/* This file contains the clock task, which handles time related functions. * Important events that are handled by the CLOCK include setting and * monitoring alarm timers and deciding when to (re)schedule processes. * The CLOCK offers a direct interface to kernel processes. System services * can access its services through system calls, such as sys_setalarm(). The * CLOCK task thus is hidden from the outside world. * * Changes: * Oct 08, 2005 reordering and comment editing (A. S. Woodhull) * Mar 18, 2004 clock interface moved to SYSTEM task (Jorrit N. Herder) * Sep 30, 2004 source code documentation updated (Jorrit N. Herder) * Sep 24, 2004 redesigned alarm timers (Jorrit N. Herder) * * The function do_clocktick() is triggered by the clock's interrupt * handler when a watchdog timer has expired or a process must be scheduled. * * In addition to the main clock_task() entry point, which starts the main * loop, there are several other minor entry points: * clock_stop: called just before MINIX shutdown * get_uptime: get realtime since boot in clock ticks * set_timer: set a watchdog timer (+) * reset_timer: reset a watchdog timer (+) * read_clock: read the counter of channel 0 of the 8253A timer * * (+) The CLOCK task keeps tracks of watchdog timers for the entire kernel. * The watchdog functions of expired timers are executed in do_clocktick(). * It is crucial that watchdog functions not block, or the CLOCK task may * be blocked. Do not send() a message when the receiver is not expecting it. * Instead, notify(), which always returns, should be used. */ #include "kernel.h" #include "proc.h" #include #include /* Function prototype for PRIVATE functions. */ FORWARD _PROTOTYPE( void init_clock, (void) ); FORWARD _PROTOTYPE( int clock_handler, (irq_hook_t *hook) ); FORWARD _PROTOTYPE( int do_clocktick, (message *m_ptr) ); FORWARD _PROTOTYPE( void load_update, (void)); /* Clock parameters. */ #define COUNTER_FREQ (2*TIMER_FREQ) /* counter frequency using square wave */ #define LATCH_COUNT 0x00 /* cc00xxxx, c = channel, x = any */ #define SQUARE_WAVE 0x36 /* ccaammmb, a = access, m = mode, b = BCD */ /* 11x11, 11 = LSB then MSB, x11 = sq wave */ #define TIMER_COUNT ((unsigned) (TIMER_FREQ/HZ)) /* initial value for counter*/ #define TIMER_FREQ 1193182L /* clock frequency for timer in PC and AT */ #define CLOCK_ACK_BIT 0x80 /* PS/2 clock interrupt acknowledge bit */ /* The CLOCK's timers queue. The functions in operate on this. * Each system process possesses a single synchronous alarm timer. If other * kernel parts want to use additional timers, they must declare their own * persistent (static) timer structure, which can be passed to the clock * via (re)set_timer(). * When a timer expires its watchdog function is run by the CLOCK task. */ PRIVATE timer_t *clock_timers; /* queue of CLOCK timers */ PRIVATE clock_t next_timeout; /* realtime that next timer expires */ /* The time is incremented by the interrupt handler on each clock tick. */ PRIVATE clock_t realtime; /* real time clock */ PRIVATE irq_hook_t clock_hook; /* interrupt handler hook */ /*===========================================================================* * clock_task * *===========================================================================*/ PUBLIC void clock_task() { /* Main program of clock task. If the call is not HARD_INT it is an error. */ message m; /* message buffer for both input and output */ int result; /* result returned by the handler */ init_clock(); /* initialize clock task */ /* Main loop of the clock task. Get work, process it. Never reply. */ while (TRUE) { /* Go get a message. */ receive(ANY, &m); /* Handle the request. Only clock ticks are expected. */ switch (m.m_type) { case HARD_INT: result = do_clocktick(&m); /* handle clock tick */ break; default: /* illegal request type */ kprintf("CLOCK: illegal request %d from %d.\n", m.m_type,m.m_source); } } } /*===========================================================================* * do_clocktick * *===========================================================================*/ PRIVATE int do_clocktick(m_ptr) message *m_ptr; /* pointer to request message */ { /* Despite its name, this routine is not called on every clock tick. It * is called on those clock ticks when a lot of work needs to be done. */ /* A process used up a full quantum. The interrupt handler stored this * process in 'prev_ptr'. First make sure that the process is not on the * scheduling queues. Then announce the process ready again. Since it has * no more time left, it gets a new quantum and is inserted at the right * place in the queues. As a side-effect a new process will be scheduled. */ if (prev_ptr->p_ticks_left <= 0 && priv(prev_ptr)->s_flags & PREEMPTIBLE) { lock_dequeue(prev_ptr); /* take it off the queues */ lock_enqueue(prev_ptr); /* and reinsert it again */ } /* Check if a clock timer expired and run its watchdog function. */ if (next_timeout <= realtime) { tmrs_exptimers(&clock_timers, realtime, NULL); next_timeout = clock_timers == NULL ? TMR_NEVER : clock_timers->tmr_exp_time; } /* Inhibit sending a reply. */ return(EDONTREPLY); } /*===========================================================================* * init_clock * *===========================================================================*/ PRIVATE void init_clock() { /* Initialize the CLOCK's interrupt hook. */ clock_hook.proc_nr_e = CLOCK; /* Initialize channel 0 of the 8253A timer to, e.g., 60 Hz, and register * the CLOCK task's interrupt handler to be run on every clock tick. */ outb(TIMER_MODE, SQUARE_WAVE); /* set timer to run continuously */ outb(TIMER0, TIMER_COUNT); /* load timer low byte */ outb(TIMER0, TIMER_COUNT >> 8); /* load timer high byte */ put_irq_handler(&clock_hook, CLOCK_IRQ, clock_handler); enable_irq(&clock_hook); /* ready for clock interrupts */ /* Set a watchdog timer to periodically balance the scheduling queues. */ balance_queues(NULL); /* side-effect sets new timer */ } /*===========================================================================* * clock_stop * *===========================================================================*/ PUBLIC void clock_stop() { /* Reset the clock to the BIOS rate. (For rebooting.) */ outb(TIMER_MODE, 0x36); outb(TIMER0, 0); outb(TIMER0, 0); } /*===========================================================================* * clock_handler * *===========================================================================*/ PRIVATE int clock_handler(hook) irq_hook_t *hook; { /* This executes on each clock tick (i.e., every time the timer chip generates * an interrupt). It does a little bit of work so the clock task does not have * to be called on every tick. The clock task is called when: * * (1) the scheduling quantum of the running process has expired, or * (2) a timer has expired and the watchdog function should be run. * * Many global global and static variables are accessed here. The safety of * this must be justified. All scheduling and message passing code acquires a * lock by temporarily disabling interrupts, so no conflicts with calls from * the task level can occur. Furthermore, interrupts are not reentrant, the * interrupt handler cannot be bothered by other interrupts. * * Variables that are updated in the clock's interrupt handler: * lost_ticks: * Clock ticks counted outside the clock task. This for example * is used when the boot monitor processes a real mode interrupt. * realtime: * The current uptime is incremented with all outstanding ticks. * proc_ptr, bill_ptr: * These are used for accounting. It does not matter if proc.c * is changing them, provided they are always valid pointers, * since at worst the previous process would be billed. */ register unsigned ticks; /* Acknowledge the PS/2 clock interrupt. */ if (machine.ps_mca) outb(PORT_B, inb(PORT_B) | CLOCK_ACK_BIT); /* Get number of ticks and update realtime. */ ticks = lost_ticks + 1; lost_ticks = 0; realtime += ticks; /* Update user and system accounting times. Charge the current process for * user time. If the current process is not billable, that is, if a non-user * process is running, charge the billable process for system time as well. * Thus the unbillable process' user time is the billable user's system time. */ proc_ptr->p_user_time += ticks; if (priv(proc_ptr)->s_flags & PREEMPTIBLE) { proc_ptr->p_ticks_left -= ticks; } if (! (priv(proc_ptr)->s_flags & BILLABLE)) { bill_ptr->p_sys_time += ticks; bill_ptr->p_ticks_left -= ticks; } /* Update load average. */ load_update(); /* Check if do_clocktick() must be called. Done for alarms and scheduling. * Some processes, such as the kernel tasks, cannot be preempted. */ if ((next_timeout <= realtime) || (proc_ptr->p_ticks_left <= 0)) { prev_ptr = proc_ptr; /* store running process */ lock_notify(HARDWARE, CLOCK); /* send notification */ } return(1); /* reenable interrupts */ } /*===========================================================================* * get_uptime * *===========================================================================*/ PUBLIC clock_t get_uptime() { /* Get and return the current clock uptime in ticks. */ return(realtime); } /*===========================================================================* * set_timer * *===========================================================================*/ PUBLIC void set_timer(tp, exp_time, watchdog) struct timer *tp; /* pointer to timer structure */ clock_t exp_time; /* expiration realtime */ tmr_func_t watchdog; /* watchdog to be called */ { /* Insert the new timer in the active timers list. Always update the * next timeout time by setting it to the front of the active list. */ tmrs_settimer(&clock_timers, tp, exp_time, watchdog, NULL); next_timeout = clock_timers->tmr_exp_time; } /*===========================================================================* * reset_timer * *===========================================================================*/ PUBLIC void reset_timer(tp) struct timer *tp; /* pointer to timer structure */ { /* The timer pointed to by 'tp' is no longer needed. Remove it from both the * active and expired lists. Always update the next timeout time by setting * it to the front of the active list. */ tmrs_clrtimer(&clock_timers, tp, NULL); next_timeout = (clock_timers == NULL) ? TMR_NEVER : clock_timers->tmr_exp_time; } /*===========================================================================* * read_clock * *===========================================================================*/ PUBLIC unsigned long read_clock() { /* Read the counter of channel 0 of the 8253A timer. This counter counts * down at a rate of TIMER_FREQ and restarts at TIMER_COUNT-1 when it * reaches zero. A hardware interrupt (clock tick) occurs when the counter * gets to zero and restarts its cycle. */ unsigned count; outb(TIMER_MODE, LATCH_COUNT); count = inb(TIMER0); count |= (inb(TIMER0) << 8); return count; } /*===========================================================================* * load_update * *===========================================================================*/ PRIVATE void load_update(void) { u16_t slot; int enqueued = -1, q; /* -1: special compensation for IDLE. */ struct proc *p; /* Load average data is stored as a list of numbers in a circular * buffer. Each slot accumulates _LOAD_UNIT_SECS of samples of * the number of runnable processes. Computations can then * be made of the load average over variable periods, in the * user library (see getloadavg(3)). */ slot = (realtime / HZ / _LOAD_UNIT_SECS) % _LOAD_HISTORY; if(slot != kloadinfo.proc_last_slot) { kloadinfo.proc_load_history[slot] = 0; kloadinfo.proc_last_slot = slot; } /* Cumulation. How many processes are ready now? */ for(q = 0; q < NR_SCHED_QUEUES; q++) for(p = rdy_head[q]; p != NIL_PROC; p = p->p_nextready) enqueued++; kloadinfo.proc_load_history[slot] += enqueued; /* Up-to-dateness. */ kloadinfo.last_clock = realtime; }