[9] | 1 | /* move4.c */
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| 2 |
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| 3 | /* Author:
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| 4 | * Steve Kirkendall
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| 5 | * 14407 SW Teal Blvd. #C
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| 6 | * Beaverton, OR 97005
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| 7 | * kirkenda@cs.pdx.edu
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| 8 | */
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| 9 |
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| 10 |
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| 11 | /* This file contains movement functions which are screen-relative */
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| 12 |
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| 13 | #include "config.h"
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| 14 | #include "vi.h"
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| 15 |
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| 16 | /* This moves the cursor to a particular row on the screen */
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| 17 | /*ARGSUSED*/
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| 18 | MARK m_row(m, cnt, key)
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| 19 | MARK m; /* the cursor position */
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| 20 | long cnt; /* the row we'll move to */
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| 21 | int key; /* the keystroke of this move - H/L/M */
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| 22 | {
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| 23 | DEFAULT(1);
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| 24 |
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| 25 | /* calculate destination line based on key */
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| 26 | cnt--;
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| 27 | switch (key)
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| 28 | {
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| 29 | case 'H':
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| 30 | cnt = topline + cnt;
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| 31 | break;
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| 32 |
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| 33 | case 'M':
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| 34 | cnt = topline + (LINES - 1) / 2;
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| 35 | break;
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| 36 |
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| 37 | case 'L':
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| 38 | cnt = botline - cnt;
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| 39 | break;
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| 40 | }
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| 41 |
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| 42 | /* return the mark of the destination line */
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| 43 | return MARK_AT_LINE(cnt);
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| 44 | }
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| 45 |
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| 46 |
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| 47 | /* This function repositions the current line to show on a given row */
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| 48 | MARK m_z(m, cnt, key)
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| 49 | MARK m; /* the cursor */
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| 50 | long cnt; /* the line number we're repositioning */
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| 51 | int key; /* key struck after the z */
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| 52 | {
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| 53 | long newtop;
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| 54 | int i;
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| 55 |
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| 56 | /* Which line are we talking about? */
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| 57 | if (cnt < 0 || cnt > nlines)
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| 58 | {
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| 59 | return MARK_UNSET;
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| 60 | }
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| 61 | if (cnt)
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| 62 | {
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| 63 | m = MARK_AT_LINE(cnt);
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| 64 | newtop = cnt;
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| 65 | }
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| 66 | else
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| 67 | {
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| 68 | newtop = markline(m);
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| 69 | }
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| 70 |
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| 71 | /* allow a "window size" number to be entered */
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| 72 | for (i = 0; key >= '0' && key <= '9'; key = getkey(0))
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| 73 | {
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| 74 | i = i * 10 + key - '0';
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| 75 | }
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| 76 | #ifndef CRUNCH
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| 77 | if (i > 0 && i <= LINES - 1)
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| 78 | {
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| 79 | *o_window = i;
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| 80 | wset = TRUE;
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| 81 | }
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| 82 | #else
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| 83 | /* the number is ignored if -DCRUNCH */
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| 84 | #endif
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| 85 |
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| 86 | /* figure out which line will have to be at the top of the screen */
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| 87 | switch (key)
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| 88 | {
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| 89 | case '\n':
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| 90 | #if OSK
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| 91 | case '\l':
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| 92 | #else
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| 93 | case '\r':
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| 94 | #endif
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| 95 | case '+':
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| 96 | break;
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| 97 |
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| 98 | case '.':
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| 99 | case 'z':
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| 100 | newtop -= LINES / 2;
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| 101 | break;
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| 102 |
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| 103 | case '-':
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| 104 | newtop -= LINES - 1;
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| 105 | break;
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| 106 |
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| 107 | default:
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| 108 | return MARK_UNSET;
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| 109 | }
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| 110 |
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| 111 | /* make the new topline take effect */
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| 112 | redraw(MARK_UNSET, FALSE);
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| 113 | if (newtop >= 1)
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| 114 | {
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| 115 | topline = newtop;
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| 116 | }
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| 117 | else
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| 118 | {
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| 119 | topline = 1L;
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| 120 | }
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| 121 | redrawrange(0L, INFINITY, INFINITY);
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| 122 |
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| 123 | /* The cursor doesn't move */
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| 124 | return m;
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| 125 | }
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| 126 |
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| 127 |
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| 128 | /* This function scrolls the screen. It does this by calling redraw() with
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| 129 | * an off-screen line as the argument. It will move the cursor if necessary
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| 130 | * so that the cursor is on the new screen.
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| 131 | */
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| 132 | /*ARGSUSED*/
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| 133 | MARK m_scroll(m, cnt, key)
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| 134 | MARK m; /* the cursor position */
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| 135 | long cnt; /* for some keys: the number of lines to scroll */
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| 136 | int key; /* keystroke that causes this movement */
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| 137 | {
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| 138 | MARK tmp; /* a temporary mark, used as arg to redraw() */
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| 139 |
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| 140 | /* adjust cnt, and maybe *o_scroll, depending of key */
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| 141 | switch (key)
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| 142 | {
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| 143 | case ctrl('F'):
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| 144 | case ctrl('B'):
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| 145 | DEFAULT(1);
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| 146 | redrawrange(0L, INFINITY, INFINITY); /* force complete redraw */
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| 147 | cnt = cnt * (LINES - 1) - 2; /* keeps two old lines on screen */
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| 148 | break;
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| 149 |
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| 150 | case ctrl('E'):
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| 151 | case ctrl('Y'):
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| 152 | DEFAULT(1);
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| 153 | break;
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| 154 |
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| 155 | case ctrl('U'):
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| 156 | case ctrl('D'):
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| 157 | if (cnt == 0) /* default */
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| 158 | {
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| 159 | cnt = *o_scroll;
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| 160 | }
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| 161 | else
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| 162 | {
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| 163 | if (cnt > LINES - 1)
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| 164 | {
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| 165 | cnt = LINES - 1;
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| 166 | }
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| 167 | *o_scroll = cnt;
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| 168 | }
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| 169 | break;
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| 170 | }
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| 171 |
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| 172 | /* scroll up or down, depending on key */
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| 173 | switch (key)
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| 174 | {
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| 175 | case ctrl('B'):
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| 176 | case ctrl('Y'):
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| 177 | case ctrl('U'):
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| 178 | cnt = topline - cnt;
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| 179 | if (cnt < 1L)
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| 180 | {
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| 181 | cnt = 1L;
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| 182 | m = MARK_FIRST;
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| 183 | }
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| 184 | tmp = MARK_AT_LINE(cnt) + markidx(m);
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| 185 | redraw(tmp, FALSE);
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| 186 | if (markline(m) > botline)
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| 187 | {
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| 188 | m = MARK_AT_LINE(botline);
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| 189 | }
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| 190 | break;
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| 191 |
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| 192 | case ctrl('F'):
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| 193 | case ctrl('E'):
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| 194 | case ctrl('D'):
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| 195 | cnt = botline + cnt;
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| 196 | if (cnt > nlines)
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| 197 | {
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| 198 | cnt = nlines;
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| 199 | m = MARK_LAST;
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| 200 | }
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| 201 | tmp = MARK_AT_LINE(cnt) + markidx(m);
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| 202 | redraw(tmp, FALSE);
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| 203 | if (markline(m) < topline)
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| 204 | {
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| 205 | m = MARK_AT_LINE(topline);
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| 206 | }
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| 207 | break;
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| 208 | }
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| 209 |
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| 210 | return m;
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| 211 | }
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