[9] | 1 | /*
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| 2 | Utility Routines
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| 3 | the next logical funtions describe attributes of objects.
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| 4 | (ajar, hinged, opaque, printd, treasr, vessel, wearng)
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| 5 | */
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| 6 |
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| 7 | #include <stdio.h>
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| 8 | #include <stdlib.h>
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| 9 | #include <ctype.h>
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| 10 | #include <string.h>
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| 11 | #include "advent.h"
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| 12 | #include "advdec.h"
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| 13 |
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| 14 | /*
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| 15 | ajar .TRUE. if item is container and is open or unhinged
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| 16 | */
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| 17 | boolean ajar(item)
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| 18 | int item;
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| 19 | {
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| 20 | return ((bitset(g.obj_state[item], OPENBT))
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| 21 | || (vessel(item) && !hinged(item)));
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| 22 | }
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| 23 |
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| 24 | /*
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| 25 | at .TRUE. To tell if player is on either side of a two sided object.
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| 26 | */
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| 27 | boolean at(item)
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| 28 | int item;
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| 29 | {
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| 30 | if (item < 1 || item > MAXOBJ)
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| 31 | return (FALSE);
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| 32 | else
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| 33 | return (g.place[item] == g.loc || g.fixed[item] == g.loc);
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| 34 | }
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| 35 |
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| 36 | /*
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| 37 | athand .TRUE. if item readily reachable
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| 38 | it can be lying here, in hand or in open container.
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| 39 | */
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| 40 | boolean athand(item)
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| 41 | int item;
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| 42 | {
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| 43 | int contnr;
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| 44 | boolean aaa;
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| 45 |
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| 46 | contnr = -g.place[item];
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| 47 | aaa = enclosed(item) && ajar(contnr);
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| 48 |
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| 49 | return ((g.place[item] == g.loc) || holding(item)
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| 50 | || (aaa && ((g.place[contnr] == g.loc)
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| 51 | || (toting(item) && holding(contnr)))));
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| 52 | }
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| 53 |
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| 54 | /*
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| 55 | bitoff turns off (sets to 0) a bit in obj_state word
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| 56 | */
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| 57 | void bitoff(obj, bit)
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| 58 | int obj, bit;
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| 59 | {
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| 60 | long val;
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| 61 |
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| 62 | val = 1L << bit;
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| 63 | g.obj_state[obj] &= ~val;
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| 64 | }
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| 65 |
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| 66 | /*
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| 67 | biton turns on (sets to 1) a bit in obj_state word
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| 68 | */
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| 69 | void biton(obj, bit)
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| 70 | int obj, bit;
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| 71 | {
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| 72 | long val;
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| 73 |
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| 74 | val = 1L << bit;
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| 75 | g.obj_state[obj] |= val;
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| 76 | }
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| 77 |
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| 78 | /*
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| 79 | bitset .TRUE. if object_state has bit N set
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| 80 | */
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| 81 | boolean bitset(state, bit)
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| 82 | long state;
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| 83 | int bit;
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| 84 | {
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| 85 | return (((state >> bit) & 1) == 1);
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| 86 | }
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| 87 |
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| 88 | /*
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| 89 | blind .TRUE. if you can't see at this loc, (darkness of glare)
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| 90 | */
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| 91 | boolean blind()
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| 92 | {
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| 93 | return (dark() || (g.loc == 200
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| 94 | && athand(LAMP) && (g.prop[LAMP] == 1)));
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| 95 | }
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| 96 |
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| 97 | /*
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| 98 | burden .. returns weight of items being carried
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| 99 |
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| 100 | if obj=0, burden calculates the total weight of the adventurer's burden
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| 101 | including everything in all containers (except the boat) that he is
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| 102 | carring.
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| 103 |
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| 104 | if object is a container, calculate the weight of everything inside
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| 105 | the container (including the container itself). Since donkey FORTRAN
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| 106 | isn't recursive, we will only calculate weight of contained containers
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| 107 | one level down. The only serious contained container would be the sack
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| 108 | The only thing we'll miss will be filled VS empty bottle or cage.
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| 109 |
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| 110 | If object isn't a container, return its weight.
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| 111 | */
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| 112 | int burden(obj)
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| 113 | int obj;
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| 114 | {
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| 115 | int i, sum, temp;
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| 116 |
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| 117 | sum = 0;
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| 118 | if (obj == 0) {
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| 119 | for (i = 1; i < MAXOBJ; i++) {
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| 120 | if (toting(i) && (g.place[i] != -BOAT))
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| 121 | sum += g.weight[i];
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| 122 | }
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| 123 | } else {
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| 124 | if (obj != BOAT) {
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| 125 | sum = g.weight[obj];
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| 126 | temp = g.holder[obj];
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| 127 | while (temp != 0) {
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| 128 | sum += g.weight[temp];
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| 129 | temp = g.hlink[temp];
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| 130 | }
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| 131 | }
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| 132 | }
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| 133 | return (sum);
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| 134 | }
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| 135 |
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| 136 | /*
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| 137 | Routine to carry an object
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| 138 | start toting an object, removing it from the list of things
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| 139 | at its former location. If object > MAXOBJ ( moving "FIXED"
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| 140 | or second loc), then don't change place.
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| 141 | */
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| 142 | void carry(obj, where)
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| 143 | int obj, where;
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| 144 | {
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| 145 | int temp;
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| 146 |
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| 147 | if (obj < MAXOBJ) {
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| 148 | if (g.place[obj] == -1)
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| 149 | return;
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| 150 | g.place[obj] = -1;
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| 151 | }
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| 152 | if (g.atloc[where] == obj)
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| 153 | g.atloc[where] = g.link[obj];
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| 154 | else {
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| 155 | temp = g.atloc[where];
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| 156 | while (g.link[temp] != obj) {
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| 157 | temp = g.link[temp];
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| 158 | if (temp == 0)
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| 159 | bug(35);
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| 160 | }
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| 161 | g.link[temp] = g.link[obj];
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| 162 | }
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| 163 | return;
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| 164 | }
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| 165 |
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| 166 | /*
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| 167 | confuz generates some variant of "Don't understand that" message.
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| 168 | */
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| 169 | int confuz()
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| 170 | {
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| 171 | int msg;
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| 172 |
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| 173 | msg = 60;
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| 174 | if (pct(50))
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| 175 | msg = 61;
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| 176 | if (pct(33))
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| 177 | msg = 13;
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| 178 | if (pct(25))
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| 179 | msg = 347;
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| 180 | if (pct(20))
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| 181 | msg = 195;
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| 182 | return (msg);
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| 183 | }
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| 184 |
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| 185 | /*
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| 186 | dark .TRUE. if there is no light here
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| 187 | */
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| 188 | boolean dark()
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| 189 | {
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| 190 | return (!(g.loc_attrib[g.loc] & LIGHT) &&
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| 191 | (!g.prop[LAMP] || !athand(LAMP)));
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| 192 | }
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| 193 |
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| 194 | /*
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| 195 | Routine to check for presence
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| 196 | of dwarves..
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| 197 | */
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| 198 | int dcheck()
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| 199 | {
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| 200 | int i;
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| 201 |
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| 202 | for (i = 1; i < (DWARFMAX); ++i)
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| 203 | if (g.dloc[i] == g.loc)
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| 204 | return (i);
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| 205 | return (0);
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| 206 | }
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| 207 |
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| 208 | /*
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| 209 | dead .TRUE. if object is now dead
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| 210 | */
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| 211 | boolean dead(obj)
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| 212 | int obj;
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| 213 | {
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| 214 | return (bitset(g.obj_state[obj], 10));
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| 215 | }
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| 216 |
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| 217 | /*
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| 218 | drop Place an object at a given loc, prefixing it onto the atloc list.
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| 219 | */
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| 220 | void drop(obj, where)
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| 221 | int obj, where;
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| 222 | {
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| 223 | if (obj > MAXOBJ)
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| 224 | g.fixed[obj - MAXOBJ] = where;
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| 225 | else
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| 226 | g.place[obj] = where;
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| 227 | if (where > 0) {
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| 228 | g.link[obj] = g.atloc[where];
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| 229 | g.atloc[where] = obj;
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| 230 | }
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| 231 | return;
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| 232 | }
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| 233 |
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| 234 | /*
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| 235 | destroy Permanently eliminate "object" by moving it to
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| 236 | a non-existent location.
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| 237 | */
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| 238 | void destroy(obj)
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| 239 | int obj;
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| 240 | {
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| 241 | move(obj, 0);
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| 242 | return;
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| 243 | }
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| 244 |
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| 245 | /*
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| 246 | edible .TRUE. if obj can be eaten.
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| 247 | */
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| 248 | boolean edible(obj)
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| 249 | int obj;
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| 250 | {
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| 251 | return (bitset(g.obj_state[obj], 7));
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| 252 | }
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| 253 |
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| 254 | /*
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| 255 | enclosed .TRUE. If object is inside a container.
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| 256 | */
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| 257 | boolean enclosed(item)
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| 258 | int item;
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| 259 | {
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| 260 | if (item < 1 || item > MAXOBJ)
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| 261 | return (FALSE);
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| 262 | else
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| 263 | return (g.place[item] < -1);
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| 264 | }
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| 265 |
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| 266 | /*
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| 267 | extract remove "object" from a container.
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| 268 | origionally name "remove" but rename to avoid conflict with stdio.h
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| 269 | */
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| 270 | void extract(obj)
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| 271 | int obj;
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| 272 | {
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| 273 | int contnr, temp;
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| 274 |
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| 275 | contnr = -g.place[obj];
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| 276 | g.place[obj] = -1;
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| 277 | if (g.holder[contnr] == obj)
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| 278 | g.holder[contnr] = g.hlink[obj];
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| 279 | else {
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| 280 | temp = g.holder[contnr];
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| 281 | while (g.hlink[temp] != obj) {
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| 282 | temp = g.hlink[temp];
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| 283 | if (temp == 0)
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| 284 | bug(35);
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| 285 | }
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| 286 | g.hlink[temp] = g.hlink[obj];
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| 287 | }
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| 288 | return;
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| 289 | }
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| 290 |
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| 291 | /*
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| 292 | forced To tell if a location will causes a forced move.
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| 293 | A forced location is one from which he is immediately bounced
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| 294 | to another. Normal use is for death (forced to location zero)
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| 295 | and for description of journey from on place to another.
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| 296 | */
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| 297 | int forced(at_loc)
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| 298 | int at_loc;
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| 299 | {
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| 300 | return ((g.loc_attrib[at_loc] & 10) == 2);
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| 301 | }
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| 302 |
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| 303 | /*
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| 304 | here .TRUE. If an item is at location or is being carried.
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| 305 | */
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| 306 | boolean here(item)
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| 307 | int item;
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| 308 | {
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| 309 | return (g.place[item] == g.loc || toting(item));
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| 310 | }
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| 311 |
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| 312 | /*
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| 313 | hinged .TRUE. If object can be opened or shut.
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| 314 | */
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| 315 | boolean hinged(object)
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| 316 | int object;
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| 317 | {
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| 318 | return (bitset(g.obj_state[object], 1));
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| 319 | }
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| 320 |
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| 321 | /*
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| 322 | holding .TRUE. If the object is being carried in hand.
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| 323 | */
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| 324 | boolean holding(item)
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| 325 | int item;
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| 326 | {
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| 327 | if (item < 1 || item > MAXOBJ)
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| 328 | return (FALSE);
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| 329 | else
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| 330 | return (g.place[item] == -1);
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| 331 | }
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| 332 |
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| 333 | /*
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| 334 | insert
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| 335 | */
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| 336 | void insert(obj, contnr)
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| 337 | int obj, contnr;
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| 338 | {
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| 339 | int temp;
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| 340 |
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| 341 | if (contnr == obj)
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| 342 | bug(32);
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| 343 | carry(obj, g.loc);
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| 344 |
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| 345 | temp = g.holder[contnr];
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| 346 | g.holder[contnr] = obj;
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| 347 | g.hlink[obj] = temp;
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| 348 | g.place[obj] = -contnr;
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| 349 | }
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| 350 |
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| 351 | /*
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| 352 | inside = .TRUE. If location is well within cave
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| 353 | */
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| 354 | boolean inside(loc)
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| 355 | int loc;
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| 356 | {
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| 357 | return (!outside(loc) && !portal(loc));
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| 358 | }
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| 359 |
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| 360 | /*
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| 361 | Juggle an object by picking it up and putting it down again,
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| 362 | The purpose being to get the object to the front of the chain
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| 363 | at its loc.
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| 364 | */
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| 365 | void juggle(obj)
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| 366 | int obj;
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| 367 | {
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| 368 | int i, j;
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| 369 |
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| 370 | i = g.place[obj];
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| 371 | j = g.fixed[obj];
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| 372 | move(obj, i);
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| 373 | move(obj + MAXOBJ, j);
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| 374 | return;
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| 375 | }
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| 376 |
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| 377 | /*
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| 378 | Determine liquid in the vessel
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| 379 | */
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| 380 | int liq(item)
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| 381 | int item;
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| 382 | {
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| 383 | int liquid;
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| 384 |
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| 385 | if ((item == BOTTLE) || (item == CASK))
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| 386 | liquid = liq2(((int) g.prop[item] >> 1) & 7);
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| 387 | else
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| 388 | liquid = 0;
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| 389 |
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| 390 | return (liquid);
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| 391 | }
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| 392 |
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| 393 | /*
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| 394 | Determine type of liquid in vessel
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| 395 | */
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| 396 | int liq2(liquid)
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| 397 | int liquid;
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| 398 | {
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| 399 | switch (liquid) {
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| 400 | case 4:
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| 401 | return (WATER);
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| 402 | case 5:
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| 403 | return (OIL);
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| 404 | case 6:
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| 405 | return (WINE);
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| 406 | default:
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| 407 | return (0); /* empty */
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| 408 | }
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| 409 | }
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| 410 |
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| 411 | /*
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| 412 | Determine liquid at a location
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| 413 | */
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| 414 | int liqloc(loc)
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| 415 | int loc;
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| 416 | {
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| 417 | return (liq2((int) ((g.loc_attrib[loc] >> 1) & 7)));
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| 418 | }
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| 419 |
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| 420 | /*
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| 421 | living .TRUE. If object is living, bear for example
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| 422 | */
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| 423 | boolean living(obj)
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| 424 | int obj;
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| 425 | {
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| 426 | return (bitset(g.obj_state[obj], 9));
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| 427 | }
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| 428 |
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| 429 | /*
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| 430 | locked .TRUE. if lockable object is locked
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| 431 | */
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| 432 | boolean locked(item)
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| 433 | int item;
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| 434 | {
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| 435 | return (bitset(g.obj_state[item], 4));
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| 436 | }
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| 437 |
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| 438 | /*
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| 439 | locks .TRUE. if you can lock this object
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| 440 | */
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| 441 | boolean locks(item)
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| 442 | int item;
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| 443 | {
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| 444 | return (bitset(g.obj_state[item], 3));
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| 445 | }
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| 446 |
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| 447 | /*
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| 448 | LOOKIN list contents if obj is a container and is open or transparent.
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| 449 | */
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| 450 | void lookin(contnr)
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| 451 | int contnr;
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| 452 | {
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| 453 | int temp;
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| 454 | boolean first_time;
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| 455 |
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| 456 | if (vessel(contnr) && (ajar(contnr) || !opaque(contnr))) {
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| 457 | temp = g.holder[contnr];
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| 458 | first_time = TRUE;
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| 459 | while (temp != 0) {
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| 460 | if (first_time)
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| 461 | rspeak(360);
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| 462 | printf(" ");
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| 463 | pspeak(temp, -1);
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| 464 | temp = g.hlink[temp];
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| 465 | first_time = FALSE;
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| 466 | }
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| 467 | }
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| 468 | return;
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| 469 | }
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| 470 |
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| 471 | /*
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| 472 | Routine to move an object
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| 473 | */
|
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| 474 | void move(obj, where)
|
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| 475 | int obj, where;
|
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| 476 | {
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| 477 | int from;
|
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| 478 |
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| 479 | if (obj > MAXOBJ)
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| 480 | from = g.fixed[obj - MAXOBJ];
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| 481 | else {
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| 482 | if (enclosed(obj))
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| 483 | extract(obj);
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| 484 | from = g.place[obj];
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| 485 | }
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| 486 | if ((from > 0) && (from < MAXOBJ * 2))
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| 487 | carry(obj, from);
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| 488 | drop(obj, where);
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| 489 | return;
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| 490 | }
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| 491 |
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| 492 | /*
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| 493 | noway, generate's some variant of "can't do that" message.
|
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| 494 | */
|
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| 495 | int noway()
|
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| 496 | {
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| 497 | int msg;
|
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| 498 |
|
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| 499 | msg = 14;
|
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| 500 | if (pct(50))
|
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| 501 | msg = 110;
|
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| 502 | if (pct(33))
|
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| 503 | msg = 147;
|
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| 504 | if (pct(25))
|
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| 505 | msg = 250;
|
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| 506 | if (pct(20))
|
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| 507 | msg = 262;
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| 508 | if (pct(17))
|
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| 509 | msg = 25;
|
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| 510 | if (pct(14))
|
---|
| 511 | msg = 345;
|
---|
| 512 | if (pct(12))
|
---|
| 513 | msg = 346;
|
---|
| 514 | return (msg);
|
---|
| 515 | }
|
---|
| 516 |
|
---|
| 517 | /*
|
---|
| 518 | opaque .TRUE. If obj is non-transparent container
|
---|
| 519 | */
|
---|
| 520 | boolean opaque(obj)
|
---|
| 521 | int obj;
|
---|
| 522 | {
|
---|
| 523 | return (bitset(g.obj_state[obj], 6));
|
---|
| 524 | }
|
---|
| 525 |
|
---|
| 526 | /*
|
---|
| 527 | outsid .TRUE. If location is outside the cave
|
---|
| 528 | */
|
---|
| 529 | boolean outside(loc)
|
---|
| 530 | int loc;
|
---|
| 531 | {
|
---|
| 532 | return (bitset(g.loc_attrib[loc], 6));
|
---|
| 533 | }
|
---|
| 534 |
|
---|
| 535 | /*
|
---|
| 536 | Routine true x% of the time. (x an integer from 0 to 100)
|
---|
| 537 | */
|
---|
| 538 | int pct(x)
|
---|
| 539 | int x;
|
---|
| 540 | {
|
---|
| 541 | return (ranz(100) < x);
|
---|
| 542 | }
|
---|
| 543 |
|
---|
| 544 | /*
|
---|
| 545 | plural .TRUE. if object is multiple objects
|
---|
| 546 | */
|
---|
| 547 | boolean plural(obj)
|
---|
| 548 | int obj;
|
---|
| 549 | {
|
---|
| 550 | return (bitset(g.obj_state[obj], 13));
|
---|
| 551 | }
|
---|
| 552 |
|
---|
| 553 | /*
|
---|
| 554 | portal .TRUE. If location is a cave entrance
|
---|
| 555 | */
|
---|
| 556 | boolean portal(loc)
|
---|
| 557 | int loc;
|
---|
| 558 | {
|
---|
| 559 | return (bitset(g.loc_attrib[loc], 5));
|
---|
| 560 | }
|
---|
| 561 |
|
---|
| 562 | /*
|
---|
| 563 | printed .TRUE. If object can be read.
|
---|
| 564 | */
|
---|
| 565 | boolean printed(obj)
|
---|
| 566 | int obj;
|
---|
| 567 | {
|
---|
| 568 | return (bitset(g.obj_state[obj], 8));
|
---|
| 569 | }
|
---|
| 570 |
|
---|
| 571 | /*
|
---|
| 572 | put is the same as move, except it returns a
|
---|
| 573 | value used to set the negated prop values
|
---|
| 574 | for the repository objects.
|
---|
| 575 | */
|
---|
| 576 | int put(obj, where, pval)
|
---|
| 577 | int obj, where, pval;
|
---|
| 578 | {
|
---|
| 579 | move(obj, where);
|
---|
| 580 | return ((-1) - pval);
|
---|
| 581 | }
|
---|
| 582 |
|
---|
| 583 | /*
|
---|
| 584 | RANZ
|
---|
| 585 | */
|
---|
| 586 | int ranz(range)
|
---|
| 587 | int range;
|
---|
| 588 | {
|
---|
| 589 | return (rand() % range);
|
---|
| 590 | }
|
---|
| 591 |
|
---|
| 592 | /*
|
---|
| 593 | small .TRUE. If object fits in sack or small container
|
---|
| 594 | */
|
---|
| 595 | boolean small(obj)
|
---|
| 596 | int obj;
|
---|
| 597 | {
|
---|
| 598 | return (bitset(g.obj_state[obj], 5));
|
---|
| 599 | }
|
---|
| 600 |
|
---|
| 601 | /*
|
---|
| 602 | toting .TRUE. If an item is being caried.
|
---|
| 603 | */
|
---|
| 604 | int toting(item)
|
---|
| 605 | int item;
|
---|
| 606 | {
|
---|
| 607 | boolean aaa, bbb, ccc;
|
---|
| 608 | int contnr, outer, outer2;
|
---|
| 609 |
|
---|
| 610 | contnr = -g.place[item];
|
---|
| 611 | outer = -g.place[contnr];
|
---|
| 612 | outer2 = -g.place[outer];
|
---|
| 613 |
|
---|
| 614 | aaa = holding(contnr);
|
---|
| 615 | bbb = enclosed(contnr) && holding(outer);
|
---|
| 616 | ccc = enclosed(outer) && holding(outer2);
|
---|
| 617 |
|
---|
| 618 | return (holding(item) || (enclosed(item) && (aaa || bbb || ccc)));
|
---|
| 619 | }
|
---|
| 620 |
|
---|
| 621 | /*
|
---|
| 622 | treasr .TRUE. If object is valuable for points
|
---|
| 623 | */
|
---|
| 624 | boolean treasr(obj)
|
---|
| 625 | int obj;
|
---|
| 626 | {
|
---|
| 627 | return (bitset(g.obj_state[obj], 14));
|
---|
| 628 | }
|
---|
| 629 |
|
---|
| 630 | /*
|
---|
| 631 | vessel .TRUE. if object can hold a liquid
|
---|
| 632 | */
|
---|
| 633 | boolean vessel(obj)
|
---|
| 634 | int obj;
|
---|
| 635 | {
|
---|
| 636 | return (bitset(g.obj_state[obj], 15));
|
---|
| 637 | }
|
---|
| 638 |
|
---|
| 639 | /*
|
---|
| 640 | wearng .TRUE. If wearing obj
|
---|
| 641 | */
|
---|
| 642 | boolean wearng(item)
|
---|
| 643 | int item;
|
---|
| 644 | {
|
---|
| 645 | return (bitset(g.obj_state[item], WEARBT));
|
---|
| 646 | }
|
---|
| 647 |
|
---|
| 648 | /*
|
---|
| 649 | worn .TRUE. if object is being worn
|
---|
| 650 | */
|
---|
| 651 | boolean worn(obj)
|
---|
| 652 | int obj;
|
---|
| 653 | {
|
---|
| 654 | return (bitset(g.obj_state[obj], 11));
|
---|
| 655 | }
|
---|
| 656 |
|
---|
| 657 | static char *e_msg[] = {
|
---|
| 658 | "message line > 70 characters", /* 00 */
|
---|
| 659 | "null line in message", /* 01 */
|
---|
| 660 | "too many words of messages", /* 02 */
|
---|
| 661 | "too many travel options", /* 03 */
|
---|
| 662 | "too many vocabulary words", /* 04 */
|
---|
| 663 | "required vocabulary word not found", /* 05 */
|
---|
| 664 | "too many rtext or mtext messages", /* 06 */
|
---|
| 665 | "too many hints", /* 07 */
|
---|
| 666 | "location has loc_attrib bit being set twice", /* 08 */
|
---|
| 667 | "invalid section number in database", /* 09 */
|
---|
| 668 | "out of order locs or rspeak entries.", /* 10 */
|
---|
| 669 | "illegal motion word in travel table", /* 11 */
|
---|
| 670 | "** unused **.",/* 12 */
|
---|
| 671 | "unknown or illegal word in adjective table.", /* 13 */
|
---|
| 672 | "illegal word in prep/obj table", /* 14 */
|
---|
| 673 | "too many entries in prep/obj table", /* 15 */
|
---|
| 674 | "object has condition bit set twice", /* 16 */
|
---|
| 675 | "object number too large", /* 17 */
|
---|
| 676 | "too many entries in adjective/noun table.", /* 18 */
|
---|
| 677 | "** unused **.",/* 19 */
|
---|
| 678 | "special travel (500>l>300) exceeds goto list", /* 20 */
|
---|
| 679 | "ran off end of vocabulary table", /* 21 */
|
---|
| 680 | "verb class (n/1000) not between 1 and 3", /* 22 */
|
---|
| 681 | "intransitive action verb exceeds goto list", /* 23 */
|
---|
| 682 | "transitive action verb exceeds goto list", /* 24 */
|
---|
| 683 | "conditional travel entry with no alternative", /* 25 */
|
---|
| 684 | "location has no travel entries", /* 26 */
|
---|
| 685 | "hint number exceeds goto list", /* 27 */
|
---|
| 686 | "invalid month returned by date function", /* 28 */
|
---|
| 687 | "action verb 'leave' has no object.", /* 29 */
|
---|
| 688 | "preposition found in unexpected table", /* 30 */
|
---|
| 689 | "received an unexpected word terminator from a1toa5", /* 31 */
|
---|
| 690 | "trying to put a container into itself (tricky!)", /* 32 */
|
---|
| 691 | "unknown word class in getwds", /* 33 */
|
---|
| 692 | "** unused **.",/* 34 */
|
---|
| 693 | "trying to carry a non-existent object"}; /* 35 */
|
---|
| 694 |
|
---|
| 695 | /*
|
---|
| 696 | Fatal error routine
|
---|
| 697 | */
|
---|
| 698 | void bug(n)
|
---|
| 699 | unsigned int n;
|
---|
| 700 | {
|
---|
| 701 | if (n < 36 && *e_msg[n] != '*')
|
---|
| 702 | fprintf(stderr, "Fatal error, probable cause: %s\n", e_msg[n]);
|
---|
| 703 | else
|
---|
| 704 | fprintf(stderr, "Fatal error number %d - Unused error number!\n", n);
|
---|
| 705 | panic((char *) 0, TRUE);
|
---|
| 706 | }
|
---|
| 707 |
|
---|
| 708 | /*
|
---|
| 709 | Prompt for input, strip leading and trailing spaces,
|
---|
| 710 | return &buf[first non-whitespace].
|
---|
| 711 | Does not return if end of input.
|
---|
| 712 | */
|
---|
| 713 | char *
|
---|
| 714 | ask(prompt, buf, buflen)
|
---|
| 715 | char *prompt, *buf;
|
---|
| 716 | int buflen;
|
---|
| 717 | {
|
---|
| 718 | fputs(prompt, stdout);
|
---|
| 719 | fflush(stdout);
|
---|
| 720 | if (!fgets(buf, buflen, stdin))
|
---|
| 721 | panic("end of input", FALSE);
|
---|
| 722 | if (*buf) {
|
---|
| 723 | int c;
|
---|
| 724 | char *end = buf + strlen(buf);
|
---|
| 725 | if (end[-1] != '\n')
|
---|
| 726 | /* Skip to end of line */
|
---|
| 727 | while ((c = getchar()) != '\n' && c != EOF);
|
---|
| 728 | while (*buf && isspace(*buf))
|
---|
| 729 | buf++;
|
---|
| 730 | while (buf <= --end && isspace(*end))
|
---|
| 731 | *end = '\0';
|
---|
| 732 | }
|
---|
| 733 | return buf;
|
---|
| 734 | }
|
---|
| 735 |
|
---|
| 736 | /*
|
---|
| 737 | save and abort
|
---|
| 738 | */
|
---|
| 739 |
|
---|
| 740 | void panic(msg, save)
|
---|
| 741 | char *msg;
|
---|
| 742 | boolean save;
|
---|
| 743 | {
|
---|
| 744 | fprintf(stderr, "\nPANIC: %s%s\n",
|
---|
| 745 | msg ? msg : "", save ? ". Save..." : msg ? "" : "aborting.");
|
---|
| 746 | if (save)
|
---|
| 747 | saveadv("advpanic.sav");
|
---|
| 748 | exit(EXIT_FAILURE);
|
---|
| 749 | }
|
---|