[9] | 1 | /* bcdefs.h: The single file to include all constants and type definitions. */
|
---|
| 2 |
|
---|
| 3 | /* This file is part of bc written for MINIX.
|
---|
| 4 | Copyright (C) 1991, 1992 Free Software Foundation, Inc.
|
---|
| 5 |
|
---|
| 6 | This program is free software; you can redistribute it and/or modify
|
---|
| 7 | it under the terms of the GNU General Public License as published by
|
---|
| 8 | the Free Software Foundation; either version 2 of the License , or
|
---|
| 9 | (at your option) any later version.
|
---|
| 10 |
|
---|
| 11 | This program is distributed in the hope that it will be useful,
|
---|
| 12 | but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 14 | GNU General Public License for more details.
|
---|
| 15 |
|
---|
| 16 | You should have received a copy of the GNU General Public License
|
---|
| 17 | along with this program; see the file COPYING. If not, write to
|
---|
| 18 | the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
---|
| 19 |
|
---|
| 20 | You may contact the author by:
|
---|
| 21 | e-mail: phil@cs.wwu.edu
|
---|
| 22 | us-mail: Philip A. Nelson
|
---|
| 23 | Computer Science Department, 9062
|
---|
| 24 | Western Washington University
|
---|
| 25 | Bellingham, WA 98226-9062
|
---|
| 26 |
|
---|
| 27 | *************************************************************************/
|
---|
| 28 |
|
---|
| 29 | /* Include the configuration file. */
|
---|
| 30 | #include "config.h"
|
---|
| 31 |
|
---|
| 32 | /* Standard includes for all files. */
|
---|
| 33 | #include <stdio.h>
|
---|
| 34 | #include <sys/types.h>
|
---|
| 35 | #include <ctype.h>
|
---|
| 36 | #ifdef STRINGS_H
|
---|
| 37 | #include <strings.h>
|
---|
| 38 | #else
|
---|
| 39 | #include <string.h>
|
---|
| 40 | #endif
|
---|
| 41 | #ifndef NO_LIMITS
|
---|
| 42 | #include <limits.h>
|
---|
| 43 | #endif
|
---|
| 44 |
|
---|
| 45 | /* Include the other definitions. */
|
---|
| 46 | #include "const.h"
|
---|
| 47 | #include "number.h"
|
---|
| 48 |
|
---|
| 49 |
|
---|
| 50 | /* These definitions define all the structures used in
|
---|
| 51 | code and data storage. This includes the representation of
|
---|
| 52 | labels. The "guiding" principle is to make structures that
|
---|
| 53 | take a minimum of space when unused but can be built to contain
|
---|
| 54 | the full structures. */
|
---|
| 55 |
|
---|
| 56 | /* Labels are first. Labels are generated sequentially in functions
|
---|
| 57 | and full code. They just "point" to a single bye in the code. The
|
---|
| 58 | "address" is the byte number. The byte number is used to get an
|
---|
| 59 | actual character pointer. */
|
---|
| 60 |
|
---|
| 61 | typedef struct bc_label_group
|
---|
| 62 | {
|
---|
| 63 | long l_adrs [ BC_LABEL_GROUP ];
|
---|
| 64 | struct bc_label_group *l_next;
|
---|
| 65 | } bc_label_group;
|
---|
| 66 |
|
---|
| 67 |
|
---|
| 68 | /* Each function has its own code segments and labels. There can be
|
---|
| 69 | no jumps between functions so labels are unique to a function. */
|
---|
| 70 |
|
---|
| 71 | typedef struct arg_list
|
---|
| 72 | {
|
---|
| 73 | int av_name;
|
---|
| 74 | struct arg_list *next;
|
---|
| 75 | } arg_list;
|
---|
| 76 |
|
---|
| 77 | typedef struct
|
---|
| 78 | {
|
---|
| 79 | char f_defined; /* Is this function defined yet. */
|
---|
| 80 | char *f_body[BC_MAX_SEGS];
|
---|
| 81 | int f_code_size;
|
---|
| 82 | bc_label_group *f_label;
|
---|
| 83 | arg_list *f_params;
|
---|
| 84 | arg_list *f_autos;
|
---|
| 85 | } bc_function;
|
---|
| 86 |
|
---|
| 87 | /* Code addresses. */
|
---|
| 88 | typedef struct {
|
---|
| 89 | int pc_func;
|
---|
| 90 | int pc_addr;
|
---|
| 91 | } program_counter;
|
---|
| 92 |
|
---|
| 93 |
|
---|
| 94 | /* Variables are "pushable" (auto) and thus we need a stack mechanism.
|
---|
| 95 | This is built into the variable record. */
|
---|
| 96 |
|
---|
| 97 | typedef struct bc_var
|
---|
| 98 | {
|
---|
| 99 | bc_num v_value;
|
---|
| 100 | struct bc_var *v_next;
|
---|
| 101 | } bc_var;
|
---|
| 102 |
|
---|
| 103 |
|
---|
| 104 | /* bc arrays can also be "auto" variables and thus need the same
|
---|
| 105 | kind of stacking mechanisms. */
|
---|
| 106 |
|
---|
| 107 | typedef struct bc_array_node
|
---|
| 108 | {
|
---|
| 109 | union
|
---|
| 110 | {
|
---|
| 111 | bc_num n_num [NODE_SIZE];
|
---|
| 112 | struct bc_array_node *n_down [NODE_SIZE];
|
---|
| 113 | } n_items;
|
---|
| 114 | } bc_array_node;
|
---|
| 115 |
|
---|
| 116 | typedef struct bc_array
|
---|
| 117 | {
|
---|
| 118 | bc_array_node *a_tree;
|
---|
| 119 | short a_depth;
|
---|
| 120 | } bc_array;
|
---|
| 121 |
|
---|
| 122 | typedef struct bc_var_array
|
---|
| 123 | {
|
---|
| 124 | bc_array *a_value;
|
---|
| 125 | char a_param;
|
---|
| 126 | struct bc_var_array *a_next;
|
---|
| 127 | } bc_var_array;
|
---|
| 128 |
|
---|
| 129 |
|
---|
| 130 | /* For the stacks, execution and function, we need records to allow
|
---|
| 131 | for arbitrary size. */
|
---|
| 132 |
|
---|
| 133 | typedef struct estack_rec {
|
---|
| 134 | bc_num s_num;
|
---|
| 135 | struct estack_rec *s_next;
|
---|
| 136 | } estack_rec;
|
---|
| 137 |
|
---|
| 138 | typedef struct fstack_rec {
|
---|
| 139 | int s_val;
|
---|
| 140 | struct fstack_rec *s_next;
|
---|
| 141 | } fstack_rec;
|
---|
| 142 |
|
---|
| 143 |
|
---|
| 144 | /* The following are for the name tree. */
|
---|
| 145 |
|
---|
| 146 | typedef struct id_rec {
|
---|
| 147 | char *id; /* The program name. */
|
---|
| 148 | /* A name == 0 => nothing assigned yet. */
|
---|
| 149 | int a_name; /* The array variable name (number). */
|
---|
| 150 | int f_name; /* The function name (number). */
|
---|
| 151 | int v_name; /* The variable name (number). */
|
---|
| 152 | short balance; /* For the balanced tree. */
|
---|
| 153 | struct id_rec *left, *right; /* Tree pointers. */
|
---|
| 154 | } id_rec;
|
---|