
314 | */
|
---|
315 | boolean hinged(object)
|
---|
316 | int object;
|
---|
317 | {
|
---|
318 | return (bitset(g.obj_state[object], 1));
|
---|
319 | }
|
---|
320 |
|
---|
321 | /*
|
---|
322 | holding .TRUE. If the object is being carried in hand.
|
---|
323 | */
|
---|
324 | boolean holding(item)
|
---|
325 | int item;
|
---|
326 | {
|
---|
327 | if (item < 1 || item > MAXOBJ)
|
---|
328 | return (FALSE);
|
---|
329 | else
|
---|
330 | return (g.place[item] == -1);
|
---|
331 | }
|
---|
332 |
|
---|
333 | /*
|
---|
334 | insert
|
---|
335 | */
|
---|
336 | void insert(obj, contnr)
|
---|
337 | int obj, contnr;
|
---|
338 | {
|
---|
339 | int temp;
|
---|
340 |
|
---|
341 | if (contnr == obj)
|
---|
342 | bug(32);
|
---|
343 | carry(obj, g.loc);
|
---|
344 |
|
---|
345 | temp = g.holder[contnr];
|
---|
346 | g.holder[contnr] = obj;
|
---|
347 | g.hlink[obj] = temp;
|
---|
348 | g.place[obj] = -contnr;
|
---|
349 | }
|
---|
350 |
|
---|
351 | /*
|
---|
352 | inside = .TRUE. If location is well within cave
|
---|
353 | */
|
---|
354 | boolean inside(loc)
|
---|
355 | int loc;
|
---|
356 | {
|
---|
357 | return (!outside(loc) && !portal(loc));
|
---|
358 | }
|
---|
359 |
|
---|
360 | /*
|
---|
361 | Juggle an object by picking it up and putting it down again,
|
---|
362 | The purpose being to get the object to the front of the chain
|
---|
363 | at its loc.
|
---|
364 | */
|
---|
365 | void juggle(obj)
|
---|
366 | int obj;
|
---|
367 | {
|
---|
368 | int i, j;
|
---|
369 |
|
---|
370 | i = g.place[obj];
|
---|
371 | j = g.fixed[obj];
|
---|
372 | move(obj, i);
|
---|
373 | move(obj + MAXOBJ, j);
|
---|
374 | return;
|
---|
375 | }
|
---|
376 |
|
---|
377 | /*
|
---|
378 | Determine liquid in the vessel
|
---|
379 | */
|
---|
380 | int liq(item)
|
---|
381 | int item;
|
---|
382 | {
|
---|
383 | int liquid;
|
---|
384 |
|
---|
385 | if ((item == BOTTLE) || (item == CASK))
|
---|
386 | liquid = liq2(((int) g.prop[item] >> 1) & 7);
|
---|
387 | else
|
---|
388 | liquid = 0;
|
---|
389 |
|
---|
390 | return (liquid);
|
---|
391 | }
|
---|
392 |
|
---|
393 | /*
|
---|
394 | Determine type of liquid in vessel
|
---|
395 | */
|
---|
396 | int liq2(liquid)
|
---|
397 | int liquid;
|
---|
398 | {
|
---|
399 | switch (liquid) {
|
---|
400 | case 4:
|
---|
401 | return (WATER);
|
---|
402 | case 5:
|
---|
403 | return (OIL);
|
---|
404 | case 6:
|
---|
405 | return (WINE);
|
---|
406 | default:
|
---|
407 | return (0); /* empty */
|
---|
408 | }
|
---|
409 | }
|
---|
410 |
|
---|
411 | /*
|
---|
412 | Determine liquid at a location
|
---|
413 | */
|
---|
414 | int liqloc(loc)
|
---|
415 | int loc;
|
---|
416 | {
|
---|
417 | return (liq2((int) ((g.loc_attrib[loc] >> 1) & 7)));
|
---|
418 | }
|
---|
419 |
|
---|
420 | /*
|
---|
421 | living .TRUE. If object is living, bear for example
|
---|
422 | */
|
---|
423 | boolean living(obj)
|
---|
424 | int obj;
|
---|
425 | {
|
---|
426 | return (bitset(g.obj_state[obj], 9));
|
---|
427 | }
|
---|
428 |
|
---|
429 | /*
|
---|
430 | locked .TRUE. if lockable object is locked
|
---|
431 | */
|
---|
432 | boolean locked(item)
|
---|
433 | int item;
|
---|
434 | {
|
---|
435 | return (bitset(g.obj_state[item], 4));
|
---|
436 | }
|
---|
437 |
|
---|
438 | /*
|
---|
439 | locks .TRUE. if you can lock this object
|
---|
440 | */
|
---|
441 | boolean locks(item)
|
---|
442 | int item;
|
---|
443 | {
|
---|
444 | return (bitset(g.obj_state[item], 3));
|
---|
445 | }
|
---|
446 |
|
---|
447 | /*
|
---|
448 | LOOKIN list contents if obj is a container and is open or transparent.
|
---|
449 | */
|
---|
450 | void lookin(contnr)
|
---|
451 | int contnr;
|
---|
452 | {
|
---|
453 | int temp;
|
---|
454 | boolean first_time;
|
---|
455 |
|
---|
456 | if (vessel(contnr) && (ajar(contnr) || !opaque(contnr))) {
|
---|
457 | temp = g.holder[contnr];
|
---|
458 | first_time = TRUE;
|
---|
459 | while (temp != 0) {
|
---|
460 | if (first_time)
|
---|
461 | rspeak(360);
|
---|
462 | printf(" ");
|
---|
463 | pspeak(temp, -1);
|
---|
464 | temp = g.hlink[temp];
|
---|
465 | first_time = FALSE;
|
---|
466 | }
|
---|
467 | }
|
---|
468 | return;
|
---|
469 | }
|
---|
470 |
|
---|
471 | /*
|
---|
472 | Routine to move an object
|
---|
473 | */
|
---|
474 | void move(obj, where)
|
---|
475 | int obj, where;
|
---|
476 | {
|
---|
477 | int from;
|
---|
478 |
|
---|
479 | if (obj > MAXOBJ)
|
---|
480 | from = g.fixed[obj - MAXOBJ];
|
---|
481 | else {
|
---|
482 | if (enclosed(obj))
|
---|
483 | extract(obj);
|
---|
484 | from = g.place[obj];
|
---|
485 | }
|
---|
486 | if ((from > 0) && (from < MAXOBJ * 2))
|
---|
487 | carry(obj, from);
|
---|
488 | drop(obj, where);
|
---|
489 | return;
|
---|
490 | }
|
---|
491 |
|
---|
492 | /*
|
---|
493 | noway, generate's some variant of "can't do that" message.
|
---|
494 | */
|
---|
495 | int noway()
|
---|
496 | {
|
---|
497 | int msg;
|
---|
498 |
|
---|
499 | msg = 14;
|
---|
500 | if (pct(50))
|
---|
501 | msg = 110;
|
---|
502 | if (pct(33))
|
---|
503 | msg = 147;
|
---|
504 | if (pct(25))
|
---|
505 | msg = 250;
|
---|
506 | if (pct(20))
|
---|
507 | msg = 262;
|
---|
508 | if (pct(17))
|
---|
509 | msg = 25;
|
---|
510 | if (pct(14))
|
---|
511 | msg = 345;
|
---|
512 | if (pct(12))
|
---|
513 | msg = 346;
|
---|
514 | return (msg);
|
---|
515 | }
|
---|
516 |
|
---|
517 | /*
|
---|
518 | opaque .TRUE. If obj is non-transparent container
|
---|
519 | */
|
---|
520 | boolean opaque(obj)
|
---|
521 | int obj;
|
---|
522 | {
|
---|
523 | return (bitset(g.obj_state[obj], 6));
|
---|
524 | }
|
---|
525 |
|
---|
526 | /*
|
---|
527 | outsid .TRUE. If location is outside the cave
|
---|
528 | */
|
---|
529 | boolean outside(loc)
|
---|
530 | int loc;
|
---|
531 | {
|
---|
532 | return (bitset(g.loc_attrib[loc], 6));
|
---|
533 | }
|
---|
534 |
|
---|
535 | /*
|
---|
536 | Routine true x% of the time. (x an integer from 0 to 100)
|
---|
537 | */
|
---|
538 | int pct(x)
|
---|
539 | int x;
|
---|
540 | {
|
---|
541 | return (ranz(100) < x);
|
---|
542 | }
|
---|
543 |
|
---|
544 | /*
|
---|
545 | plural .TRUE. if object is multiple objects
|
---|
546 | */
|
---|
547 | boolean plural(obj)
|
---|
548 | int obj;
|
---|
549 | {
|
---|
550 | return (bitset(g.obj_state[obj], 13));
|
---|
551 | }
|
---|
552 |
|
---|
553 | /*
|
---|
554 | portal .TRUE. If location is a cave entrance
|
---|
555 | */
|
---|
556 | boolean portal(loc)
|
---|
557 | int loc;
|
---|
558 | {
|
---|
559 | return (bitset(g.loc_attrib[loc], 5));
|
---|
560 | }
|
---|
561 |
|
---|
562 | /*
|
---|
563 | printed .TRUE. If object can be read.
|
---|
564 | */
|
---|
565 | boolean printed(obj)
|
---|
566 | int obj;
|
---|
567 | {
|
---|
568 | return (bitset(g.obj_state[obj], 8));
|
---|
569 | }
|
---|
570 |
|
---|
571 | /*
|
---|
572 | put is the same as move, except it returns a
|
---|
573 | value used to set the negated prop values
|
---|
574 | for the repository objects.
|
---|
575 | */
|
---|
576 | int put(obj, where, pval)
|
---|
577 | int obj, where, pval;
|
---|
578 | {
|
---|
579 | move(obj, where);
|
---|
580 | return ((-1) - pval);
|
---|
581 | }
|
---|
582 |
|
---|
583 | /*
|
---|
584 | RANZ
|
---|
585 | */
|
---|
586 | int ranz(range)
|
---|
587 | int range;
|
---|
588 | {
|
---|
589 | return (rand() % range);
|
---|
590 | }
|
---|
591 |
|
---|
592 | /*
|
---|
593 | small .TRUE. If object fits in sack or small container
|
---|
594 | */
|
---|
595 | boolean small(obj)
|
---|
596 | int obj;
|
---|
597 | {
|
---|
598 | return (bitset(g.obj_state[obj], 5));
|
---|
599 | }
|
---|
600 |
|
---|
601 | /*
|
---|
602 | toting .TRUE. If an item is being caried.
|
---|
603 | */
|
---|
604 | int toting(item)
|
---|
605 | int item;
|
---|
606 | {
|
---|
607 | boolean aaa, bbb, ccc;
|
---|
608 | int contnr, outer, outer2;
|
---|
609 |
|
---|
610 | contnr = -g.place[item];
|
---|
611 | outer = -g.place[contnr];
|
---|
612 | outer2 = -g.place[outer];
|
---|
613 |
|
---|
614 | aaa = holding(contnr);
|
---|
615 | bbb = enclosed(contnr) && holding(outer);
|
---|
616 | ccc = enclosed(outer) && holding(outer2);
|
---|
617 |
|
---|
618 | return (holding(item) || (enclosed(item) && (aaa || bbb || ccc)));
|
---|
619 | }
|
---|
620 |
|
---|
621 | /*
|
---|
622 | treasr .TRUE. If object is valuable for points
|
---|
623 | */
|
---|
624 | boolean treasr(obj)
|
---|
625 | int obj;
|
---|
626 | {
|
---|
627 | return (bitset(g.obj_state[obj], 14));
|
---|
628 | }
|
---|
629 |
|
---|
630 | /*
|
---|
631 | vessel .TRUE. if object can hold a liquid
|
---|
632 | */
|
---|
633 | boolean vessel(obj)
|
---|
634 | int obj;
|
---|
635 | {
|
---|
636 | return (bitset(g.obj_state[obj], 15));
|
---|
637 | }
|
---|
638 |
|
---|
639 | /*
|
---|
640 | wearng .TRUE. If wearing obj
|
---|
641 | */
|
---|
642 | boolean wearng(item)
|
---|
643 | int item;
|
---|
644 | {
|
---|
645 | return (bitset(g.obj_state[item], WEARBT));
|
---|
646 | }
|
---|
647 |
|
---|
648 | /*
|
---|
649 | worn .TRUE. if object is being worn
|
---|
650 | */
|
---|
651 | boolean worn(obj)
|
---|
652 | int obj;
|
---|
653 | {
|
---|
654 | return (bitset(g.obj_state[obj], 11));
|
---|
655 | }
|
---|
656 |
|
---|
657 | static char *e_msg[] = {
|
---|
658 | "message line > 70 characters", /* 00 */
|
---|
659 | "null line in message", /* 01 */
|
---|
660 | "too many words of messages", /* 02 */
|
---|
661 | "too many travel options", /* 03 */
|
---|
662 | "too many vocabulary words", /* 04 */
|
---|
663 | "required vocabulary word not found", /* 05 */
|
---|
664 | "too many rtext or mtext messages", /* 06 */
|
---|
665 | "too many hints", /* 07 */
|
---|
666 | "location has loc_attrib bit being set twice", /* 08 */
|
---|
667 | "invalid section number in database", /* 09 */
|
---|
668 | "out of order locs or rspeak entries.", /* 10 */
|
---|
669 | "illegal motion word in travel table", /* 11 */
|
---|
670 | "** unused **.",/* 12 */
|
---|
671 | "unknown or illegal word in adjective table.", /* 13 */
|
---|
672 | "illegal word in prep/obj table", /* 14 */
|
---|
673 | "too many entries in prep/obj table", /* 15 */
|
---|
674 | "object has condition bit set twice", /* 16 */
|
---|
675 | "object number too large", /* 17 */
|
---|
676 | "too many entries in adjective/noun table.", /* 18 */
|
---|
677 | "** unused **.",/* 19 */
|
---|
678 | "special travel (500>l>300) exceeds goto list", /* 20 */
|
---|
679 | "ran off end of vocabulary table", /* 21 */
|
---|
680 | "verb class (n/1000) not between 1 and 3", /* 22 */
|
---|
681 | "intransitive action verb exceeds goto list", /* 23 */
|
---|
682 | "transitive action verb exceeds goto list", /* 24 */
|
---|
683 | "conditional travel entry with no alternative", /* 25 */
|
---|
684 | "location has no travel entries", /* 26 */
|
---|
685 | "hint number exceeds goto list", /* 27 */
|
---|
686 | "invalid month returned by date function", /* 28 */
|
---|
687 | "action verb 'leave' has no object.", /* 29 */
|
---|
688 | "preposition found in unexpected table", /* 30 */
|
---|
689 | "received an unexpected word terminator from a1toa5", /* 31 */
|
---|
690 | "trying to put a container into itself (tricky!)", /* 32 */
|
---|
691 | "unknown word class in getwds", /* 33 */
|
---|
692 | "** unused **.",/* 34 */
|
---|
693 | "trying to carry a non-existent object"}; /* 35 */
|
---|
694 |
|
---|
695 | /*
|
---|
696 | Fatal error routine
|
---|
697 | */
|
---|
698 | void bug(n)
|
---|
699 | unsigned int n;
|
---|
700 | {
|
---|
701 | if (n < 36 && *e_msg[n] != '*')
|
---|
702 | fprintf(stderr, "Fatal error, probable cause: %s\n", e_msg[n]);
|
---|
703 | else
|
---|
704 | fprintf(stderr, "Fatal error number %d - Unused error number!\n", n);
|
---|
705 | panic((char *) 0, TRUE);
|
---|
706 | }
|
---|
707 |
|
---|
708 | /*
|
---|
709 | Prompt for input, strip leading and trailing spaces,
|
---|
710 | return &buf[first non-whitespace].
|
---|
711 | Does not return if end of input.
|
---|
712 | */
|
---|
713 | char *
|
---|
714 | ask(prompt, buf, buflen)
|
---|
715 | char *prompt, *buf;
|
---|
716 | int buflen;
|
---|
717 | {
|
---|
718 | fputs(prompt, stdout);
|
---|
719 | fflush(stdout);
|
---|
720 | if (!fgets(buf, buflen, stdin))
|
---|
721 | panic("end of input", FALSE);
|
---|
722 | if (*buf) {
|
---|
723 | int c;
|
---|
724 | char *end = buf + strlen(buf);
|
---|
725 | if (end[-1] != '\n')
|
---|
726 | /* Skip to end of line */
|
---|
727 | while ((c = getchar()) != '\n' && c != EOF);
|
---|
728 | while (*buf && isspace(*buf))
|
---|
729 | buf++;
|
---|
730 | while (buf <= --end && isspace(*end))
|
---|
731 | *end = '\0';
|
---|
732 | }
|
---|
733 | return buf;
|
---|
734 | }
|
---|
735 |
|
---|
736 | /*
|
---|
737 | save and abort
|
---|
738 | */
|
---|
739 |
|
---|
740 | void panic(msg, save)
|
---|
741 | char *msg;
|
---|
742 | boolean save;
|
---|
743 | {
|
---|
744 | fprintf(stderr, "\nPANIC: %s%s\n",
|
---|
745 | msg ? msg : "", save ? ". Save..." : msg ? "" : "aborting.");
|
---|
746 | if (save)
|
---|
747 | saveadv("advpanic.sav");
|
---|
748 | exit(EXIT_FAILURE);
|
---|
749 | }
|
---|