1 | /* Physical memory layout on IBM compatible PCs. Only the major, fixed memory
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2 | * areas are detailed here. Known addresses of the BIOS data area are defined
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3 | * in <ibm/bios.h>. The map upper memory area (UMA) is only roughly defined
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4 | * since the UMA sections may vary in size and locus.
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5 | *
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6 | * Created: March 2005, Jorrit N. Herder
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7 | */
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8 |
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9 | /* I/O-mapped peripherals. I/O addresses are different from memory addresses
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10 | * due to the I/O signal on the ISA bus. Individual I/O ports are defined by
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11 | * the drivers that use them or looked up with help of the BIOS.
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12 | */
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13 | #define IO_MEMORY_BEGIN 0x0000
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14 | #define IO_MEMORY_END 0xFFFF
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15 |
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16 |
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17 | /* Physical memory layout. Design decisions made for the earliest PCs, caused
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18 | * memory to be broken broken into the following four basic pieces:
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19 | * - Conventional or base memory: first 640 KB (incl. BIOS data, see below);
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20 | * The top of conventional memory is often used by the BIOS to store data.
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21 | * - Upper Memory Area (UMA): upper 384 KB of the first megabyte of memory;
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22 | * - High Memory Area (HMA): ~ first 64 KB of the second megabyte of memory;
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23 | * - Extended Memory: all the memory above first megabyte of memory.
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24 | * The high memory area overlaps with the first 64 KB of extended memory, but
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25 | * is different from the rest of extended memory because it can be accessed
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26 | * when the processor is in real mode.
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27 | */
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28 | #define BASE_MEM_BEGIN 0x000000
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29 | #define BASE_MEM_TOP 0x090000
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30 | #define BASE_MEM_END 0x09FFFF
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31 |
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32 | #define UPPER_MEM_BEGIN 0x0A0000
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33 | #define UPPER_MEM_END 0x0FFFFF
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34 |
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35 | #define HIGH_MEM_BEGIN 0x100000
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36 | #define HIGH_MEM_END 0x10FFEF
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37 |
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38 | #define EXTENDED_MEM_BEGIN 0x100000
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39 | #define EXTENDED_MEM_END ((unsigned) -1)
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40 |
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41 |
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42 | /* The logical memory map of the first 1.5 MB is as follows (hexadecimals):
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43 | *
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44 | * offset [size] (id) = memory usage
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45 | * ------------------------------------------------------------------------
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46 | * 000000 [00400] (I) = Real-Mode Interrupt Vector Table (1024 B)
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47 | * 000400 [00100] (B) = BIOS Data Area (256 B)
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48 | * 000800 [00066] (W) = 80286 Loadall workspace
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49 | * 010000 [10000] (c) = Real-Mode Compatibility Segment (64 KB)
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50 | * 020000 [70000] (.) = Program-accessible memory (free)
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51 | * 090000 [10000] (E) = BIOS Extension
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52 | * 0A0000 [10000] (G) = Graphics Mode Video RAM
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53 | * 0B0000 [08000] (M) = Monochrome Text Mode Video RAM
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54 | * 0B8000 [08000] (C) = Color Text Mode Video RAM
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55 | * 0C0000 [08000] (V) = Video ROM BIOS (would be "a" in PS/2)
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56 | * 0C8000 [18000] (a) = Adapter ROM + special-purpose RAM (free UMA space)
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57 | * 0E0000 [10000] (r) = PS/2 Motherboard ROM BIOS (free UMA in non-PS/2)
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58 | * 0F0000 [06000] (R) = Motherboard ROM BIOS
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59 | * 0F6000 [08000] (b) = IBM Cassette BASIC ROM ("R" in IBM compatibles)
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60 | * 0FD000 [02000] (R) = Motherboard ROM BIOS
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61 | * 100000 [.....] (.) = Extended memory, program-accessible (free)
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62 | * 100000 [0FFEF] (h) = High Memory Area (HMA)
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63 | *
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64 | *
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65 | * Conventional (Base) Memory:
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66 | *
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67 | * : [~~~~~16 KB~~~~][~~~~~16 KB~~~~][~~~~~16 KB~~~~][~~~~~16 KB~~~~]
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68 | * : 0---1---2---3---4---5---6---7---8---9---A---B---C---D---E---F---
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69 | * 000000: IBW.............................................................
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70 | * 010000: cccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc
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71 | * 020000: ................................................................
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72 | * 030000: ................................................................
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73 | * 040000: ................................................................
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74 | * 050000: ................................................................
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75 | * 060000: ................................................................
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76 | * 070000: ................................................................
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77 | * 080000: ................................................................
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78 | * 090000: EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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79 | *
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80 | * Upper Memory Area (UMA):
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81 | *
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82 | * : 0---1---2---3---4---5---6---7---8---9---A---B---C---D---E---F---
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83 | * 0A0000: GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
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84 | * 0B0000: MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
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85 | * 0C0000: VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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86 | * 0D0000: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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87 | * 0E0000: rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
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88 | * 0F0000: RRRRRRRRRRRRRRRRRRRRRRRRbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbRRRRRRRR
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89 | *
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90 | * Extended Memory:
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91 | *
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92 | * : 0---1---2---3---4---5---6---7---8---9---A---B---C---D---E---F---
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93 | * 100000: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh.
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94 | * 110000: ................................................................
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95 | * 120000: ................................................................
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96 | * 130000: ................................................................
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97 | * 140000: ................................................................
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98 | * 150000: ................................................................
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99 | * 160000: ................................................................
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100 | * 170000: ................................................................
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101 | *
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102 | * Source: The logical memory map was partly taken from the book "Upgrading
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103 | * & Repairing PCs Eight Edition", Macmillan Computer Publishing.
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104 | */
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105 |
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106 |
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107 | /* The bottom part of conventional or base memory is occupied by BIOS data.
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108 | * The BIOS memory can be distinguished in two parts:
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109 | * o The first the first 1024 bytes of addressable memory contains the BIOS
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110 | * real-mode interrupt vector table (IVT). The table is used to access BIOS
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111 | * hardware services in real-mode by loading a interrupt vector and issuing
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112 | * an INT instruction. Some vectors contain BIOS data that can be retrieved
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113 | * directly and are useful in protected-mode as well.
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114 | * o The BIOS data area is located directly above the interrupt vectors. It
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115 | * comprises 256 bytes of memory. These data are used by the device drivers
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116 | * to retrieve hardware details, such as I/O ports to be used.
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117 | */
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118 | #define BIOS_MEM_BEGIN 0x00000 /* all BIOS memory */
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119 | #define BIOS_MEM_END 0x004FF
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120 | #define BIOS_IVT_BEGIN 0x00000 /* BIOS interrupt vectors */
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121 | #define BIOS_IVT_END 0x003FF
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122 | #define BIOS_DATA_BEGIN 0x00400 /* BIOS data area */
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123 | #define BIOS_DATA_END 0x004FF
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124 |
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125 | /* The base memory is followed by 384 KB reserved memory located at the top of
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126 | * the first MB of physical memory. This memory is known as the upper memory
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127 | * area (UMA). It is used for memory-mapped peripherals, such as video RAM,
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128 | * adapter BIOS (adapter ROM and special purpose RAM), and the motherboard
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129 | * BIOS (I/O system, Power-On Self Test, bootstrap loader). The upper memory
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130 | * can roughly be distinguished in three parts:
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131 | *
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132 | * o The first 128K of the upper memory area (A0000-BFFFF) is reserved for use
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133 | * by memory-mapped video adapters. Hence, it is also called Video RAM. The
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134 | * display driver can directly write to this memory and request the hardware
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135 | * to show the data on the screen.
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136 | */
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137 | #define UMA_VIDEO_RAM_BEGIN 0xA0000 /* video RAM */
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138 | #define UMA_VIDEO_RAM_END 0xBFFFF
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139 | #define UMA_GRAPHICS_RAM_BEGIN 0xA0000 /* graphics RAM */
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140 | #define UMA_GRAPHICS_RAM_END 0xAFFFF
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141 | #define UMA_MONO_TEXT_BEGIN 0xB0000 /* monochrome text */
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142 | #define UMA_MONO_TEXT_END 0xB7FFF
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143 | #define UMA_COLOR_TEXT_BEGIN 0xB8000 /* color text */
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144 | #define UMA_COLOR_TEXT_END 0xBFFFF
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145 |
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146 | /* o The next 128K (the memory range C0000-DFFFF) is reserved for the adapter
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147 | * BIOS that resides in the ROM on some adapter boards. Most VGA-compatible
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148 | * video adapters use the first 32 KB of this area for their on-board BIOS.
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149 | * The rest can be used by any other adapters. The IDE controller often
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150 | * occupies the second 32 KB.
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151 | */
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152 | #define UMA_ADAPTER_BIOS_BEGIN 0xC0000 /* adapter BIOS */
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153 | #define UMA_ADAPTER_BIOS_END 0xDFFFF
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154 | #define UMA_VIDEO_BIOS_BEGIN 0xC0000 /* video adapter */
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155 | #define UMA_VIDEO_BIOS_END 0xC7FFF
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156 | #define UMA_IDE_HD_BIOS_BEGIN 0xC8000 /* IDE hard disk */
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157 | #define UMA_IDE_HD_BIOS_END 0xCBFFF
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158 |
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159 | /* o The last 128K of the upper memory area (E0000-FFFFF) is reserved for
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160 | * motherboard BIOS (Basic I/O System). The POST (Power-On Self Test) and
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161 | * bootstrap loader also reside in this space. The memory falls apart in
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162 | * two areas: Plug & Play BIOS data and the system BIOS data.
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163 | */
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164 | #define UMA_MB_BIOS_BEGIN 0xE0000 /* motherboard BIOS */
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165 | #define UMA_MB_BIOS_END 0xFFFFF
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166 | #define UMA_PNP_ESCD_BIOS_BEGIN 0xE0000 /* PnP extended data */
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167 | #define UMA_PNP_ESCD_BIOS_END 0xEFFFF
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168 | #define UMA_SYSTEM_BIOS_BEGIN 0xF0000 /* system BIOS */
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169 | #define UMA_SYSTEM_BIOS_END 0xFFFFF
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170 |
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171 |
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