#include #define sigfillset _sigfillset #define sigjmp _sigjmp #define sigprocmask _sigprocmask #define sigreturn _sigreturn #include #include #include _PROTOTYPE( int sigjmp, (jmp_buf jb, int retval)); #if (_SETJMP_SAVES_REGS == 0) /* 'sigreturn' using a short format jmp_buf (no registers saved). */ PUBLIC int sigjmp(jb, retval) jmp_buf jb; int retval; { struct sigcontext sc; sc.sc_flags = jb[0].__flags; sc.sc_mask = jb[0].__mask; #if (CHIP == INTEL) sc.sc_pc = (int) jb[0].__pc; sc.sc_sp = (int) jb[0].__sp; sc.sc_fp = (int) jb[0].__lb; #endif #if (CHIP == M68000) sc.sc_pc = (long) jb[0].__pc; sc.sc_sp = (long) jb[0].__sp; sc.sc_fp = (long) jb[0].__lb; #endif sc.sc_retreg = retval; return sigreturn(&sc); } #endif PUBLIC int sigreturn(scp) register struct sigcontext *scp; { sigset_t set; /* The message can't be on the stack, because the stack will vanish out * from under us. The send part of sendrec will succeed, but when * a message is sent to restart the current process, who knows what will * be in the place formerly occupied by the message? */ static message m; /* Protect against race conditions by blocking all interrupts. */ sigfillset(&set); /* splhi */ sigprocmask(SIG_SETMASK, &set, (sigset_t *) NULL); m.m2_l1 = scp->sc_mask; m.m2_i2 = scp->sc_flags; m.m2_p1 = (char *) scp; return(_syscall(MM, SIGRETURN, &m)); /* normally this doesn't return */ }