1 | /* program VERB.C */
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2 |
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3 | #include "stdio.h"
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4 | #include "advent.h"
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5 | #include "advdec.h"
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6 |
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7 | /* Initialize default verb messages */
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8 | static _CONST int actmsg[56] = {
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9 | 0, 24, 29, 0, 33, 0, 33, 38, 38, 42,
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10 | 14, 43, 110, 29, 110, 73, 75, 29, 13, 59,
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11 | 59, 174, 313, 67, 13, 147, 155, 369, 146, 110,
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12 | 13, 13, 24, 25, 110, 262, 14, 29, 271, 14,
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13 | 14, 24, 29, 38, 24, 331, 24, 109, 332, 0,
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14 | 0, 348, 358, 0, 364, 0};
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15 |
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16 | _PROTOTYPE(static int ck_obj, (void));
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17 | _PROTOTYPE(void von, (void));
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18 | _PROTOTYPE(void voff, (void));
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19 | _PROTOTYPE(void vwave, (void));
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20 | _PROTOTYPE(void veat, (void));
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21 | _PROTOTYPE(void vthrow, (void));
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22 | _PROTOTYPE(void vfind, (void));
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23 | _PROTOTYPE(void vfill, (void));
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24 | _PROTOTYPE(void vfeed, (void));
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25 | _PROTOTYPE(void vbreak, (void));
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26 | _PROTOTYPE(void vwake, (void));
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27 | _PROTOTYPE(void vdrop, (void));
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28 | _PROTOTYPE(void vpour, (void));
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29 | _PROTOTYPE(void vput, (void));
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30 | _PROTOTYPE(void vread, (void));
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31 | _PROTOTYPE(void vinsert, (void));
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32 | _PROTOTYPE(void vextract, (void));
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33 | _PROTOTYPE(static boolean do_battle, (int *));
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34 | _PROTOTYPE(void vhit, (void));
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35 | _PROTOTYPE(void vanswer, (void));
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36 | _PROTOTYPE(void vblow, (void));
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37 | _PROTOTYPE(void vdial, (void));
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38 | _PROTOTYPE(void vplay, (void));
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39 | _PROTOTYPE(void vpick, (void));
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40 | _PROTOTYPE(void vput, (void));
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41 | _PROTOTYPE(void vturn, (void));
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42 | _PROTOTYPE(void vget, (void));
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43 | _PROTOTYPE(void vlook, (void));
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44 |
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45 |
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46 | /*
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47 | Routine to process a transitive verb
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48 | */
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49 | void trverb()
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50 | {
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51 | newtravel = FALSE;
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52 | switch (verb) {
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53 | case NOTHING:
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54 | case CALM:
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55 | case WALK:
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56 | case QUIT:
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57 | case SCORE:
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58 | case FOO:
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59 | case SUSPEND: break;
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60 | case TAKE: vtake(); break;
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61 | case DROP: vdrop(); break;
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62 | case SAY: bug(34); break;
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63 | case OPEN: vopen(); break;
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64 | case CLOSE: vclose(); break;
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65 | case LOCK: vlock(); break;
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66 | case UNLOCK: vunlock(); break;
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67 | case ON: von(); break;
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68 | case OFF: voff(); break;
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69 | case WAVE: vwave(); break;
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70 | case KILL: vkill(); break;
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71 | case POUR: vpour(); break;
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72 | case EAT: veat(); break;
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73 | case DRINK: vdrink(); break;
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74 | case RUB:
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75 | if (object != LAMP)
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76 | rspeak(76);
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77 | else
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78 | actspk(RUB);
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79 | break;
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80 | case THROW:
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81 | if (prep == PREPDN)
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82 | vput();
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83 | else
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84 | vthrow();
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85 | break;
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86 | case FEED: vfeed(); break;
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87 | case FIND:
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88 | case INVENTORY: vfind(); break;
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89 | case FILL: vfill(); break;
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90 | case BLAST: ivblast(); break;
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91 | case READ: vread(); break;
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92 | case BREAK: vbreak(); break;
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93 | case WAKE: vwake(); break;
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94 | case REMOVE: vextract(); break;
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95 | case YANK: vyank(); break;
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96 | case WEAR: vwear(); break;
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97 | case HIT: vhit(); break;
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98 | case ANSWER: vanswer(); break;
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99 | case BLOW: vblow(); break;
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100 | case DIAL: vdial(); break;
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101 | case PLAY: vplay(); break;
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102 | case PICK: vpick(); break;
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103 | case PUT: vput(); break;
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104 | case TURN: vturn(); break;
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105 | case GET: vget(); break;
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106 | case INSRT: vinsert(); break;
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107 | case LOOK: vlook(); break;
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108 | default:
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109 | printf("This verb is not implemented yet.\n");
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110 | }
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111 | return;
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112 | }
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113 |
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114 | /*
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115 | Routine to speak default verb message
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116 | */
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117 | void actspk(verb)
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118 | int verb;
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119 | {
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120 | int i;
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121 |
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122 | if (verb < 1 || verb > 55)
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123 | bug(39);
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124 | i = actmsg[verb];
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125 | if (i)
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126 | rspeak(i);
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127 | return;
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128 | }
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129 |
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130 | /*
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131 | CARRY TAKE etc.
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132 | */
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133 | void vtake()
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134 | {
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135 | int msg;
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136 |
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137 | msg = 0;
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138 | if (object == BIRD && !g.closed && athand(BIRD)
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139 | && g.place[BIRD] != g.loc) {
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140 | rspeak(407);
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141 | return;
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142 | }
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143 | if (prep == PREPOF) {
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144 | if (object && iobj) {
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145 | rspeak(confuz());
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146 | return;
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147 | } else if (!object) {
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148 | object = iobj;
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149 | iobj = 0;
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150 | vdrop();
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151 | return;
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152 | }
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153 | }
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154 | msg = 24;
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155 | if (object == BOAT)
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156 | msg = 281;
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157 | if (plural(object))
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158 | msg = 297;
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159 | if (holding(object)) {
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160 | rspeak(msg);
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161 | return;
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162 | }
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163 | /* Special case objects and fixed objects */
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164 | msg = ck_obj();
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165 | if (g.fixed[object]) {
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166 | rspeak(msg);
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167 | return;
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168 | }
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169 | if (prep == PREPIN) {
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170 | vinsert();
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171 | return;
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172 | }
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173 | /* Special case for liquids */
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174 | if (object == WATER || object == OIL || object == WINE) {
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175 | if (here(BOTTLE) && here(CASK)) {
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176 | rspeak(315);
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177 | return;
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178 | }
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179 | iobj = object;
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180 | if (here(BOTTLE)) {
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181 | object = BOTTLE;
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182 | if (holding(BOTTLE))
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183 | vfill();
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184 | else
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185 | rspeak(312);
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186 | return;
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187 | } else if (here(CASK)) {
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188 | object = CASK;
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189 | if (holding(CASK))
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190 | vfill();
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191 | else
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192 | rspeak(312);
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193 | return;
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194 | } else {
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195 | rspeak(312);
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196 | return;
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197 | }
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198 | }
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199 | if (object != BEAR && ((burden(0) + burden(object)) > 15)) {
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200 | if (wearng(object)) {
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201 | g.prop[object] = 0;
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202 | bitoff(object, WEARBT);
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203 | }
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204 | rspeak(92);
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205 | return;
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206 | }
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207 | if (prep == PREPFR || enclosed(object)) {
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208 | vextract();
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209 | return;
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210 | }
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211 | msg = 343;
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212 | /* Poster: hides wall safe */
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213 | if (object == POSTER && g.place[SAFE] == 0) {
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214 | g.prop[POSTER] = 1;
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215 | msg = 362;
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216 | /* Move safe and wall containing safe into view */
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217 | drop(SAFE, g.loc);
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218 | drop(WALL2, g.loc);
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219 | }
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220 | /* Boat: need the pole to push it */
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221 | if (object == BOAT) {
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222 | if (!toting(POLE) && g.place[POLE] != -BOAT) {
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223 | rspeak(218);
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224 | return;
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225 | } else {
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226 | g.prop[BOAT] = 1;
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227 | msg = 221;
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228 | }
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229 | }
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230 | /* Special case for bird. */
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231 | if (object == BIRD && g.prop[BIRD] <= 0) {
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232 | if (athand(ROD)) {
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233 | rspeak(26);
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234 | return;
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235 | }
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236 | if (!holding(CAGE)) {
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237 | rspeak(27);
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238 | return;
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239 | }
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240 | if (!ajar(CAGE)) {
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241 | rspeak(358);
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242 | return;
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243 | }
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244 | insert(BIRD, CAGE);
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245 | bitoff(CAGE, OPENBT);
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246 | pspeak(object, -1);
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247 | rspeak(54);
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248 | return;
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249 | }
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250 | /* SWORD If in anvil, need crown & must yank */
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251 | if (object == SWORD && g.prop[SWORD] != 0) {
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252 | if (iobj && iobj != ANVIL) {
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253 | rspeak(noway());
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254 | return;
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255 | }
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256 | if (verb != YANK)
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257 | if (!yes(215, 0, 54))
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258 | return;
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259 |
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260 | if (!wearng(CROWN)) {
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261 | g.fixed[SWORD] = -1;
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262 | g.prop[SWORD] = 3;
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263 | pspeak(SWORD, 2);
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264 | return;
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265 | }
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266 | }
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267 | carry(object, g.loc);
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268 | if (object == POLE || object == SKEY || object == SWORD
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269 | || ((object == CLOAK || object == RING) && !wearng(object)) )
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270 | g.prop[object] = 0;
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271 |
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272 | if (verb == YANK || object == SWORD)
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273 | msg = 204;
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274 | rspeak(msg);
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275 | return;
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276 | }
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277 |
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278 | static int ck_obj()
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279 | {
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280 | int msg;
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281 |
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282 | msg = noway();
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283 | if (object == PLANT && g.prop[PLANT] <= 0)
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284 | msg = 115;
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285 | if (object == BEAR && g.prop[BEAR] == 1)
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286 | msg = 169;
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287 | if (object == CHAIN && g.prop[BEAR] != 0)
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288 | msg = 170;
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289 | if (object == SWORD && g.prop[SWORD] == 5)
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290 | msg = 208;
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291 | if (object == CLOAK && g.prop[CLOAK] == 2)
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292 | msg = 242;
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293 | if (object == AXE && g.prop[AXE] == 2)
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294 | msg = 246;
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295 | if (object == PHONE)
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296 | msg = 251;
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297 | if (object == BEES || object == HIVE)
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298 | msg = 295;
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299 | if (object == STICKS)
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300 | msg = 296;
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301 | return (msg);
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302 | }
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303 |
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304 | /*
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305 | DROP etc.
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306 | */
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307 | void vdrop()
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308 | {
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309 | int msg;
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310 |
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311 | /* Check for dynamite */
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312 | if (holding(ROD2) && object == ROD && !holding(ROD))
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313 | object = ROD2;
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314 | if (plural(object))
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315 | msg = 105;
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316 | else
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317 | msg = 29;
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318 |
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319 | if (object == liq(BOTTLE))
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320 | object = BOTTLE;
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321 | else if (object == liq(CASK))
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322 | object = CASK;
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323 |
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324 | if (!toting(object)) {
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325 | rspeak(msg);
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326 | return;
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327 | }
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328 | if (prep == PREPIN) {
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329 | vinsert();
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330 | return;
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331 | }
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332 | /* Snake and bird */
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333 | if (object == BIRD && here(SNAKE)) {
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334 | rspeak(30);
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335 | if (g.closed) {
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336 | dwarfend();
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337 | return;
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338 | }
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339 | extract(BIRD);
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340 | destroy(SNAKE);
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341 | /* Set snake prop for use by travel options */
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342 | g.prop[SNAKE] = 1;
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343 | drop(BIRD, g.loc);
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344 | return;
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345 | }
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346 | msg = 344;
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347 | if (verb == LEAVE)
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348 | msg = 353;
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349 | if (verb == THROW)
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350 | msg = 352;
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351 | if (verb == TAKE)
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352 | msg = 54;
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353 | if (object == POLE && holding(BOAT)) {
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354 | rspeak(280);
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355 | return;
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356 | }
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357 | /* Coins and vending machine */
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358 | if (object == COINS && here(VEND)) {
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359 | destroy(COINS);
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360 | drop(BATTERIES, g.loc);
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361 | pspeak(BATTERIES, 0);
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362 | return;
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363 | }
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364 | /* Bird and dragon (ouch!!) */
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365 | if (object == BIRD && at(DRAGON) && g.prop[DRAGON] == 0) {
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366 | rspeak(154);
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367 | extract(BIRD);
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368 | destroy(BIRD);
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369 | if (g.place[SNAKE] == plac[SNAKE])
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370 | g.tally2++;
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371 | return;
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372 | }
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373 | /* Bear and troll */
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374 | if (object == BEAR && at(TROLL)) {
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375 | msg = 163;
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376 | destroy(TROLL);
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377 | destroy(TROLL + MAXOBJ);
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378 | move(TROLL2, plac[TROLL]);
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379 | move((TROLL2 + MAXOBJ), fixd[TROLL]);
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380 | juggle(CHASM);
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381 | g.prop[TROLL] = 2;
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382 | }
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383 | /* Vase */
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384 | else if (object == VASE) {
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385 | if (g.loc == plac[PILLOW])
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386 | msg = 54;
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387 | else {
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388 | g.prop[VASE] = at(PILLOW) ? 0 : 2;
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389 | pspeak(VASE, g.prop[VASE] + 1);
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390 | if (g.prop[VASE] != 0)
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391 | g.fixed[VASE] = -1;
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392 | }
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393 | } else {
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394 | if (worn(object) || object == POLE || object == BOAT)
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395 | g.prop[object] = 0;
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396 | if (worn(object))
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397 | bitoff(object, WEARBT);
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398 | if (object == POLE)
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399 | g.prop[BOAT] = 0;
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400 | }
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401 |
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402 | if (enclosed(object))
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403 | extract(object);
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404 | drop(object, g.loc);
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405 | rspeak(msg);
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406 | return;
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407 | }
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408 |
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409 | /*
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410 | OPEN. special stuff for opening clam/oyster.
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411 | The following can be opened without a key:
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412 | clam/oyster, door, pdoor, bottle, cask, cage
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413 | */
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414 | void vopen()
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415 | {
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416 | int msg, oyclam;
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417 |
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418 | if (!hinged(object))
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419 | msg = noway();
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420 | else if (object == PDOOR && g.prop[PDOOR] == 1)
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421 | msg = 253;
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422 | else if (ajar(object))
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423 | msg = 336;
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424 | else if (locks(object) || iobj == KEYS || iobj == SKEY) {
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425 | vunlock();
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426 | return;
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427 | } else if (locked(object))
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428 | if (object == DOOR)
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429 | msg = 111;
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430 | else
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431 | msg = 337;
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432 | else if (object == CLAM || object == OYSTER) {
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433 | oyclam = (object == OYSTER ? 1 : 0);
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434 | msg = oyclam + holding(object) ? 120 : 124;
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435 | if (!athand(TRIDENT))
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436 | msg = 122 + oyclam;
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437 | if (iobj != 0 && iobj != TRIDENT)
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438 | msg = 376 + oyclam;
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439 |
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440 | if (msg == 124) {
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441 | destroy(CLAM);
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442 | drop(OYSTER, g.loc);
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443 | drop(PEARL, 105);
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444 | }
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445 | } else {
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446 | msg = 54;
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447 | biton(object, OPENBT);
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448 | }
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449 | rspeak(msg);
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450 | return;
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451 | }
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452 |
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453 | /*
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454 | close, shut
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455 | the following can be closed without keys:
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456 | door, pdoor, bottle, cask, cage
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457 | */
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458 | void vclose()
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459 | {
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460 | if (!hinged(object))
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461 | rspeak(noway());
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462 | else if (!ajar(object))
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463 | rspeak(338);
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464 | else if (locks(object))
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465 | vlock();
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466 | else {
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467 | rspeak(54);
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468 | bitoff(object, OPENBT);
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469 | }
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470 | }
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471 |
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472 | /*
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473 | Lamp ON.
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474 | */
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475 | void von()
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476 | {
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477 | if (!athand(LAMP))
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478 | actspk(verb);
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479 | else if (g.limit < 0)
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480 | rspeak(184);
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481 | else if (g.prop[LAMP] == 1)
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482 | rspeak(321);
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483 | else {
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484 | g.prop[LAMP] = 1;
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485 | if (g.loc == 200)
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486 | rspeak(108);
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487 | else
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488 | rspeak(39);
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489 | if (g.wzdark) {
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490 | g.wzdark = 0;
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491 | describe();
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492 | descitem();
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493 | }
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494 | }
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495 | return;
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496 | }
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497 |
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498 | /*
|
---|
499 | Lamp OFF.
|
---|
500 | */
|
---|
501 | void voff()
|
---|
502 | {
|
---|
503 | if (!athand(LAMP))
|
---|
504 | actspk(verb);
|
---|
505 | else if (g.prop[LAMP] == 0)
|
---|
506 | rspeak(322);
|
---|
507 | else {
|
---|
508 | g.prop[LAMP] = 0;
|
---|
509 | rspeak(40);
|
---|
510 | if (dark())
|
---|
511 | rspeak(16);
|
---|
512 | }
|
---|
513 | return;
|
---|
514 | }
|
---|
515 |
|
---|
516 | /*
|
---|
517 | WAVE. no effect unless waving rod at fissure.
|
---|
518 | */
|
---|
519 | void vwave()
|
---|
520 | {
|
---|
521 | if (!holding(object) &&
|
---|
522 | (object != ROD || !holding(ROD2)))
|
---|
523 | rspeak(29);
|
---|
524 | else if (object != ROD || !at(FISSURE) ||
|
---|
525 | !holding(object) || g.closing)
|
---|
526 | actspk(verb);
|
---|
527 | else if (iobj != 0 && iobj != FISSURE)
|
---|
528 | actspk(verb);
|
---|
529 | else {
|
---|
530 | g.prop[FISSURE] = 1 - g.prop[FISSURE];
|
---|
531 | pspeak(FISSURE, 2 - g.prop[FISSURE]);
|
---|
532 | if (g.chase == 0 || g.prop[FISSURE] != 0)
|
---|
533 | return;
|
---|
534 | if ((g.loc == 17 && g.oldloc != 27)
|
---|
535 | || (g.loc == 27 && g.oldloc != 17))
|
---|
536 | return;
|
---|
537 | /* Demise of the Wumpus. Champ must have just crossed bridge */
|
---|
538 | rspeak(244);
|
---|
539 | g.chase = 0;
|
---|
540 | drop(RING, 209);
|
---|
541 | g.prop[WUMPUS] = 6;
|
---|
542 | move(WUMPUS, 209);
|
---|
543 | biton(WUMPUS, DEADBT);
|
---|
544 | if (g.place[AXE] != plac[WUMPUS])
|
---|
545 | return;
|
---|
546 | g.fixed[AXE] = 0;
|
---|
547 | g.prop[AXE] = 0;
|
---|
548 |
|
---|
549 | }
|
---|
550 | return;
|
---|
551 | }
|
---|
552 |
|
---|
553 | /*
|
---|
554 | ATTACK, KILL etc.
|
---|
555 | */
|
---|
556 | void vkill()
|
---|
557 | {
|
---|
558 | int msg, i, k;
|
---|
559 | boolean survival;
|
---|
560 |
|
---|
561 | survival = TRUE;
|
---|
562 | switch (object) {
|
---|
563 | case BIRD:
|
---|
564 | if (g.closed)
|
---|
565 | msg = 137;
|
---|
566 | else {
|
---|
567 | destroy(BIRD);
|
---|
568 | g.prop[BIRD] = 0;
|
---|
569 | if (g.place[SNAKE] == plac[SNAKE])
|
---|
570 | g.tally2++;
|
---|
571 | msg = 45;
|
---|
572 | }
|
---|
573 | break;
|
---|
574 | case DWARF:
|
---|
575 | if (g.closed) {
|
---|
576 | dwarfend();
|
---|
577 | return;
|
---|
578 | }
|
---|
579 | survival = do_battle(&msg);
|
---|
580 | break;
|
---|
581 | case 0:
|
---|
582 | msg = 44;
|
---|
583 | break;
|
---|
584 | case CLAM:
|
---|
585 | case OYSTER:
|
---|
586 | msg = 150;
|
---|
587 | break;
|
---|
588 | case DOG:
|
---|
589 | if (g.prop[DOG] == 1)
|
---|
590 | msg = 291;
|
---|
591 | else if (iobj == AXE) {
|
---|
592 | object = AXE;
|
---|
593 | iobj = DOG;
|
---|
594 | vthrow();
|
---|
595 | return;
|
---|
596 | } else
|
---|
597 | msg = 110;
|
---|
598 | break;
|
---|
599 | case SNAKE:
|
---|
600 | msg = 46;
|
---|
601 | break;
|
---|
602 | case TROLL:
|
---|
603 | if (iobj == AXE)
|
---|
604 | msg = 158;
|
---|
605 | else
|
---|
606 | msg = 110;
|
---|
607 | break;
|
---|
608 | case BEAR:
|
---|
609 | msg = 165 + (g.prop[BEAR] + 1) / 2;
|
---|
610 | break;
|
---|
611 | case WUMPUS:
|
---|
612 | if (g.prop[WUMPUS] == 6)
|
---|
613 | msg = 167;
|
---|
614 | else if (iobj == AXE) {
|
---|
615 | object = AXE;
|
---|
616 | iobj = WUMPUS;
|
---|
617 | vthrow();
|
---|
618 | return;
|
---|
619 | } else
|
---|
620 | msg = 110;
|
---|
621 | break;
|
---|
622 | case GNOME:
|
---|
623 | msg = 320;
|
---|
624 | break;
|
---|
625 | case DRAGON:
|
---|
626 | if (g.prop[DRAGON] != 0) {
|
---|
627 | msg = 167;
|
---|
628 | break;
|
---|
629 | }
|
---|
630 | if (!yes(49, 0, 0))
|
---|
631 | break;
|
---|
632 | pspeak(DRAGON, 1);
|
---|
633 | biton(DRAGON, DEADBT);
|
---|
634 | g.prop[DRAGON] = 2;
|
---|
635 | g.prop[RUG] = 0;
|
---|
636 | k = (plac[DRAGON] + fixd[DRAGON]) / 2;
|
---|
637 | move((DRAGON + MAXOBJ), -1);
|
---|
638 | move((RUG + MAXOBJ), 0);
|
---|
639 | move(DRAGON, k);
|
---|
640 | move(RUG, k);
|
---|
641 | for (i = 1; i < MAXOBJ; i++)
|
---|
642 | if (g.place[i] == plac[DRAGON]
|
---|
643 | || g.place[i] == fixd[DRAGON]
|
---|
644 | || holding(i))
|
---|
645 | move(i, k);
|
---|
646 | g.loc = k;
|
---|
647 | g.newloc = k;
|
---|
648 | return;
|
---|
649 | default:
|
---|
650 | actspk(verb);
|
---|
651 | return;
|
---|
652 | }
|
---|
653 | rspeak(msg);
|
---|
654 | if (!survival) {
|
---|
655 | g.oldloc2 = g.loc;
|
---|
656 | death();
|
---|
657 | }
|
---|
658 | return;
|
---|
659 | }
|
---|
660 |
|
---|
661 | static boolean do_battle(msg_ptr)
|
---|
662 | int *msg_ptr;
|
---|
663 | {
|
---|
664 | boolean survival;
|
---|
665 | int temp;
|
---|
666 |
|
---|
667 | survival = TRUE;
|
---|
668 | if (iobj == 0)
|
---|
669 | *msg_ptr = 49;
|
---|
670 | else if (iobj != AXE && iobj != SWORD) {
|
---|
671 | *msg_ptr = 355;
|
---|
672 | survival = FALSE;
|
---|
673 | } else if (pct(25)) {
|
---|
674 | temp = iobj;
|
---|
675 | iobj = object;
|
---|
676 | object = temp;
|
---|
677 | vthrow();
|
---|
678 | return (TRUE);
|
---|
679 | } else if (pct(25)) {
|
---|
680 | *msg_ptr = 355;
|
---|
681 | survival = FALSE;
|
---|
682 | } else if (pct(36))
|
---|
683 | *msg_ptr = 354;
|
---|
684 | else {
|
---|
685 | rspeak(356);
|
---|
686 | if (pct(61))
|
---|
687 | *msg_ptr = 52;
|
---|
688 | else {
|
---|
689 | *msg_ptr = 53;
|
---|
690 | survival = FALSE;
|
---|
691 | }
|
---|
692 | }
|
---|
693 | return (survival);
|
---|
694 | }
|
---|
695 |
|
---|
696 | /*
|
---|
697 | POUR
|
---|
698 | */
|
---|
699 | void vpour()
|
---|
700 | {
|
---|
701 | int msg;
|
---|
702 |
|
---|
703 | if (object == BOTTLE || object == CASK) {
|
---|
704 | iobj = object;
|
---|
705 | object = liq(iobj);
|
---|
706 | if (object == 0) {
|
---|
707 | rspeak(316);
|
---|
708 | return;
|
---|
709 | }
|
---|
710 | } else {
|
---|
711 | if (object < WATER || object > (WINE + 1)) {
|
---|
712 | rspeak(78);
|
---|
713 | return;
|
---|
714 | }
|
---|
715 | }
|
---|
716 | if (!holding(BOTTLE) && !holding(CASK)) {
|
---|
717 | rspeak(29);
|
---|
718 | return;
|
---|
719 | }
|
---|
720 | if (holding(BOTTLE) && liq(BOTTLE) == object)
|
---|
721 | iobj = BOTTLE;
|
---|
722 | if (holding(CASK) && liq(CASK) == object)
|
---|
723 | iobj = CASK;
|
---|
724 | if (iobj == 0) {
|
---|
725 | rspeak(29);
|
---|
726 | return;
|
---|
727 | }
|
---|
728 | if (!ajar(iobj)) {
|
---|
729 | rspeak(335);
|
---|
730 | return;
|
---|
731 | }
|
---|
732 | if (iobj == CASK)
|
---|
733 | object++;
|
---|
734 | g.prop[iobj] = 1;
|
---|
735 | extract(object);
|
---|
736 | g.place[object] = 0;
|
---|
737 | msg = 77;
|
---|
738 | if (iobj == CASK) {
|
---|
739 | object--;
|
---|
740 | msg = 104;
|
---|
741 | }
|
---|
742 | if (at(PLANT) || at(DOOR) || (at(SWORD) && g.prop[SWORD] != 0)) {
|
---|
743 | if (at(DOOR)) {
|
---|
744 | g.prop[DOOR] = 0;
|
---|
745 | if (object == OIL) {
|
---|
746 | g.prop[DOOR] = 1;
|
---|
747 | bitoff(DOOR, LOCKBT);
|
---|
748 | biton(DOOR, OPENBT);
|
---|
749 | }
|
---|
750 | msg = 113 + g.prop[DOOR];
|
---|
751 | } else if (at(SWORD)) {
|
---|
752 | /* If sword is alread oily, don't let him clean it. No
|
---|
753 | soap. */
|
---|
754 | if (g.prop[SWORD] != 5) {
|
---|
755 | g.prop[SWORD] = 4;
|
---|
756 | if (object == OIL) {
|
---|
757 | g.prop[SWORD] = 5;
|
---|
758 | g.fixed[SWORD] = -1;
|
---|
759 | }
|
---|
760 | msg = 206 + g.prop[SWORD] - 4;
|
---|
761 | }
|
---|
762 | } else {
|
---|
763 | msg = 112;
|
---|
764 | if (object == WATER) {
|
---|
765 | if (g.prop[PLANT] < 0)
|
---|
766 | g.prop[PLANT] = -g.prop[PLANT] - 1;
|
---|
767 | pspeak(PLANT, g.prop[PLANT] + 1);
|
---|
768 | g.prop[PLANT] = (g.prop[PLANT] + 2) % 6;
|
---|
769 | g.prop[PLANT2] = g.prop[PLANT] / 2;
|
---|
770 | newtravel = TRUE;
|
---|
771 | return;
|
---|
772 | }
|
---|
773 | }
|
---|
774 | }
|
---|
775 | rspeak(msg);
|
---|
776 | return;
|
---|
777 | }
|
---|
778 |
|
---|
779 | /*
|
---|
780 | EAT
|
---|
781 | If he ate the right thing and is in the right place, move him to
|
---|
782 | the other place with all his junk. Otherwise, narky message.
|
---|
783 | */
|
---|
784 | void veat()
|
---|
785 | {
|
---|
786 | int msg, i, k, ll, kk;
|
---|
787 |
|
---|
788 | switch (object) {
|
---|
789 | case HONEY:
|
---|
790 | g.tally2++;
|
---|
791 | case FOOD:
|
---|
792 | destroy(object);
|
---|
793 | msg = 72;
|
---|
794 | break;
|
---|
795 | case BIRD:
|
---|
796 | case SNAKE:
|
---|
797 | case CLAM:
|
---|
798 | case OYSTER:
|
---|
799 | case FLOWER:
|
---|
800 | msg = 301;
|
---|
801 | break;
|
---|
802 | case DWARF:
|
---|
803 | case DRAGON:
|
---|
804 | case TROLL:
|
---|
805 | case DOG:
|
---|
806 | case WUMPUS:
|
---|
807 | case BEAR:
|
---|
808 | case GNOME:
|
---|
809 | msg = 250;
|
---|
810 | break;
|
---|
811 | case MUSHRM:
|
---|
812 | case CAKES:
|
---|
813 | k = object - MUSHRM;
|
---|
814 | ll = 229 + k;
|
---|
815 | k = 159 - k;
|
---|
816 | kk = SKEY;
|
---|
817 | if (object == MUSHRM) {
|
---|
818 | kk = TDOOR;
|
---|
819 | if (g.loc != 158)
|
---|
820 | g.tally2++;
|
---|
821 | }
|
---|
822 | destroy(object);
|
---|
823 | msg = 228;
|
---|
824 | if (!(here(kk) || g.fixed[kk] == g.loc))
|
---|
825 | break;
|
---|
826 | msg = ll;
|
---|
827 | /* If he hasn't taken tiny key off shelf, don't let him get it
|
---|
828 | for free! */
|
---|
829 | for (i = 1; i < MAXOBJ; i++) {
|
---|
830 | if (i == SKEY && g.prop[SKEY] == 1)
|
---|
831 | continue;
|
---|
832 | if (g.place[i] == plac[kk] && g.fixed[i] == 0)
|
---|
833 | move(i, k);
|
---|
834 | }
|
---|
835 | if (g.loc == plac[SKEY] && g.place[SKEY] == plac[SKEY])
|
---|
836 | g.tally2++;
|
---|
837 | g.loc = k;
|
---|
838 | g.newloc = k;
|
---|
839 | newtravel = TRUE;
|
---|
840 | break;
|
---|
841 | default:
|
---|
842 | actspk(verb);
|
---|
843 | return;
|
---|
844 | }
|
---|
845 | rspeak(msg);
|
---|
846 | return;
|
---|
847 | }
|
---|
848 |
|
---|
849 | /*
|
---|
850 | DRINK
|
---|
851 | */
|
---|
852 | void vdrink()
|
---|
853 | {
|
---|
854 | int msg, k, j;
|
---|
855 |
|
---|
856 | if (object == 0 && (iobj == BOTTLE || iobj == CASK))
|
---|
857 | object = liq(iobj);
|
---|
858 | msg = 110;
|
---|
859 | if (object == OIL)
|
---|
860 | msg = 301;
|
---|
861 | if (object != WATER && object != WINE) {
|
---|
862 | rspeak(msg);
|
---|
863 | return;
|
---|
864 | }
|
---|
865 | if (iobj == 0) {
|
---|
866 | if (object == liqloc(g.loc))
|
---|
867 | iobj = -1;
|
---|
868 | if (athand(CASK) && object == liq(CASK))
|
---|
869 | iobj = CASK;
|
---|
870 | if (athand(BOTTLE) && object == liq(BOTTLE))
|
---|
871 | iobj = BOTTLE;
|
---|
872 | }
|
---|
873 | msg = 73;
|
---|
874 | if (iobj != -1) {
|
---|
875 | if (iobj == CASK)
|
---|
876 | object++;
|
---|
877 | extract(object);
|
---|
878 | g.place[object] = 0;
|
---|
879 | g.prop[iobj] = 1;
|
---|
880 | msg = (iobj == CASK) ? 299 : 74;
|
---|
881 | }
|
---|
882 | if (object == WATER || object == (WATER + 1)) {
|
---|
883 | rspeak(msg);
|
---|
884 | return;
|
---|
885 | }
|
---|
886 | /* UH-OH. He's a wino. Let him reap the rewards of incontinence.
|
---|
887 | He'll wander around for awhile, then wake up somewhere or other,
|
---|
888 | having dropped most of his stuff. */
|
---|
889 | rspeak(300);
|
---|
890 | if (g.prop[LAMP] == 1)
|
---|
891 | g.limit -= ranz(g.limit) / 2;
|
---|
892 | if (g.limit < 10)
|
---|
893 | g.limit = 25;
|
---|
894 | k = 0;
|
---|
895 | if (pct(15))
|
---|
896 | k = 49;
|
---|
897 | if (k == 0 && pct(15))
|
---|
898 | k = 53;
|
---|
899 | if (k == 0 && pct(25))
|
---|
900 | k = 132;
|
---|
901 | if (k == 0)
|
---|
902 | k = 175;
|
---|
903 | if (outside(g.loc))
|
---|
904 | k = 5;
|
---|
905 | if (k == g.loc) {
|
---|
906 | rspeak(msg);
|
---|
907 | return;
|
---|
908 | }
|
---|
909 | if (holding(AXE))
|
---|
910 | move(AXE, k);
|
---|
911 | if (holding(LAMP))
|
---|
912 | move(LAMP, k);
|
---|
913 | for (j = 1; j < MAXOBJ; j++) {
|
---|
914 | if (wearng(j))
|
---|
915 | bitoff(j, WEARBT);
|
---|
916 | if (holding(j))
|
---|
917 | drop(j, g.loc);
|
---|
918 | }
|
---|
919 | g.loc = k;
|
---|
920 | g.newloc = k;
|
---|
921 | }
|
---|
922 |
|
---|
923 | /*
|
---|
924 | THROW etc.
|
---|
925 | */
|
---|
926 | void vthrow()
|
---|
927 | {
|
---|
928 | int msg, i, k, dwarfn;
|
---|
929 |
|
---|
930 | if (holding(ROD2) && object == ROD && !holding(ROD))
|
---|
931 | object = ROD2;
|
---|
932 | if (!holding(object)) {
|
---|
933 | actspk(verb);
|
---|
934 | return;
|
---|
935 | }
|
---|
936 | if (object == BOAT || object == BEAR) {
|
---|
937 | rspeak(noway());
|
---|
938 | return;
|
---|
939 | }
|
---|
940 | dwarfn = dcheck();
|
---|
941 | if (iobj == 0) {
|
---|
942 | /* No indirect object was specified. If a dwarf is present,
|
---|
943 | assume it is the object. If not, look for other living
|
---|
944 | thing. If no living things present, treat 'THROW' as 'DROP'. */
|
---|
945 |
|
---|
946 | if (dwarfn)
|
---|
947 | iobj = DWARF;
|
---|
948 | else {
|
---|
949 | /* No dwarves present; figure out pausible object. */
|
---|
950 | k = 0;
|
---|
951 | for (i = 1; i < MAXOBJ; i++) {
|
---|
952 | if (at(i) && living(i)) {
|
---|
953 | iobj = i;
|
---|
954 | k++;
|
---|
955 | }
|
---|
956 | }
|
---|
957 | if (k == 0) {
|
---|
958 | vdrop();
|
---|
959 | return;
|
---|
960 | }
|
---|
961 | /* It is a beastie of some sort. Is there more than one?
|
---|
962 | Don't kill the bird by default. */
|
---|
963 | if (k > 1) {
|
---|
964 | rspeak(43);
|
---|
965 | return;
|
---|
966 | } else {
|
---|
967 | if (iobj == BIRD) {
|
---|
968 | vdrop();
|
---|
969 | return;
|
---|
970 | }
|
---|
971 | if (treasr(object) && at(TROLL))
|
---|
972 | iobj = TROLL;
|
---|
973 | }
|
---|
974 | }
|
---|
975 | }
|
---|
976 | if (object == SWORD || object == BOTTLE) {
|
---|
977 | vbreak();
|
---|
978 | return;
|
---|
979 | }
|
---|
980 | if (object == FLOWER && iobj == HIVE)
|
---|
981 | iobj = BEES;
|
---|
982 | if (edible(object) && living(iobj)) {
|
---|
983 | vfeed();
|
---|
984 | return;
|
---|
985 | }
|
---|
986 | /* If not axe, same as drop... */
|
---|
987 | if (object != AXE && iobj != TROLL) {
|
---|
988 | vdrop();
|
---|
989 | return;
|
---|
990 | }
|
---|
991 | /* AXE is THROWN */
|
---|
992 | msg = 48;
|
---|
993 | switch (iobj) {
|
---|
994 | case DRAGON:
|
---|
995 | if (g.prop[DRAGON] == 0)
|
---|
996 | msg = 152;
|
---|
997 | break;
|
---|
998 | case DWARF:
|
---|
999 | /* At a dwarf... */
|
---|
1000 | if (pct(75)) {
|
---|
1001 | g.dseen[dwarfn] = g.dloc[dwarfn] = 0;
|
---|
1002 | msg = 47;
|
---|
1003 | ++g.dkill;
|
---|
1004 | if (g.dkill == 1)
|
---|
1005 | msg = 149;
|
---|
1006 | }
|
---|
1007 | break;
|
---|
1008 | case BEAR:
|
---|
1009 | /* This'll teach him to throw axe at the bear */
|
---|
1010 | if (g.prop[BEAR] == 0) {
|
---|
1011 | msg = 164;
|
---|
1012 | drop(AXE, g.loc);
|
---|
1013 | g.fixed[AXE] = -1;
|
---|
1014 | g.prop[AXE] = 1;
|
---|
1015 | juggle(BEAR);
|
---|
1016 | }
|
---|
1017 | rspeak(msg);
|
---|
1018 | return;
|
---|
1019 | case WUMPUS:
|
---|
1020 | /* Or the WUMPUS! */
|
---|
1021 | if (g.prop[WUMPUS] == 6) {
|
---|
1022 | vdrop();
|
---|
1023 | return;
|
---|
1024 | } else {
|
---|
1025 | msg = 245;
|
---|
1026 | g.prop[AXE] = 2;
|
---|
1027 | if (g.prop[WUMPUS] == 0) {
|
---|
1028 | drop(AXE, g.loc);
|
---|
1029 | g.fixed[AXE] = -1;
|
---|
1030 | juggle(iobj);
|
---|
1031 | } else {
|
---|
1032 | msg = 243;
|
---|
1033 | destroy(AXE);
|
---|
1034 | }
|
---|
1035 | }
|
---|
1036 | rspeak(msg);
|
---|
1037 | return;
|
---|
1038 | case DOG:
|
---|
1039 | /* Or the nice doggie! */
|
---|
1040 | if (g.prop[DOG] != 1) {
|
---|
1041 | msg = 248;
|
---|
1042 | g.prop[AXE] = 3;
|
---|
1043 | drop(AXE, g.loc);
|
---|
1044 | g.fixed[AXE] = -1;
|
---|
1045 | juggle(iobj);
|
---|
1046 | }
|
---|
1047 | rspeak(msg);
|
---|
1048 | return;
|
---|
1049 | case TROLL:
|
---|
1050 | /* Snarf a treasure for the troll */
|
---|
1051 | if (object == AXE) {
|
---|
1052 | msg = 158;
|
---|
1053 | } else if (!treasr(object) ||
|
---|
1054 | (object == CASK && (liq(CASK) != WINE))) {
|
---|
1055 | vdrop();
|
---|
1056 | return;
|
---|
1057 | } else {
|
---|
1058 | msg = 159;
|
---|
1059 | drop(object, 0);
|
---|
1060 | if (object == CASK)
|
---|
1061 | g.place[WINE + 1] = 0;
|
---|
1062 | move(TROLL, 0);
|
---|
1063 | move((TROLL + MAXOBJ), 0);
|
---|
1064 | drop(TROLL2, plac[TROLL]);
|
---|
1065 | drop((TROLL2 + MAXOBJ), fixd[TROLL]);
|
---|
1066 | juggle(CHASM);
|
---|
1067 | rspeak(msg);
|
---|
1068 | return;
|
---|
1069 | }
|
---|
1070 | break;
|
---|
1071 |
|
---|
1072 | default:
|
---|
1073 | /* Otherwise it is an attack */
|
---|
1074 | verb = KILL;
|
---|
1075 | object = iobj;
|
---|
1076 | iobj = objs[objx];
|
---|
1077 | vkill();
|
---|
1078 | return;
|
---|
1079 | }
|
---|
1080 |
|
---|
1081 | rspeak(msg);
|
---|
1082 | drop(AXE, g.loc);
|
---|
1083 | g.newloc = g.loc;
|
---|
1084 | describe();
|
---|
1085 | }
|
---|
1086 |
|
---|
1087 | /*
|
---|
1088 | FIND might be carrying it, or it might be here. else give caveat.
|
---|
1089 | */
|
---|
1090 | void vfind()
|
---|
1091 | {
|
---|
1092 | int msg;
|
---|
1093 |
|
---|
1094 | if (at(object) ||
|
---|
1095 | (liq(BOTTLE) == object && at(BOTTLE)) ||
|
---|
1096 | object == liqloc(g.loc))
|
---|
1097 | msg = 94;
|
---|
1098 | else if (dcheck() && g.dflag >= 2 && object == DWARF)
|
---|
1099 | msg = 94;
|
---|
1100 | else if (g.closed)
|
---|
1101 | msg = 138;
|
---|
1102 | else if (at(object))
|
---|
1103 | msg = 24;
|
---|
1104 | else {
|
---|
1105 | actspk(verb);
|
---|
1106 | return;
|
---|
1107 | }
|
---|
1108 | rspeak(msg);
|
---|
1109 | return;
|
---|
1110 | }
|
---|
1111 |
|
---|
1112 | /*
|
---|
1113 | FEED
|
---|
1114 | */
|
---|
1115 | void vfeed()
|
---|
1116 | {
|
---|
1117 | int msg;
|
---|
1118 |
|
---|
1119 | if (iobj == 0 || !living(iobj)) {
|
---|
1120 | int i, k, kk;
|
---|
1121 |
|
---|
1122 | if (object == BIRD) {
|
---|
1123 | rspeak(100);
|
---|
1124 | return;
|
---|
1125 | }
|
---|
1126 | if (!living(object)) {
|
---|
1127 | rspeak(noway());
|
---|
1128 | return;
|
---|
1129 | }
|
---|
1130 | /* See if there is anything edible around here. */
|
---|
1131 |
|
---|
1132 | kk = 0;
|
---|
1133 | k = 0;
|
---|
1134 | for (i = 1; i < MAXOBJ; i++)
|
---|
1135 | if (here(i) && edible(i)) {
|
---|
1136 | k++;
|
---|
1137 | kk = i;
|
---|
1138 | }
|
---|
1139 | iobj = object;
|
---|
1140 | object = kk;
|
---|
1141 | if (k != 1 && !dead(iobj)) {
|
---|
1142 | printf("What do you want to feed the %s\n", otxt[objx]);
|
---|
1143 | objs[1] = 0;
|
---|
1144 | objx = 0;
|
---|
1145 | return;
|
---|
1146 | }
|
---|
1147 | }
|
---|
1148 | /* Feed object ot indirect object */
|
---|
1149 | msg = 102;
|
---|
1150 | switch (iobj) {
|
---|
1151 | case DRAGON:
|
---|
1152 | if (g.prop[DRAGON] != 0)
|
---|
1153 | msg = noway();
|
---|
1154 | break;
|
---|
1155 | case TROLL:
|
---|
1156 | msg = 182;
|
---|
1157 | break;
|
---|
1158 | case SNAKE:
|
---|
1159 | if (object == BIRD && !g.closed) {
|
---|
1160 | msg = 101;
|
---|
1161 | destroy(BIRD);
|
---|
1162 | g.prop[BIRD] = 0;
|
---|
1163 | g.tally2++;
|
---|
1164 | }
|
---|
1165 | break;
|
---|
1166 | case DWARF:
|
---|
1167 | msg = 103;
|
---|
1168 | g.dflag++;
|
---|
1169 | break;
|
---|
1170 | case BEAR:
|
---|
1171 | if (g.prop[BEAR] == 3)
|
---|
1172 | msg = noway();
|
---|
1173 | if (g.prop[BEAR] == 1 || g.prop[BEAR] == 2)
|
---|
1174 | msg = 264;
|
---|
1175 | if (object == FOOD)
|
---|
1176 | msg = 278;
|
---|
1177 | if (object == HONEY) {
|
---|
1178 | g.prop[BEAR] = 1;
|
---|
1179 | g.fixed[AXE] = 0;
|
---|
1180 | destroy(HONEY);
|
---|
1181 | msg = 168;
|
---|
1182 | }
|
---|
1183 | break;
|
---|
1184 | case DOG:
|
---|
1185 | msg = 291;
|
---|
1186 | if (object == FOOD && g.prop[DOG] != 1) {
|
---|
1187 | msg = 249;
|
---|
1188 | destroy(FOOD);
|
---|
1189 | }
|
---|
1190 | break;
|
---|
1191 | case WUMPUS:
|
---|
1192 | if (g.prop[WUMPUS] == 6)
|
---|
1193 | msg = 326;
|
---|
1194 | if (g.prop[WUMPUS] == 0)
|
---|
1195 | msg = 327;
|
---|
1196 | if (object == FOOD)
|
---|
1197 | msg = 240;
|
---|
1198 | break;
|
---|
1199 | case BEES:
|
---|
1200 | if (object == FLOWER) {
|
---|
1201 | if (enclosed(FLOWER))
|
---|
1202 | extract(FLOWER);
|
---|
1203 | drop(FLOWER, g.loc);
|
---|
1204 | g.fixed[FLOWER] = -1;
|
---|
1205 | g.prop[FLOWER] = 1;
|
---|
1206 | drop(HONEY, g.loc);
|
---|
1207 | juggle(HONEY);
|
---|
1208 | msg = 267;
|
---|
1209 | g.prop[HIVE] = 1;
|
---|
1210 | }
|
---|
1211 | }
|
---|
1212 | rspeak(msg);
|
---|
1213 | return;
|
---|
1214 | }
|
---|
1215 |
|
---|
1216 | /*
|
---|
1217 | FILL. object with iobj
|
---|
1218 | */
|
---|
1219 | void vfill()
|
---|
1220 | {
|
---|
1221 | int msg, k;
|
---|
1222 |
|
---|
1223 | if (!vessel(object))
|
---|
1224 | msg = 313;
|
---|
1225 | else {
|
---|
1226 | if (iobj == 0)
|
---|
1227 | iobj = liqloc(g.loc);
|
---|
1228 | if (object == BOTTLE || object == CASK) {
|
---|
1229 | k = (object == CASK) ? 1 : 0;
|
---|
1230 | msg = 0;
|
---|
1231 | if (iobj == 0)
|
---|
1232 | msg = 304 + k;
|
---|
1233 | if (liq(object) != 0)
|
---|
1234 | msg = 302 + k;
|
---|
1235 | if (msg != 0) {
|
---|
1236 | rspeak(msg);
|
---|
1237 | return;
|
---|
1238 | }
|
---|
1239 | msg = 306 + k;
|
---|
1240 | if (iobj == OIL)
|
---|
1241 | msg = 308 + k;
|
---|
1242 | if (iobj == WINE)
|
---|
1243 | msg = 310 + k;
|
---|
1244 | g.prop[object] = (int) g.loc_attrib[g.loc] & 14;
|
---|
1245 | g.place[iobj + k] = -1;
|
---|
1246 | insert(iobj + k, object);
|
---|
1247 | } else if (object == VASE) {
|
---|
1248 | if (iobj == 0 || !holding(VASE)) {
|
---|
1249 | rspeak(144);
|
---|
1250 | return;
|
---|
1251 | }
|
---|
1252 | msg = 145;
|
---|
1253 | g.prop[VASE] = 2;
|
---|
1254 | g.fixed[VASE] = -1;
|
---|
1255 | if (enclosed(object))
|
---|
1256 | extract(object);
|
---|
1257 | drop(object, g.loc);
|
---|
1258 | } else if (object == GRAIL)
|
---|
1259 | msg = 298;
|
---|
1260 | else
|
---|
1261 | msg = 339;
|
---|
1262 | }
|
---|
1263 | rspeak(msg);
|
---|
1264 | }
|
---|
1265 |
|
---|
1266 | /*
|
---|
1267 | READ. Magazine in dwarvish, message we've seen, and ... oyster?
|
---|
1268 | */
|
---|
1269 | void vread()
|
---|
1270 | {
|
---|
1271 | int msg;
|
---|
1272 |
|
---|
1273 | if (blind()) {
|
---|
1274 | actspk(verb);
|
---|
1275 | return;
|
---|
1276 | }
|
---|
1277 | if (object && iobj) {
|
---|
1278 | rspeak(confuz());
|
---|
1279 | return;
|
---|
1280 | }
|
---|
1281 | msg = confuz();
|
---|
1282 | if (!object)
|
---|
1283 | object = iobj;
|
---|
1284 | switch (object) {
|
---|
1285 | case BOOK:
|
---|
1286 | case BOOK2:
|
---|
1287 | msg = 142;
|
---|
1288 | break;
|
---|
1289 | case BILLBD:
|
---|
1290 | msg = 361;
|
---|
1291 | break;
|
---|
1292 | case CARVNG:
|
---|
1293 | msg = 372;
|
---|
1294 | break;
|
---|
1295 | case MAGAZINE:
|
---|
1296 | msg = 190;
|
---|
1297 | break;
|
---|
1298 | case MESSAGE:
|
---|
1299 | msg = 191;
|
---|
1300 | break;
|
---|
1301 | case POSTER:
|
---|
1302 | msg = 370;
|
---|
1303 | break;
|
---|
1304 | case TABLET:
|
---|
1305 | msg = 196;
|
---|
1306 | break;
|
---|
1307 | case OYSTER:
|
---|
1308 | if (g.hinted[2] && holding(OYSTER))
|
---|
1309 | msg = 194;
|
---|
1310 | if (!g.hinted[2] && holding(OYSTER) && g.closed) {
|
---|
1311 | g.hinted[2] = yes(192, 193, 54);
|
---|
1312 | return;
|
---|
1313 | }
|
---|
1314 | break;
|
---|
1315 | }
|
---|
1316 | rspeak(msg);
|
---|
1317 | return;
|
---|
1318 | }
|
---|
1319 |
|
---|
1320 | /*
|
---|
1321 | BREAK. works for mirror in repository and, of course the
|
---|
1322 | vase and bottle. Also the sword is more brittle than it appears.
|
---|
1323 | */
|
---|
1324 | void vbreak()
|
---|
1325 | {
|
---|
1326 | int msg, k;
|
---|
1327 | boolean it_broke;
|
---|
1328 |
|
---|
1329 | it_broke = FALSE;
|
---|
1330 | msg = 146;
|
---|
1331 | switch (object) {
|
---|
1332 | case MIRROR:
|
---|
1333 | msg = 148;
|
---|
1334 | if (g.closed) {
|
---|
1335 | rspeak(197);
|
---|
1336 | dwarfend();
|
---|
1337 | return;
|
---|
1338 | }
|
---|
1339 | break;
|
---|
1340 | case VASE:
|
---|
1341 | if (g.prop[VASE] == 0) {
|
---|
1342 | it_broke = TRUE;
|
---|
1343 | msg = 198;
|
---|
1344 | g.prop[VASE] = 2;
|
---|
1345 | }
|
---|
1346 | break;
|
---|
1347 | case BOTTLE:
|
---|
1348 | if (g.prop[BOTTLE] != 3) {
|
---|
1349 | it_broke = TRUE;
|
---|
1350 | k = liq(BOTTLE);
|
---|
1351 | msg = 231;
|
---|
1352 | g.prop[BOTTLE] = 3;
|
---|
1353 | if (k) {
|
---|
1354 | extract(k);
|
---|
1355 | g.place[k] = 0;
|
---|
1356 | }
|
---|
1357 | }
|
---|
1358 | break;
|
---|
1359 | case SWORD:
|
---|
1360 | msg = 29;
|
---|
1361 | if (holding(SWORD)) {
|
---|
1362 | msg = 279;
|
---|
1363 | g.prop[SWORD] = 4;
|
---|
1364 | it_broke = TRUE;
|
---|
1365 | }
|
---|
1366 | break;
|
---|
1367 | }
|
---|
1368 | if (it_broke) {
|
---|
1369 | if (enclosed(object))
|
---|
1370 | extract(object);
|
---|
1371 | if (holding(object))
|
---|
1372 | drop(object, g.loc);
|
---|
1373 | g.fixed[object] = -1;
|
---|
1374 | }
|
---|
1375 | rspeak(msg);
|
---|
1376 | return;
|
---|
1377 | }
|
---|
1378 |
|
---|
1379 | /*
|
---|
1380 | WAKE. only use is to disturb the dwarves or the Wumpus.
|
---|
1381 | Other wumpus-wakers link here.
|
---|
1382 | */
|
---|
1383 | void vwake()
|
---|
1384 | {
|
---|
1385 | int msg;
|
---|
1386 |
|
---|
1387 | msg = actmsg[verb];
|
---|
1388 | if (at(WUMPUS)) {
|
---|
1389 | g.chase = TRUE;
|
---|
1390 | g.prop[WUMPUS] = 1;
|
---|
1391 | msg = 276;
|
---|
1392 | }
|
---|
1393 | if (at(DOG) && g.prop[DOG] == 1)
|
---|
1394 | msg = 291;
|
---|
1395 | if (object == DWARF && g.closed) {
|
---|
1396 | rspeak(199);
|
---|
1397 | dwarfend();
|
---|
1398 | return;
|
---|
1399 | }
|
---|
1400 | rspeak(msg);
|
---|
1401 | return;
|
---|
1402 | }
|
---|
1403 |
|
---|
1404 | /*
|
---|
1405 | YANK. A variant of 'CARRY'. In general, not a good idea.
|
---|
1406 | At most, it gets the cloak or a couple of snide comments.
|
---|
1407 | */
|
---|
1408 | void vyank()
|
---|
1409 | {
|
---|
1410 | if (toting(object))
|
---|
1411 | vdrop();
|
---|
1412 | else if (object == BEAR && g.prop[CHAIN])
|
---|
1413 | rspeak(205);
|
---|
1414 | else if (object == CLOAK && g.prop[CLOAK] == 2) {
|
---|
1415 | /* Cloak. big trouble ahead. */
|
---|
1416 | g.prop[ROCKS] = 1;
|
---|
1417 | g.prop[CLOAK] = 0;
|
---|
1418 | g.fixed[CLOAK] = 0;
|
---|
1419 | carry(CLOAK, g.loc);
|
---|
1420 | rspeak(241);
|
---|
1421 | if (at(WUMPUS) && g.prop[WUMPUS] == 0) {
|
---|
1422 | g.chase = 1;
|
---|
1423 | g.prop[WUMPUS] = 1;
|
---|
1424 | rspeak(276);
|
---|
1425 | }
|
---|
1426 | } else
|
---|
1427 | vtake();
|
---|
1428 | return;
|
---|
1429 | }
|
---|
1430 |
|
---|
1431 | /*
|
---|
1432 | WEAR. Only good for jewels, ruby slippers, cloak & crown.
|
---|
1433 | But he might try the sword. Anything else is ridiculous.
|
---|
1434 | Another variant of 'CARRY'.
|
---|
1435 | */
|
---|
1436 | void vwear()
|
---|
1437 | {
|
---|
1438 | int msg;
|
---|
1439 |
|
---|
1440 | if (object == SWORD && g.prop[SWORD] != 3)
|
---|
1441 | msg = 209;
|
---|
1442 | else if (worn(object)) {
|
---|
1443 | if (object == CLOAK && g.prop[CLOAK] == 2)
|
---|
1444 | msg = 242;
|
---|
1445 | else if (wearng(object))
|
---|
1446 | msg = (object == SHOES) ? 227 : 210;
|
---|
1447 | else {
|
---|
1448 | g.prop[object] = 1;
|
---|
1449 | biton(object, WEARBT);
|
---|
1450 | if (enclosed(object))
|
---|
1451 | extract(object);
|
---|
1452 | if (holding(object))
|
---|
1453 | msg = 54;
|
---|
1454 | else {
|
---|
1455 | vtake();
|
---|
1456 | return;
|
---|
1457 | }
|
---|
1458 | }
|
---|
1459 | } else {
|
---|
1460 | printf("Just exactly how does one wear a %s\n", otxt[objx]);
|
---|
1461 | return;
|
---|
1462 | }
|
---|
1463 | rspeak(msg);
|
---|
1464 | return;
|
---|
1465 | }
|
---|
1466 |
|
---|
1467 | /*
|
---|
1468 | HIT. If not punching out telephone, assume attack.
|
---|
1469 | */
|
---|
1470 | void vhit()
|
---|
1471 | {
|
---|
1472 | if (at(WUMPUS) && g.prop[WUMPUS] == 0) {
|
---|
1473 | vwake();
|
---|
1474 | return;
|
---|
1475 | }
|
---|
1476 | if (object != PHONE) {
|
---|
1477 | vkill();
|
---|
1478 | return;
|
---|
1479 | } else {
|
---|
1480 | if (g.closed) {
|
---|
1481 | rspeak(282);
|
---|
1482 | dwarfend();
|
---|
1483 | return;
|
---|
1484 | }
|
---|
1485 | if (g.prop[PHONE] == 2)
|
---|
1486 | rspeak(256);
|
---|
1487 | else {
|
---|
1488 | drop(SLUGS, g.loc);
|
---|
1489 | g.prop[PHONE] = 2;
|
---|
1490 | g.prop[BOOTH] = 2;
|
---|
1491 | rspeak(257);
|
---|
1492 | }
|
---|
1493 | }
|
---|
1494 | return;
|
---|
1495 | }
|
---|
1496 |
|
---|
1497 | /*
|
---|
1498 | ANSWER (telephone). Smartass for anything else.
|
---|
1499 | */
|
---|
1500 | void vanswer()
|
---|
1501 | {
|
---|
1502 | int msg;
|
---|
1503 |
|
---|
1504 | switch (object) {
|
---|
1505 | case DWARF:
|
---|
1506 | case WUMPUS:
|
---|
1507 | case SNAKE:
|
---|
1508 | case BEAR:
|
---|
1509 | case DRAGON:
|
---|
1510 | msg = 259;
|
---|
1511 | break;
|
---|
1512 | case TROLL:
|
---|
1513 | msg = 258;
|
---|
1514 | break;
|
---|
1515 | case BIRD:
|
---|
1516 | msg = 260;
|
---|
1517 | break;
|
---|
1518 | case PHONE:
|
---|
1519 | if (g.prop[PHONE] != 0)
|
---|
1520 | msg = 269;
|
---|
1521 | else if (g.closed) {
|
---|
1522 | rspeak(283);
|
---|
1523 | normend();
|
---|
1524 | return;
|
---|
1525 | } else {
|
---|
1526 | msg = 261;
|
---|
1527 | g.prop[PHONE] = 1;
|
---|
1528 | g.prop[BOOTH] = 2;
|
---|
1529 | }
|
---|
1530 | break;
|
---|
1531 | default:
|
---|
1532 | msg = actmsg[verb];
|
---|
1533 | break;
|
---|
1534 | }
|
---|
1535 | rspeak(msg);
|
---|
1536 | return;
|
---|
1537 | }
|
---|
1538 |
|
---|
1539 | /*
|
---|
1540 | BLOW. Joshua fit de battle of Jericho, and de walls ...
|
---|
1541 | */
|
---|
1542 | void vblow()
|
---|
1543 | {
|
---|
1544 | int msg, i, k;
|
---|
1545 |
|
---|
1546 | msg = actmsg[verb];
|
---|
1547 | if (object != 0 && iobj != 0) {
|
---|
1548 | rspeak(msg);
|
---|
1549 | return;
|
---|
1550 | }
|
---|
1551 | if (object == 0)
|
---|
1552 | object = iobj;
|
---|
1553 | iobj = 0;
|
---|
1554 | if (object == 0)
|
---|
1555 | msg = 268;
|
---|
1556 | if (object == HORN) {
|
---|
1557 | msg = outside(g.loc) ? 277 : 266;
|
---|
1558 | if (at(WUMPUS)) {
|
---|
1559 | rspeak(msg);
|
---|
1560 | if (g.prop[WUMPUS] == 0)
|
---|
1561 | vwake();
|
---|
1562 | return;
|
---|
1563 | } else if (g.prop[WALL] != 1 && (g.loc == 102 || g.loc == 194)) {
|
---|
1564 | k = g.loc == 194 ? 195 : 196;
|
---|
1565 | msg = 265;
|
---|
1566 | g.prop[WALL] = 1;
|
---|
1567 | for (i = 1; i < MAXOBJ; i++)
|
---|
1568 | if (g.place[i] == g.loc || g.fixed[i] == g.loc)
|
---|
1569 | move(i, k);
|
---|
1570 | g.newloc = k;
|
---|
1571 | }
|
---|
1572 | }
|
---|
1573 | rspeak(msg);
|
---|
1574 | return;
|
---|
1575 | }
|
---|
1576 |
|
---|
1577 | /*
|
---|
1578 | DIAL. No effect unless at phone.
|
---|
1579 | */
|
---|
1580 | void vdial()
|
---|
1581 | {
|
---|
1582 | if (object != PHONE)
|
---|
1583 | actspk(verb);
|
---|
1584 | else if (g.closed) {
|
---|
1585 | rspeak(283);
|
---|
1586 | normend();
|
---|
1587 | } else
|
---|
1588 | rspeak(271);
|
---|
1589 | return;
|
---|
1590 | }
|
---|
1591 |
|
---|
1592 | /*
|
---|
1593 | PLAY. Only for horn or lyre.
|
---|
1594 | */
|
---|
1595 | void vplay()
|
---|
1596 | {
|
---|
1597 | int msg;
|
---|
1598 |
|
---|
1599 | msg = actmsg[verb];
|
---|
1600 | if (object != 0 && iobj != 0) {
|
---|
1601 | rspeak(confuz());
|
---|
1602 | return;
|
---|
1603 | }
|
---|
1604 | if (object == 0)
|
---|
1605 | object = iobj;
|
---|
1606 | if (object == HORN) {
|
---|
1607 | vblow();
|
---|
1608 | return;
|
---|
1609 | }
|
---|
1610 | if (object == LYRE) {
|
---|
1611 | msg = 287;
|
---|
1612 | if (here(DOG) && !dead(DOG)) {
|
---|
1613 | g.prop[DOG] = 1;
|
---|
1614 | biton(DOG, DEADBT);
|
---|
1615 | g.fixed[AXE] = 0;
|
---|
1616 | g.prop[AXE] = 0;
|
---|
1617 | msg = 288;
|
---|
1618 | }
|
---|
1619 | }
|
---|
1620 | rspeak(msg);
|
---|
1621 | return;
|
---|
1622 | }
|
---|
1623 |
|
---|
1624 | /*
|
---|
1625 | PICK/ PICK UP. Can pick flower & mushrooms,
|
---|
1626 | But must 'PICK UP' everything else.
|
---|
1627 | */
|
---|
1628 | void vpick()
|
---|
1629 | {
|
---|
1630 | if (object == 0)
|
---|
1631 | object = iobj;
|
---|
1632 | iobj = 0;
|
---|
1633 | if (object == FLOWER || object == MUSHRM || prep != 0)
|
---|
1634 | vtake();
|
---|
1635 | else
|
---|
1636 | rspeak(confuz());
|
---|
1637 | return;
|
---|
1638 | }
|
---|
1639 |
|
---|
1640 | /*
|
---|
1641 | PUT DOWN: equivalent to drop
|
---|
1642 | PUT IN: if liquid, means fill
|
---|
1643 | PUT ON: wear of drop
|
---|
1644 | */
|
---|
1645 | void vput()
|
---|
1646 | {
|
---|
1647 | if (prep == 0) {
|
---|
1648 | printf("Where do you want to put the %s\n", otxt[objx]);
|
---|
1649 | return;
|
---|
1650 | }
|
---|
1651 | if (prep == PREPIN)
|
---|
1652 | vinsert();
|
---|
1653 | else {
|
---|
1654 | /* PUT ON: wear or put object on iobj */
|
---|
1655 | if (prep == PREPON) {
|
---|
1656 | if (object == 0) {
|
---|
1657 | object = iobj;
|
---|
1658 | otxt[objx] = iotxt[iobx];
|
---|
1659 | iobj = 0;
|
---|
1660 | }
|
---|
1661 | if (worn(object) || object == 0)
|
---|
1662 | vwear();
|
---|
1663 | else
|
---|
1664 | vdrop();
|
---|
1665 | } else {
|
---|
1666 | /* PUT DOWN: "drop" */
|
---|
1667 | if (object == 0 && iobj == 0) {
|
---|
1668 | if (object == 0)
|
---|
1669 | object = iobj;
|
---|
1670 | iobj = 0;
|
---|
1671 | vdrop();
|
---|
1672 | } else
|
---|
1673 | rspeak(noway());
|
---|
1674 | }
|
---|
1675 | }
|
---|
1676 | return;
|
---|
1677 | }
|
---|
1678 |
|
---|
1679 | /* turn on/off */
|
---|
1680 | void vturn()
|
---|
1681 | {
|
---|
1682 | if (!prep)
|
---|
1683 | rspeak(confuz());
|
---|
1684 | else {
|
---|
1685 | if (!object && iobj == LAMP)
|
---|
1686 | object = LAMP;
|
---|
1687 | if (object != LAMP)
|
---|
1688 | rspeak(noway());
|
---|
1689 | else if (prep == PREPON)
|
---|
1690 | von();
|
---|
1691 | else
|
---|
1692 | voff();
|
---|
1693 | }
|
---|
1694 | return;
|
---|
1695 | }
|
---|
1696 |
|
---|
1697 | /*
|
---|
1698 | GET (no prep): "take"
|
---|
1699 | GET IN: "enter"
|
---|
1700 | GET OUT: "leave"
|
---|
1701 | */
|
---|
1702 | void vget()
|
---|
1703 | {
|
---|
1704 | if (prep == 0 || prep == PREPFR)
|
---|
1705 | vtake();
|
---|
1706 | else if (object == 0) {
|
---|
1707 | object = iobj;
|
---|
1708 | iobj = 0;
|
---|
1709 | prep = 0;
|
---|
1710 | vtake();
|
---|
1711 | }
|
---|
1712 | return;
|
---|
1713 | }
|
---|
1714 |
|
---|
1715 | /*
|
---|
1716 | INSERT/PUT IN
|
---|
1717 | */
|
---|
1718 | void vinsert()
|
---|
1719 | {
|
---|
1720 | int msg;
|
---|
1721 |
|
---|
1722 | if (iobj == 0) {
|
---|
1723 | printf("Where do you want to %s it?\n", vtxt[vrbx]);
|
---|
1724 | return;
|
---|
1725 | }
|
---|
1726 | msg = noway();
|
---|
1727 | if (object == SWORD && iobj == ANVIL && g.prop[SWORD] == 0)
|
---|
1728 | msg = 350;
|
---|
1729 | if (!vessel(iobj)) {
|
---|
1730 | rspeak(msg);
|
---|
1731 | return;
|
---|
1732 | }
|
---|
1733 | msg = ck_obj();
|
---|
1734 | if (g.fixed[object]) {
|
---|
1735 | rspeak(msg);
|
---|
1736 | return;
|
---|
1737 | }
|
---|
1738 | if (object == iobj) {
|
---|
1739 | rspeak(252);
|
---|
1740 | return;
|
---|
1741 | }
|
---|
1742 | if (iobj == BOTTLE || iobj == CASK || iobj == VASE
|
---|
1743 | || iobj == GRAIL || (object >= WATER && object <= WINE + 1)) {
|
---|
1744 | object = iobj;
|
---|
1745 | iobj = objs[objx];
|
---|
1746 | vfill();
|
---|
1747 | return;
|
---|
1748 | }
|
---|
1749 | if (!ajar(iobj)) {
|
---|
1750 | rspeak(358);
|
---|
1751 | return;
|
---|
1752 | }
|
---|
1753 | if (iobj == CHEST) {
|
---|
1754 | if (object == BOAT)
|
---|
1755 | msg = noway();
|
---|
1756 | else {
|
---|
1757 | if (wearng(object))
|
---|
1758 | bitoff(object, WEARBT);
|
---|
1759 | if (worn(object))
|
---|
1760 | g.prop[object] = 0;
|
---|
1761 | if (enclosed(object))
|
---|
1762 | extract(object);
|
---|
1763 | insert(object, iobj);
|
---|
1764 | msg = 54;
|
---|
1765 | }
|
---|
1766 | rspeak(msg);
|
---|
1767 | return;
|
---|
1768 | }
|
---|
1769 | /* Bird goes into cage and only cage */
|
---|
1770 | if (object == BIRD && iobj != CAGE) {
|
---|
1771 | rspeak(351);
|
---|
1772 | return;
|
---|
1773 | }
|
---|
1774 | if (object != BIRD && iobj == CAGE) {
|
---|
1775 | rspeak(329);
|
---|
1776 | return;
|
---|
1777 | }
|
---|
1778 | if (object == BIRD) {
|
---|
1779 | prep = 0;
|
---|
1780 | vtake();
|
---|
1781 | return;
|
---|
1782 | }
|
---|
1783 | /* Bar vase & pillow from safe, to force putting down on florr */
|
---|
1784 | if ((object == VASE || object == PILLOW) && iobj == SAFE) {
|
---|
1785 | rspeak(329);
|
---|
1786 | return;
|
---|
1787 | }
|
---|
1788 | if (object != RADIUM && iobj == SHIELD) {
|
---|
1789 | rspeak(329);
|
---|
1790 | return;
|
---|
1791 | }
|
---|
1792 | if (iobj == PHONE) {
|
---|
1793 | if (object == COINS || object == SLUGS) {
|
---|
1794 | destroy(object);
|
---|
1795 | msg = 330;
|
---|
1796 | } else
|
---|
1797 | msg = 329;
|
---|
1798 | rspeak(msg);
|
---|
1799 | return;
|
---|
1800 | }
|
---|
1801 | if (iobj == VEND) {
|
---|
1802 | if (object == COINS || object == SLUGS) {
|
---|
1803 | destroy(object);
|
---|
1804 | move(BATTERIES, g.loc);
|
---|
1805 | if (g.prop[BATTERIES] == 1) {
|
---|
1806 | rspeak(317);
|
---|
1807 | g.prop[VEND] = 1;
|
---|
1808 | }
|
---|
1809 | g.prop[BATTERIES] = 0;
|
---|
1810 | pspeak(BATTERIES, 0);
|
---|
1811 | } else
|
---|
1812 | rspeak(noway());
|
---|
1813 | return;
|
---|
1814 | }
|
---|
1815 | /* Put batteries in lamp. There is a glitch here, in that if he
|
---|
1816 | tries to get a third set of batteries before the second set has
|
---|
1817 | been inserted, the second set disappears!
|
---|
1818 | ***fix this some time ***
|
---|
1819 | */
|
---|
1820 | if (iobj == LAMP) {
|
---|
1821 | if (object != BATTERIES || g.prop[BATTERIES] != 0)
|
---|
1822 | msg = noway();
|
---|
1823 | else {
|
---|
1824 | g.prop[BATTERIES] = 1;
|
---|
1825 | if (enclosed(BATTERIES))
|
---|
1826 | extract(BATTERIES);
|
---|
1827 | if (holding(BATTERIES))
|
---|
1828 | drop(BATTERIES, g.loc);
|
---|
1829 | g.limit = 400;
|
---|
1830 | g.prop[LAMP] = 1;
|
---|
1831 | g.lmwarn = FALSE;
|
---|
1832 | msg = 188;
|
---|
1833 | }
|
---|
1834 | rspeak(msg);
|
---|
1835 | return;
|
---|
1836 | }
|
---|
1837 | if (!small(object))
|
---|
1838 | msg = 329;
|
---|
1839 | else {
|
---|
1840 | if (wearng(object))
|
---|
1841 | bitoff(object, WEARBT);
|
---|
1842 | if (worn(object))
|
---|
1843 | g.prop[object] = 0;
|
---|
1844 | if (enclosed(object))
|
---|
1845 | extract(object);
|
---|
1846 | insert(object, iobj);
|
---|
1847 | msg = 54;
|
---|
1848 | }
|
---|
1849 | rspeak(msg);
|
---|
1850 | return;
|
---|
1851 |
|
---|
1852 | }
|
---|
1853 |
|
---|
1854 | /* Remove or take from */
|
---|
1855 | void vextract()
|
---|
1856 | {
|
---|
1857 | int msg;
|
---|
1858 |
|
---|
1859 | if (object == RING && g.prop[RING] == 2) {
|
---|
1860 | prep = 0;
|
---|
1861 | iobj = 0;
|
---|
1862 | vtake();
|
---|
1863 | return;
|
---|
1864 | }
|
---|
1865 | msg = 343;
|
---|
1866 | if (iobj == 0) {
|
---|
1867 | if (!enclosed(object))
|
---|
1868 | msg = 340;
|
---|
1869 | iobj = -g.place[object];
|
---|
1870 | }
|
---|
1871 | if (g.place[object] != -iobj)
|
---|
1872 | msg = 341;
|
---|
1873 | if (!ajar(iobj))
|
---|
1874 | msg = 335;
|
---|
1875 | if (object == WATER || object == OIL || object == WINE)
|
---|
1876 | msg = 342;
|
---|
1877 | if (!toting(object) && ((burden(0) + burden(object)) > 15))
|
---|
1878 | msg = 92;
|
---|
1879 | if (msg == 343) {
|
---|
1880 | if (object == BIRD) {
|
---|
1881 | vdrop();
|
---|
1882 | return;
|
---|
1883 | }
|
---|
1884 | extract(object);
|
---|
1885 | }
|
---|
1886 | rspeak(msg);
|
---|
1887 | return;
|
---|
1888 | }
|
---|
1889 |
|
---|
1890 | /*
|
---|
1891 | lock. chain, grate, chest, elfin door
|
---|
1892 | Here are the current lock/unlock messages & numbers:
|
---|
1893 | 31 you have no keys.
|
---|
1894 | 32 it has no lock.
|
---|
1895 | 34 it's already locked.
|
---|
1896 | 35 the grate is now locked.
|
---|
1897 | 36 the grate is now unlocked.
|
---|
1898 | 37 it was allready unlocked.
|
---|
1899 | 55 you can't unlock the keys.
|
---|
1900 | 171 The chain is now unlocked.
|
---|
1901 | 172 The chain is now locked.
|
---|
1902 | 173 There is nothing here to which the chain can be locked.
|
---|
1903 | 224 Your keys are all too large.
|
---|
1904 | 234 The wrought-iron door is now locked.
|
---|
1905 | 235 The tiny door is now locked.
|
---|
1906 | 236 The wrought-iron door is now unlocked.
|
---|
1907 | 237 The tiny door is now unlocked.
|
---|
1908 | 375 You don't have the right key.
|
---|
1909 | 333 the chest is now locked.
|
---|
1910 | 334 the chest is now unlocked.
|
---|
1911 | 367 The safe's door swings shut.
|
---|
1912 | */
|
---|
1913 | void vlock()
|
---|
1914 | {
|
---|
1915 | int msg, k;
|
---|
1916 |
|
---|
1917 | if (!hinged(object))
|
---|
1918 | {
|
---|
1919 | printf("I don't know how to lock or unlock the %s\n",
|
---|
1920 | otxt[objx]);
|
---|
1921 | return;
|
---|
1922 | }
|
---|
1923 | else if (!locks(object))
|
---|
1924 | msg = 32;
|
---|
1925 | else if (locked(object))
|
---|
1926 | msg = 34;
|
---|
1927 | else if (!athand(KEYS) && !athand(SKEY) && object != SAFE)
|
---|
1928 | msg = 31;
|
---|
1929 | else {
|
---|
1930 | msg = 375;
|
---|
1931 | switch (object) {
|
---|
1932 | case CHAIN:
|
---|
1933 | if (!athand(KEYS))
|
---|
1934 | break;
|
---|
1935 | msg = 173;
|
---|
1936 | if (g.loc != plac[CHAIN])
|
---|
1937 | break;
|
---|
1938 | msg = 172;
|
---|
1939 | g.prop[CHAIN] = 2;
|
---|
1940 | if (enclosed(CHAIN))
|
---|
1941 | extract(CHAIN);
|
---|
1942 | if (holding(CHAIN))
|
---|
1943 | drop(CHAIN, g.loc);
|
---|
1944 | g.fixed[CHAIN] = -1;
|
---|
1945 | biton(CHAIN, LOCKBT);
|
---|
1946 | bitoff(CHAIN, OPENBT);
|
---|
1947 | break;
|
---|
1948 |
|
---|
1949 | case CHEST:
|
---|
1950 | if (!athand(KEYS))
|
---|
1951 | break;
|
---|
1952 | msg = 334;
|
---|
1953 | biton(CHEST, LOCKBT);
|
---|
1954 | bitoff(CHEST, OPENBT);
|
---|
1955 | break;
|
---|
1956 |
|
---|
1957 | case TDOOR:
|
---|
1958 | case TDOOR2:
|
---|
1959 | msg = 224;
|
---|
1960 | if (!toting(SKEY))
|
---|
1961 | break;
|
---|
1962 | g.prop[TDOOR] = 0;
|
---|
1963 | g.prop[TDOOR2] = 0;
|
---|
1964 | msg = 234 + (TDOOR2 - object);
|
---|
1965 | k = TDOOR + TDOOR2 - object;
|
---|
1966 | biton(k, LOCKBT);
|
---|
1967 | bitoff(k, OPENBT);
|
---|
1968 | biton(object, LOCKBT);
|
---|
1969 | bitoff(object, OPENBT);
|
---|
1970 | break;
|
---|
1971 |
|
---|
1972 | case GRATE:
|
---|
1973 | if (!athand(KEYS))
|
---|
1974 | break;
|
---|
1975 | g.prop[GRATE] = 0;
|
---|
1976 | msg = 35;
|
---|
1977 | biton(GRATE, LOCKBT);
|
---|
1978 | bitoff(GRATE, OPENBT);
|
---|
1979 | break;
|
---|
1980 |
|
---|
1981 | case SAFE:
|
---|
1982 | g.prop[SAFE] = 0;
|
---|
1983 | msg = 367;
|
---|
1984 | biton(SAFE, LOCKBT);
|
---|
1985 | bitoff(SAFE, OPENBT);
|
---|
1986 | break;
|
---|
1987 |
|
---|
1988 | }
|
---|
1989 | }
|
---|
1990 | rspeak(msg);
|
---|
1991 | }
|
---|
1992 |
|
---|
1993 | /*
|
---|
1994 | UNLOCK. chain, grate, chest, elfin door.
|
---|
1995 | */
|
---|
1996 | void vunlock()
|
---|
1997 | {
|
---|
1998 | int msg, k;
|
---|
1999 |
|
---|
2000 | if (object == KEYS || object == SKEY)
|
---|
2001 | msg = 55;
|
---|
2002 | else if (!hinged(object))
|
---|
2003 | {
|
---|
2004 | printf("I don't know how to lock or unlock the %s\n",
|
---|
2005 | otxt[objx]);
|
---|
2006 | return;
|
---|
2007 | }
|
---|
2008 | else if (!locked(object))
|
---|
2009 | msg = 37;
|
---|
2010 | else if (!locks(object))
|
---|
2011 | msg = 32;
|
---|
2012 | else if (object == SAFE) {
|
---|
2013 | if (iobj == KEYS || iobj == SKEY)
|
---|
2014 | msg = 368;
|
---|
2015 | else
|
---|
2016 | msg = 342;
|
---|
2017 | } else if (!athand(KEYS) && !athand(SKEY))
|
---|
2018 | msg = 31;
|
---|
2019 | else {
|
---|
2020 | msg = 375;
|
---|
2021 | switch (object) {
|
---|
2022 | case CHAIN:
|
---|
2023 | if (!athand(KEYS))
|
---|
2024 | break;
|
---|
2025 | if (g.prop[BEAR] == 0)
|
---|
2026 | msg = 41;
|
---|
2027 | else {
|
---|
2028 | msg = 171;
|
---|
2029 | g.prop[CHAIN] = 0;
|
---|
2030 | g.fixed[CHAIN] = 0;
|
---|
2031 | if (g.prop[BEAR] != 3)
|
---|
2032 | g.prop[BEAR] = 2;
|
---|
2033 | g.fixed[BEAR] = 2 - g.prop[BEAR];
|
---|
2034 | bitoff(CHAIN, LOCKBT);
|
---|
2035 | biton(CHAIN, OPENBT);
|
---|
2036 | }
|
---|
2037 | break;
|
---|
2038 | case CHEST:
|
---|
2039 | if (athand(KEYS)) {
|
---|
2040 | msg = 333;
|
---|
2041 | bitoff(CHEST, LOCKBT);
|
---|
2042 | biton(CHEST, OPENBT);
|
---|
2043 | }
|
---|
2044 | break;
|
---|
2045 | case TDOOR:
|
---|
2046 | case TDOOR2:
|
---|
2047 | /* Elvin door stuff to lock/unlock tiny door w/special key.
|
---|
2048 | the damn thing is really at four places, and we want the
|
---|
2049 | right messages if he only has 'BIG'keys (or no keys).
|
---|
2050 | Also, he can unlock it either while he is big or small. */
|
---|
2051 | msg = 224;
|
---|
2052 | if (!athand(SKEY))
|
---|
2053 | break;
|
---|
2054 | if (g.closing) {
|
---|
2055 | msg = 130;
|
---|
2056 | if (!g.panic)
|
---|
2057 | g.clock2 = 15;
|
---|
2058 | g.panic = TRUE;
|
---|
2059 | } else {
|
---|
2060 | g.prop[TDOOR] = 1;
|
---|
2061 | g.prop[TDOOR2] = 1;
|
---|
2062 | msg = 234 + 2 + (TDOOR2 - object);
|
---|
2063 | k = TDOOR + (TDOOR2 - object);
|
---|
2064 | bitoff(k, LOCKBT);
|
---|
2065 | biton(k, OPENBT);
|
---|
2066 | bitoff(object, LOCKBT);
|
---|
2067 | biton(object, OPENBT);
|
---|
2068 | }
|
---|
2069 | break;
|
---|
2070 | case GRATE:
|
---|
2071 | if (!athand(KEYS))
|
---|
2072 | break;
|
---|
2073 | if (g.closing) {
|
---|
2074 | msg = 130;
|
---|
2075 | if (!g.panic)
|
---|
2076 | g.clock2 = 15;
|
---|
2077 | g.panic = TRUE;
|
---|
2078 | } else {
|
---|
2079 | g.prop[GRATE] = 1;
|
---|
2080 | msg = 36;
|
---|
2081 | bitoff(GRATE, LOCKBT);
|
---|
2082 | biton(GRATE, OPENBT);
|
---|
2083 | }
|
---|
2084 | break;
|
---|
2085 | default:
|
---|
2086 | msg = 33;
|
---|
2087 | }
|
---|
2088 | }
|
---|
2089 | rspeak(msg);
|
---|
2090 | }
|
---|
2091 |
|
---|
2092 | /*
|
---|
2093 | LOOK.
|
---|
2094 | */
|
---|
2095 | void vlook()
|
---|
2096 | {
|
---|
2097 | int sloc;
|
---|
2098 |
|
---|
2099 | if (object != 0) {
|
---|
2100 | rspeak(confuz());
|
---|
2101 | return;
|
---|
2102 | }
|
---|
2103 | /* Look into something (a container). */
|
---|
2104 | if (vessel(iobj)) {
|
---|
2105 | if (!ajar(iobj) && opaque(iobj))
|
---|
2106 | rspeak(actmsg[verb]);
|
---|
2107 | else if (g.holder[iobj] == 0)
|
---|
2108 | rspeak(359);
|
---|
2109 | else {
|
---|
2110 | putchar(' ');
|
---|
2111 | lookin(iobj);
|
---|
2112 | }
|
---|
2113 |
|
---|
2114 | /* Look at something. If written, read it. */
|
---|
2115 | } else if (printed(iobj)) {
|
---|
2116 | object = iobj;
|
---|
2117 | iobj = 0;
|
---|
2118 | vread();
|
---|
2119 | } else if (iobj == SPHERE) {
|
---|
2120 | if (!inside(g.loc) || athand(SAPPHIRE))
|
---|
2121 | rspeak(42);
|
---|
2122 | else {
|
---|
2123 | rspeak(400);
|
---|
2124 | printf(" ");
|
---|
2125 | sloc = g.place[SAPPHIRE];
|
---|
2126 | if ((g.loc_attrib[sloc] % 2 == 0 || enclosed(SAPPHIRE))
|
---|
2127 | && sloc != 200
|
---|
2128 | && !g.place[LAMP] == sloc && g.prop[LAMP] != 0)
|
---|
2129 | rspeak(401);
|
---|
2130 | else
|
---|
2131 | desclg(sloc);
|
---|
2132 | if (sloc == 239 && !g.flg239) {
|
---|
2133 | rspeak(403);
|
---|
2134 | g.flg239 = TRUE;
|
---|
2135 | }
|
---|
2136 | printf(" ");
|
---|
2137 | rspeak(402);
|
---|
2138 | }
|
---|
2139 | } else
|
---|
2140 | printf("I see nothing special about the %s?\n", iotxt[iobx]);
|
---|
2141 | return;
|
---|
2142 | }
|
---|